I am surprised by the lack of Ravaging Ghoul, I would cut ANYTHING but that card, especially in Wild where Zoo and Secret Paladin see so much play, I find the Death's bite Deathrattle too slow to count as a reliable whirlwind effect.
I hate to say this but I have finally given up on this card, It is just bad.
I tried everything to make it work, It has the worst stats ever and The effect isn't even that good.
I got it when I started playing right before the release of TGT and tried it in every deck you can imagine, N'Zoth Paladin, Control Mage, Barnes Decks and even Control Shaman and Deathrattle Hunter, Simply put, This card is only good against Warrior.
A Priest will Entomb it, Aggro and Midrange will just ignore it. An 8 mana 5/7 most of the time since you can't even kill it off. You have to be so far ahead to play it and even then a Ragnaros would be better 90% of the time. The only time it can be considered good is getting it from a Barnes or playing it against a very slow Control Warrior where it can potentially soak up to 2 removals and get resurrected by N'Zoth.
Good card but a bit overcosted, I think it would see a ton more play if it costed 7 instead, Not like Shaman needs a buff right now but i'm very sure they will once priest gets their 3 mana 8/8 and Trogg rotates out.
All f2p and new players would appreciate it if this card was a part of the prologue.. It isn't like it's consistent anyway.. If you want a legendary you'd still have to craft it.
I packed Onyxia and crafted the other dragons, The best investment seems to be Deathwing, You don't run him because you need a "Big" dragon, You run him because he clears the board with almost no downside, You already have 2 Drakonid Crushers, Rag and Gromm, By turn 6 - 7 you'll most likely be holding 2 - 0 cards, If you want to you can empty your hand before turn 10, If you ever lost board control you drop Deathwing clear the board and develop a huge 12/12.
People thought this was a joke card, Turned out to be one of the better cards out there, In the right deck it can draw 2 - 3 cards and generate a ton of value! Shows you how crazy the old Ancient of Lore was.
The difference is, Varian is a tempo / finisher card, It's actually pretty good but it doesn't have a home yet, In control you'll just fatigue yourself and in aggro it comes out too late, Plus the old gods are just better.. The curator is most likely going to find a place in slower Combo or Reno decks, The most obvious choice is Murloc Paladin but i am sure that's not the only deck.
1
This game is known for its shitty reconnect feature, I've been playing for a while and there hasn't been a case of "cheating" that I know of.
The closest you can get to cheating is playing Shaman, but your opponent was playing Paladin so that's irrelevant I guess.
4
Assassinate can only target enemy minions.
0
They have statistics about everything, I doubt they would lie about them.
1
Wow
0
I am surprised by the lack of Ravaging Ghoul, I would cut ANYTHING but that card, especially in Wild where Zoo and Secret Paladin see so much play, I find the Death's bite Deathrattle too slow to count as a reliable whirlwind effect.
0
Cut Abomination, Violet Illusionist, and Fool's bane, Add 2 Revenge and a 2nd Brawl.
2
If this card was neutral zoo would go extinct.
3
I hate to say this but I have finally given up on this card, It is just bad.
I tried everything to make it work, It has the worst stats ever and The effect isn't even that good.
I got it when I started playing right before the release of TGT and tried it in every deck you can imagine, N'Zoth Paladin, Control Mage, Barnes Decks and even Control Shaman and Deathrattle Hunter, Simply put, This card is only good against Warrior.
A Priest will Entomb it, Aggro and Midrange will just ignore it. An 8 mana 5/7 most of the time since you can't even kill it off. You have to be so far ahead to play it and even then a Ragnaros would be better 90% of the time. The only time it can be considered good is getting it from a Barnes or playing it against a very slow Control Warrior where it can potentially soak up to 2 removals and get resurrected by N'Zoth.
2
Good card but a bit overcosted, I think it would see a ton more play if it costed 7 instead, Not like Shaman needs a buff right now but i'm very sure they will once priest gets their 3 mana 8/8 and Trogg rotates out.
2
All f2p and new players would appreciate it if this card was a part of the prologue.. It isn't like it's consistent anyway.. If you want a legendary you'd still have to craft it.
0
I packed Onyxia and crafted the other dragons, The best investment seems to be Deathwing, You don't run him because you need a "Big" dragon, You run him because he clears the board with almost no downside, You already have 2 Drakonid Crushers, Rag and Gromm, By turn 6 - 7 you'll most likely be holding 2 - 0 cards, If you want to you can empty your hand before turn 10, If you ever lost board control you drop Deathwing clear the board and develop a huge 12/12.
0
Probably Deathwing since it sees play in Dragon Warrior.
0
Craft N'Zoth and Ragnaros, No need for Cairne, It's really slow and there are other deathrattles.
8
People thought this was a joke card, Turned out to be one of the better cards out there, In the right deck it can draw 2 - 3 cards and generate a ton of value! Shows you how crazy the old Ancient of Lore was.
1
The difference is, Varian is a tempo / finisher card, It's actually pretty good but it doesn't have a home yet, In control you'll just fatigue yourself and in aggro it comes out too late, Plus the old gods are just better.. The curator is most likely going to find a place in slower Combo or Reno decks, The most obvious choice is Murloc Paladin but i am sure that's not the only deck.