u are right in saying "You can't be competitive without sacrifice, so if you aren't sacrificing anything, stop complaining about it being unfair", so what about them f2p's who're sacrificing their time for being able to generate the resources they need to stay competitive? this is the point of the complains, ppl who are putting in the time just to watch bli$$ not valuing it at all...
But the F2P players are rewarded. Any player who plays the game sufficiently is rewarded. The degree varies of course, based on the effort and time you put in, but that's to be expected. If you play 20 minutes a day why should you expect to have the same resources as someone who plays 5-6 hours a day to farm max gold?
Claiming that F2P efforts are not regarded is false, plain and simple. They are forced into a slower start, but since the collections are fixed sets of cards, they eventually end up in the same spot as anyone else. Multiple HS streamers/players have showcased that a F2P legend run/or full daily farming is possible.
Should the reward system be revamped to favor the F2P players or players with minimal time? That's another story. Maybe the reward system (gold) could be skewed towards the first wins of the day rather than have it spread equally through the daily progress. (e.g. first 3 wins reward -40 gold-, next 3 -15 gold- and then round up to 100, instead of solid 10g every 3 wins). But I digress.
I believe it's not about Dragon legendaries. It's about Legendaries in general.
If you have ALL legenedaries except Brightwing, you will definitely get Brightwing.
However, as you wrote above, if you have all Dragon legendaries from Classic collection except Brightwing, but you are also missing out, for example, Baron Geddon, the legendary could be either Baron Geddon or Brightwing.
Given that I always wait it out a few days after an expansion is released, I believe I will be able to build something functional by the end of the first week
Haven't really played a lot of Warrior since the new expansion so can't really tell. As far as Rogue being nerfed, I believe a tune to Preparation would do it, as it is impactful to most Rogue Archetypes.
Sounds like a valid decision to me. Although the excuse given might not reflect reality, it's much more preferable to doing something as a tradition for the sake of tradition. So what if they have been there in all past years? If they have nothing to showcase, and considering the backlash they got this year, they shouldn't show up unless they have something impactful to show.
Plus, historically it's almost certain that even if they were to participate, people would chastise them either way for not presenting a new game, patch, expansion etc...
Good enough brawl to play the classes I don't like but have quests to do with. I'd rather lose to some randomly random RNG bs than face 30 hunters in a row just to get a daily quest done
Valid points and it could be interesting. But as crudely as it was stated above (money), it is actually true.
Updates such as these take time and increase the workload, while not simultaneously increasing profits. That's all the reason anyone would need to NOT do something.
0
But the F2P players are rewarded. Any player who plays the game sufficiently is rewarded. The degree varies of course, based on the effort and time you put in, but that's to be expected. If you play 20 minutes a day why should you expect to have the same resources as someone who plays 5-6 hours a day to farm max gold?
Claiming that F2P efforts are not regarded is false, plain and simple. They are forced into a slower start, but since the collections are fixed sets of cards, they eventually end up in the same spot as anyone else. Multiple HS streamers/players have showcased that a F2P legend run/or full daily farming is possible.
Should the reward system be revamped to favor the F2P players or players with minimal time? That's another story. Maybe the reward system (gold) could be skewed towards the first wins of the day rather than have it spread equally through the daily progress. (e.g. first 3 wins reward -40 gold-, next 3 -15 gold- and then round up to 100, instead of solid 10g every 3 wins). But I digress.
5
Return of the Inspire keyword!
0
I believe it's not about Dragon legendaries. It's about Legendaries in general.
If you have ALL legenedaries except Brightwing, you will definitely get Brightwing.
However, as you wrote above, if you have all Dragon legendaries from Classic collection except Brightwing, but you are also missing out, for example, Baron Geddon, the legendary could be either Baron Geddon or Brightwing.
2
Hamuul Runetotem is crying somewhere, in a fetal position.
4
FInally! Been waiting for Tyrande for sometime!
0
Around 4K at the moment, with ~5K dust.
Given that I always wait it out a few days after an expansion is released, I believe I will be able to build something functional by the end of the first week
3
I can't wait for the people who will start asking for a dust refund on Golden Vanish and Golden Mind Blast
0
Called the Prep nerf. It has been a long time coming.
0
Haven't really played a lot of Warrior since the new expansion so can't really tell. As far as Rogue being nerfed, I believe a tune to Preparation would do it, as it is impactful to most Rogue Archetypes.
2
Sounds like a valid decision to me. Although the excuse given might not reflect reality, it's much more preferable to doing something as a tradition for the sake of tradition. So what if they have been there in all past years? If they have nothing to showcase, and considering the backlash they got this year, they shouldn't show up unless they have something impactful to show.
Plus, historically it's almost certain that even if they were to participate, people would chastise them either way for not presenting a new game, patch, expansion etc...
5
Wow, nice to see them doing some creative promoting in light of the HCT.
Looks like they are finally getting it: People will always bitch about everything. Give us free stuff, we'll bitch a bit less
15
Good enough brawl to play the classes I don't like but have quests to do with. I'd rather lose to some randomly random RNG bs than face 30 hunters in a row just to get a daily quest done
0
Valid points and it could be interesting. But as crudely as it was stated above (money), it is actually true.
Updates such as these take time and increase the workload, while not simultaneously increasing profits. That's all the reason anyone would need to NOT do something.
0
I guess drawing is more important in this deck than the Spell Damage, so I'd say Loot Hoarder
5
Still waiting for my Tyrande :(