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    posted a message on Counter that card!
    Quote from VictorLisnic »

    Mass Dispel

    Posted in: Card Discussion
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    posted a message on Most damage with 4 cards, 10 mana
    Quote from Zukuu »
    Quote from TSMS »

    Actually Amaz gave the answer on stream - right after the suggestions of the others.

    Gahz'rilla + Preperation + Charge + Madder Bomber = 8 * 2^6 = 512 damage

    Both minions coming from Unstable Portal

    That would make the whole set up pointless if you can assume 'previous' turns happened. You'd need to play the Unstable Portals on that turn imo, or it doesn't count. Otherwise I can just say "Gahz'rilla was already on the field, 5x Mad Bomber"

    Portals are on the same turn. They make the minions cost 6 and 4 respectively (one mana reduction).

    Posted in: General Deck Building
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    posted a message on Is Twilight Whelp OP? Nerf?
    Quote from Kaiyuni »
    Quote from honj90 »

    It would be playable (not OP) if it were neutral. However Priest is the class that cares the least about Zombie Chows drawback. Furthermore, you need to have a dragon in your starting hand for it to be as good as Chow and you don't want to keep a 5-9 drop just to enable the whelp. 

    Maybe I could see a priest deck with both Chow, Whelp and Blackwing Technician being played to take advantage of Velen's Chosen, but I doubt it would be Tier 1.

    Don't forget there are other dragons besides the 7+ mana ones. Azure Drake and Faerie Dragon are the first two that come to mind that a priest would use in a dragon themed deck. Azure Drake being good enough stand-alone in any priest deck, actually.

    That's why I said 5-9 mana. Faerie Dragon can't be targeted with buffs or hero power, so it's especially bad in priest (another reason I would have liked the whelp to be neutral).

     

    EDIT: Of course you can keep a 4-drop like Hungry Dragon or Twilight Drake (I don't think you'd want to run Twilight Drake, but you might be forced to if you wanted the Whelp to trigger consistently). My point was, you're going to have a lot of mulligans where you have Ysera and Twilight Whelp in your starting hand and you'll wish that Whelp was a Chow instead.

    Posted in: Card Discussion
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    posted a message on 2800 gold to spare

    You need the 4th Naxxramas wing if you want to play Priest, Warrior or anything with secrets.

    You probably should get the 1st BRM wing just for Emperor Thaurissan. 

    After those 3 you have 700 gold left, I'd say wait until a few weeks until the meta settles down a bit and you can see which cards are valuable and which were overhyped.

    Posted in: Adventures
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    posted a message on Is Twilight Whelp OP? Nerf?

    It would be playable (not OP) if it were neutral. However Priest is the class that cares the least about Zombie Chows drawback. Furthermore, you need to have a dragon in your starting hand for it to be as good as Chow and you don't want to keep a 5-9 drop just to enable the whelp. 

    Maybe I could see a priest deck with both Chow, Whelp and Blackwing Technician being played to take advantage of Velen's Chosen, but I doubt it would be Tier 1.

    Posted in: Card Discussion
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    posted a message on Blackrock Mountain Patch 8311 - Ninja Card Back, Achievements, Mobile, Never Before Seen Boss Cards, Gold Cards

    Dragon Consort in second wing though. That's the important card.

    Posted in: News
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    posted a message on Do casual players need a stronger single player?

    Personally I wouldn't care too much about it, I wouldn't want so much development time wasted on something I'd probably never use (you have to make the AI pretty good for it to be worth the challenge).

    However, I saw an interview a while back which might why the AI is so bad (a combination of design decision and lack of resources). I thought it was extremely interesting.

    Posted in: General Discussion
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    posted a message on [LEGEND] Kolento's Mirror Entity Mech Mage

    Never. What you're really hoping to is to never draw it and just get it of Mad Scientist. But when you do, yeah, it's pretty much what the OP said. Although if I had to choose between making a strong play myself and playing Mirror Entity most likely I would make my own play (unless I don't want to overextend into AoE or I can block a handlock from playing a big minion).

    Posted in: [LEGEND] Kolento's Mirror Entity Mech Mage
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    posted a message on POLL: Remove Hero powers.

    Actually even though this is probably a troll thread, the idea that hero powers could be detrimental to the game has some merit to it. I remember one of Kibler's first articles on Hearthstone mentioned that from a game design perspective, hero powers are dangerous (hi warlocks!). And it's true that 1 health minions get a lot worse simply because of the existence of hero powers.

    Of course all that is purely theoretical. Hearthstone was designed with hero powers in mind and they're meant to give players something to do to alleviate a bit the feeling of helplessness when having a hand full uncastable cards. Furthermore they give each class a different identity, there are not enough class cards to give classes the same feeling of differentiation (again, because Hearthstone was designed with hero powers in mind).

    Posted in: General Discussion
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    posted a message on What does your Legendary collection look like?

    From classic I'm still MISSING:

    King Krush
    Prophet Velen
    Millhouse Manastorm
    Nat Pagle
    Tinkmaster Overspark
    Leeroy Jenkins (disenchanted those three when they got nerfed)
    Hogger
    Illidan Stormrage
    Gruul
    Nozdormu
    Onyxia

    and the two promo legendaries.

    I have everything from Naxx.

    From GvG I only HAVE:

    Flame Leviathan
    Vol'jin
    Trade Prince Gallywix
    Hemet Nesingwary
    Mimiron's Head
    Gazlowe
    Toshley
    Dr. Boom
    Troggzor the Earthinator (golden)
    Foe Reaper 4000

    and I still have around 7300 dust to craft anything I want.

    I bought around 70 packs with money during the first two months I played constructed (February and March I think). I bought both Naxx and 140 GvG packs with gold when they got released.

    Posted in: General Discussion
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    posted a message on Is the "Suggest a Card" feature a good idea when constructing a deck?

    You can then just look at his free-to-play decks for some ideas (I never really followed Trump to closely, but I think he made new accounts and he just made the best decks he could with the cards/dust/gold he got from the free arena and the one-time quests). Besides the fact that they have Soulfire (which was nerfed) and some cards from the first Naxxramas wing (it was free for some time) you can mimic the rest. Or you can just look for cheap decks in the hearthpwn deckbuilder, or ask for advice in a class-specific forum if you decide what you want to play.

    Posted in: General Deck Building
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    posted a message on Yes I am a noob and I got a question

    http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/11725-pilleri-guide-to-hearthstone-terminology

     

    Here you go. If you want something more simplified just Google "hearthstone terminology" 

    Posted in: General Discussion
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    posted a message on Is the "Suggest a Card" feature a good idea when constructing a deck?

    Never. If you're just looking for a place to start, you can pick up these basic decks made a long time ago by Trump. Just replace Novice Engineers with Blodfen Raptors or River Crocolisks. 

    https://sites.google.com/site/trumpdecks/basicdecks

    Posted in: General Deck Building
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    posted a message on RNG and the state of this game is pathological

    Wait, you're playing a gimmicky, inconsistent combo deck with an inherently RNG-based class and complain that the effect of RNG is too large?

    Yes, I am disappointed in the direction Blizzard is taking with some cards, but if you want less RNG just play a serious deck.

    Posted in: General Discussion
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    posted a message on complaints about netdecking in Casual

    My point was that even though I had access to any meta deck I want (I played a lot of arenas and did all my dailies when I started to have those cards) and I was even playing control warrior which is a deck I enjoy I decided that dirt-cheap face hunter was a better deck for my situation. And as I said, it was anecdotal evidence.

    Also, OP, please stop with the straw man fallacies. Nobody said you're supposed to play War Golem against your opponents Dr. Boom. You're supposed to play Undertakers and Leper Gnomes or Flame Imps and Knife Junglers or Hexes and Fire Elementals. And not to disappoint you, but rank 14 isn't competitive. Of course Blizzard wants you to believe you're an amazing player, but as far as I know they didn't say how many of those accounts were active and how many ranked games they ever played (a lot of people stick to casual and only play enough for the cardback since there is no incentive to climb the ladder).

    Anyway, I said what I wanted to say, I'm not going to insist. Yes, it might suck for some new players if they get into the game and instantly believe it's pay-to-win, but on the other hand I know a bunch of casual players and after some time they end up playing against similarly terrible players with non-optimized decks (which is what MMR is supposed to do).

    Posted in: General Discussion
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