to clarify, there are basically 3 variants of reno priest around in wild:
- n'zoth (with or without quest): that's the list i was talking about and have the most experience with. it has a board-centric play style and doesn't rely on anduin at all. i didn't even have him in my deck until the naga/giants decks appeared. i included him as a second lightbomb with some sweet extras.
- anduin/raza OTK: that's a combo deck with more card-draw that tries to OTK the opponent after drawing anduin and raza. it includes cards like recruiter (the tokens serve as hero-power-refreshers), lyra, sometimes velen, emperor and/or spawn of shadows. it relies heavily on drawing anduin and raza and can therefor be a little inconsistent, strong nonetheless.
- anduin/raza inspire: the play-style is somewhere in the middle depending on the cards you include. you use cards like confessor paletress/saraad/kodorider to generate value and as a potential 2nd win-condition, but otherwise the deck can look pretty similar to the OTK-version. not as reliant on drawing anduin/raza, but those cards really make it worth it.
the style of play is very different. before you start crafting cards you should decide which path you want to take.
well you answered the question yourself pretty much...anduin is the strongest, guldan also strong, rexxar for the memes. at least that's how i'd rate the decks they are played in, not necessarily the cards themselves. i would add that anduin and guldan also enable decks that have a different feel to pre-knights decks of their classes.
i can only speak for wild, i haven't played either card in standard.
pyros: i play the card in reno-mage and really like it. a nice value card for the slower matchups and something to trade with in the faster ones, nice interaction with jaina. but i don't think it's a 100% necessary card in the deck.
garrosh: i can't really see the card in wild control warrior, no idea about the standard one. where i can see it is a patron- or tempo-warrior. i have no clue if those decks are/will be good though. i might be a little biased here, not the biggest fan of the card.
it comes down to which of those deck-types you like better in my opinion.
1
play wild...took a break for a few months and my decks still work well enough
0
Battletag: matze#2896Region: EUTrade Only?: Yes, you go firstDONE, thanks TangerineJam!
0
Battletag: matze#2896
Region: EU
Trade Only?: Yes, you go first
/edit: DONE, thanks TheGabbe
0
Battletag: matze#2896
Region: EU
Trade Only?: Yes, you go first
/edit/: DONE, thanks Dragganta!
0
Battletag: matze#2896
Region: EU
Trade only? Yes, you go first.
/EDIT:/ DONE, thanks Shakalets
0
Battletag: matze#2896
Region: EU
Trade only: Yes, you go first
/edit/: done, thanks INSPECTOR!
0
https://www.youtube.com/watch?v=pUH30gok49s&list=PLgyvLREC2f-4294KNH8Agg-oNnQbBlora
those are the best current ones i've seen so far
0
Battletag: matze#2896
Region: EU
Trade Only?: Yes, you go first
DONE, thanks jafar#2686!
1
soo...in a vaccum? no deck, just hero power vs hero power? no contest, zombeasts win every time. unless you start at 2 mana, then it's jaraxxus.
the one i like the most? icy touch
0
to clarify, there are basically 3 variants of reno priest around in wild:
- n'zoth (with or without quest): that's the list i was talking about and have the most experience with. it has a board-centric play style and doesn't rely on anduin at all. i didn't even have him in my deck until the naga/giants decks appeared. i included him as a second lightbomb with some sweet extras.
- anduin/raza OTK: that's a combo deck with more card-draw that tries to OTK the opponent after drawing anduin and raza. it includes cards like recruiter (the tokens serve as hero-power-refreshers), lyra, sometimes velen, emperor and/or spawn of shadows. it relies heavily on drawing anduin and raza and can therefor be a little inconsistent, strong nonetheless.
- anduin/raza inspire: the play-style is somewhere in the middle depending on the cards you include. you use cards like confessor paletress/saraad/kodorider to generate value and as a potential 2nd win-condition, but otherwise the deck can look pretty similar to the OTK-version. not as reliant on drawing anduin/raza, but those cards really make it worth it.
the style of play is very different. before you start crafting cards you should decide which path you want to take.
0
44:15 (75%) overall winrate. there's usually a high number of aggro decks around, amara is often too late against those, reno helps a lot.
### Reno Quest FT
# Class: Priest
# Format: Wild
# Year of the Mammoth
#
# 1x (1) Awaken the Makers
# 1x (1) Crystalline Oracle
# 1x (1) Mistress of Mixtures
# 1x (1) Northshire Cleric
# 1x (1) Potion of Madness
# 1x (1) Power Word: Shield
# 1x (1) Zombie Chow
# 1x (2) Loot Hoarder
# 1x (2) Museum Curator
# 1x (2) Shadow Visions
# 1x (2) Shadow Word: Pain
# 1x (3) Dark Cultist
# 1x (3) Deathlord
# 1x (3) Kabal Talonpriest
# 1x (3) Shadow Word: Death
# 1x (4) Kazakus
# 1x (4) Piloted Shredder
# 1x (4) Tortollan Shellraiser
# 1x (5) Elise the Trailblazer
# 1x (5) Excavated Evil
# 1x (5) Raza the Chained
# 1x (5) Sludge Belcher
# 1x (6) Dragonfire Potion
# 1x (6) Entomb
# 1x (6) Lightbomb
# 1x (6) Reno Jackson
# 1x (6) Sylvanas Windrunner
# 1x (7) Dr. Boom
# 1x (8) Shadowreaper Anduin
# 1x (10) N'Zoth, the Corruptor
#
AAEBAa0GHvsB5QTTCtcK8gy5DdkN/g2BDo8Okg+QEJ4QvhbDFrcXxxfgrAKDuwK1uwLYuwLwuwLqvwLRwQLVwQLcwQKWxALexALPxwKQ0wIAAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsdecktracker.net
0
i have zombie chow, dark cultist, deathlord, piloted shredder, sludge belcher, entomb, lightbomb, reno, sylvanas and dr.boom in my quest-deck.
0
well you answered the question yourself pretty much...anduin is the strongest, guldan also strong, rexxar for the memes. at least that's how i'd rate the decks they are played in, not necessarily the cards themselves. i would add that anduin and guldan also enable decks that have a different feel to pre-knights decks of their classes.
what you WANT to craft? can't help you there
0
i can only speak for wild, i haven't played either card in standard.
pyros: i play the card in reno-mage and really like it. a nice value card for the slower matchups and something to trade with in the faster ones, nice interaction with jaina. but i don't think it's a 100% necessary card in the deck.
garrosh: i can't really see the card in wild control warrior, no idea about the standard one. where i can see it is a patron- or tempo-warrior. i have no clue if those decks are/will be good though. i might be a little biased here, not the biggest fan of the card.
it comes down to which of those deck-types you like better in my opinion.
0
paladin and hunter took me dozens of tries/restarts, shaman was also tough. the rest went rather well, all under 5 attempts