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    posted a message on My solution to a priest 2 drop
    Quote from jazzfan27 >>

    2 mana 3/2 Battlecry:  The next minion you summon has +1 Health.

     i love this idea
    Posted in: Priest
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    posted a message on My solution to a priest 2 drop
    Quote from BemusedBear >>

    Sadly, a 2 mana 2/3 that synergizes with healing cards sounds good in theory but just doesn't cut it.  I remember how excited I was for Shadowboxer in gvg.  The problem is that because of the synergy, you want to hold it til you can also heal to take advantage of its added value.  This sort of tension is what always plagues priest's early minions.

    Northshire Cleric looks like a great 1 drop (decent stats, great effect), but play it on T1 and maybe it gets killed and you don't get the value.  Same with your theory craft and Shadowboxer at 2, Shadowfiend at 3 has the same problem of needing to survive a turn.  This is why Dark Cultist was great, it had the 3/4 stat line that at the time was the best at that mana cost, the effect was just bonus if you got it.

    This is sort of the appeal of dragon priest, the early game minions all just rely on stats for good value.  Though at the inconsistency of requiring dragon synergy.

    I do like the idea of cards improving on priests heropower.  I would love to see a Justicar/Finley esque minion to transition Priest to shadow form without the huge tempo loss.

     i see what you mean, it's a shame.
    Posted in: Priest
  • 0

    posted a message on My solution to a priest 2 drop
    Quote from Velerios >>

    I have a better one:

    2 mana 2/2

    Ignore all level restrictions from class cards.

    Body is weak, but the effect can be quite insane. And as Shaman cheat their overload mechanic, we should be allowed to cheat the level restrictions of our removals. Might be too good with Cabal Shadow Priest, but on 8 mana, Call of the Skill seems stronger.

     way too op. That card would also never be played on T2, and would just be saved for the T8 mind control plus a 6/7 in total stats with cabal.
    Posted in: Priest
  • 1

    posted a message on My solution to a priest 2 drop
    Quote from Lyrras >>

    1/2 Minion. Battlecry: your Hero Power can overheal your Hero. 

     should be a 2/3 imo
    Posted in: Priest
  • 1

    posted a message on My solution to a priest 2 drop
    Quote from TheWamts >>
    Quote from kkbubble >>
    yeah i think blizzard is gonna really push dragons, which is a shame because the original circle priest was a lot more fun to play imo. 
     And imo it should've never been a thing, because it's an insanely inflexible playstyle.
     the dragon priest or circle?
    Posted in: Priest
  • 0

    posted a message on My solution to a priest 2 drop

    I think Blizzard is going to boost Dragon Priest again with the new 2 drop; more Dragons hopefully as well.

    I'd rather run Wild Pyromancer over your minion tbh.

    yeah i think blizzard is gonna really push dragons, which is a shame because the original circle priest was a lot more fun to play imo. 
    Posted in: Priest
  • 1

    posted a message on My solution to a priest 2 drop

    2 mana, 2/3, your healing effects heal for 1 more.

    For example, Flash Heal would heal for 6 when this is out. 

    It makes priest's face and minions a bit more durable, gives it a 2 drop with consistently good stats and effect, and helps the embrace the shadow combo deck. 

    Thoughts?

    Posted in: Priest
  • 1

    posted a message on Yogg druid is great?

    the deck is insane because of the Fandral and Violet teacher turns that empty your hand on turn 4, clear the board, and gain you more tempo than you'll ever need. Yogg is a last ditch card, for when you're losing

    Posted in: Druid
  • 1

    posted a message on New to Hearthstone, looking for suggestions.

    Try playing ranked, thats the only way to really get a feel for the game. I would also watch players on twitch and youtube that are educational, such as Trumpsc, Lifecoach, and Strifecro. Trump especially has a lot of good educational videos where he gives a basic teaching for several decks. You can add me and i'll watch a few games of yours if you want, kkbubble#1830

    Posted in: General Deck Building
  • 1

    posted a message on How do you deal with post-game friend requests?

    always accept

    Posted in: General Discussion
  • 5

    posted a message on Control is just as easy to play as aggro, stop deluding yourself.

    control vs aggro is extremely linear from both sides.

    however aggro vs aggro or control vs control (or midrange) is a lot more complicated. 

    i would say though that the control v control matches are still much harder than the aggro v aggro matches because planning ahead all the way till fatigue is pretty hard, among other things and small nuances. 

    Posted in: General Discussion
  • 0

    posted a message on Is mage weak?

    Dragon Control mage is always a good tier two deck in my experience.

    Posted in: Mage
  • 0

    posted a message on rate my warrior arena

    i went by the traditional warrior arena values of, more weapons=more wins

    Posted in: The Arena
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