Nope. You have enough draw thanks to Life Tap (your hero power). Pint-Sized Summoner lets you do things like play Imp Gang Boss on turn two for massive tempo.
Aggro is what keeps Combo decks in line, otherwise Control decks would not be playable as Combo would dominate. It's not cancer, it's rock/paper/scissors.
My 2 cents, but you shouldn't craft all goldens of a deck you haven't even played yet, much less become proficient at. Most decklists vary over time, so I'd just craft goldens of power cards and fill in the gaps as you commit to a particular list (and become proficient with it). Power cards would include stuff like Knife Juggler and one Ironbeak Owl for Aggro, Sludge Belchers for Control, and then maybe things every deck in that class will use (SI:7 Agent and Eviscerate for Rogue, Shielded Minibot for Paladin, Keeper of the Grove for Druid, Death's Bite and Cruel Taskmaster for Warrior, Eaglehorn Bow and Savannah Highmane for Hunter, etc.).
6/10 for not using annoying capitialization. I'd rate higher if I knew the story behind it perchance, but you don't even know that. :/
On second thought, 4/10 if 1998 was the year you were born. I dislike people using birth years in their username, just because it's free personal information. :/
So it'd be OK if I was born 1898?
Then you would be a badass grandpa. If you had grandkids that is... ;)
6/10 for not using annoying capitialization. I'd rate higher if I knew the story behind it perchance, but you don't even know that. :/
On second thought, 4/10 if 1998 was the year you were born. I dislike people using birth years in their username, just because it's free personal information. :/
The idea of the deck is cool, but im wondering why Deathlord isn't in the deck (great against agro and speeds up the fatigue). and i really miss Thoughtsteal ,the card that gives priest draw without drawing. i would also change Sludge Belcher because of the bad synergie with Resurrect . hope you will reply
I was testing the deck without deathlords since it can really hurt the control MU if it pulls out something big. Right now I'm testing -1 Cabal -1 Resurrect +2 Deathlords, will update this list if I decide to stick with that.
Thoughtsteal is great, except that it can be completely useless by clogging your hand with cards you will never use, which isn't good vs. slow decks since you will often be at 8+ cards, and it's useless vs. aggro as you don't have time to draw or play what you draw.
I think that sludge belcher is too good by itself to drop, even tho it's not great with resurrect. Especially if I drop down to just one copy of resurrect. I think that between the other minions in the deck, the odds are in my favor to get something good. :)
I've created about 48 cards, and so I've lumped them all into a single album for all y'all to look at. I made these over a couple month period, so please pardon the lower quality ones (I switched card generators when I found a better one).
I know some are not so great, I mostly wanted to get the phrasing right as the ideas are generally what I'd like to see in HS sometime, minion stats and costs are always up for tweaking.
I'll take positive and negative feedback, I just ask that it be constructive.
You're not being bullied, and honestly I don't know what you're looking for here.
Sympathy? BS happens, which I admit sucks. Just yesterday I had implosion roll a 2, 7 times in a row. I've been wrecked 0-3 in arena when I had 4 fire elementals in the deck cuz I got matched against a rogue, hunter and warlock that rushed me down.
Tips? That's what I (and others) are trying to give.
If you're going to just complain about RNG, and want others to join in with you, I will just lock the thread as nothing constructive will come out of it.
No one's trying to bully you, we're honestly trying to help you move on to what's next. But if you want to focus on solely the negatives of admittedly bad luck, this thread will be viewed as a cesspool and I will lock it down.
3
Nope. You have enough draw thanks to Life Tap (your hero power). Pint-Sized Summoner lets you do things like play Imp Gang Boss on turn two for massive tempo.
14
Aggro is what keeps Combo decks in line, otherwise Control decks would not be playable as Combo would dominate. It's not cancer, it's rock/paper/scissors.
2
Much RNG, handle it!
2
My 2 cents, but you shouldn't craft all goldens of a deck you haven't even played yet, much less become proficient at. Most decklists vary over time, so I'd just craft goldens of power cards and fill in the gaps as you commit to a particular list (and become proficient with it). Power cards would include stuff like Knife Juggler and one Ironbeak Owl for Aggro, Sludge Belchers for Control, and then maybe things every deck in that class will use (SI:7 Agent and Eviscerate for Rogue, Shielded Minibot for Paladin, Keeper of the Grove for Druid, Death's Bite and Cruel Taskmaster for Warrior, Eaglehorn Bow and Savannah Highmane for Hunter, etc.).
0
Then you would be a badass grandpa. If you had grandkids that is... ;)
0
6/10 for not using annoying capitialization. I'd rate higher if I knew the story behind it perchance, but you don't even know that. :/
On second thought, 4/10 if 1998 was the year you were born. I dislike people using birth years in their username, just because it's free personal information. :/
1
you used a "0" and an "O" in the same username... 4/10 bro. How could you?! :P
0
Whoa...
0
SO MUCH AWESOMENESS! :D :D :D
3
Really enjoying this deck, a nice change from more removal based Oil Rogue lists. :)
2
I was testing the deck without deathlords since it can really hurt the control MU if it pulls out something big. Right now I'm testing -1 Cabal -1 Resurrect +2 Deathlords, will update this list if I decide to stick with that.
Thoughtsteal is great, except that it can be completely useless by clogging your hand with cards you will never use, which isn't good vs. slow decks since you will often be at 8+ cards, and it's useless vs. aggro as you don't have time to draw or play what you draw.
I think that sludge belcher is too good by itself to drop, even tho it's not great with resurrect. Especially if I drop down to just one copy of resurrect. I think that between the other minions in the deck, the odds are in my favor to get something good. :)
0
Howdy y'all!
I've created about 48 cards, and so I've lumped them all into a single album for all y'all to look at. I made these over a couple month period, so please pardon the lower quality ones (I switched card generators when I found a better one).
I know some are not so great, I mostly wanted to get the phrasing right as the ideas are generally what I'd like to see in HS sometime, minion stats and costs are always up for tweaking.
I'll take positive and negative feedback, I just ask that it be constructive.
Here it is for y'all: http://imgur.com/a/q90gT
Hope y'all enjoy!
15
I noticed the game is lacking good midgame dragons, so here's one that hopefully fits the theme:
Flavor text: "They'll never admit it, but Crimson Drakes are really generous with buffs."
1
Except that it doesn't have charge, so the faceless copy will have summoning sickness.
1
You're not being bullied, and honestly I don't know what you're looking for here.
Sympathy? BS happens, which I admit sucks. Just yesterday I had implosion roll a 2, 7 times in a row. I've been wrecked 0-3 in arena when I had 4 fire elementals in the deck cuz I got matched against a rogue, hunter and warlock that rushed me down.
Tips? That's what I (and others) are trying to give.
If you're going to just complain about RNG, and want others to join in with you, I will just lock the thread as nothing constructive will come out of it.
No one's trying to bully you, we're honestly trying to help you move on to what's next. But if you want to focus on solely the negatives of admittedly bad luck, this thread will be viewed as a cesspool and I will lock it down.