Pretty sure it was stated that any cards that Discover or generate random cards in Standard will only pull from Standard cards. So Naxx cards can't be created by this in Standard game mode.
If you're really looking to get into CW, as a longtime Warrior I'd say craft the epics before Gromm. He's a great card and I even crafted my own golden version, but he won't matter if you don't survive to play him. Cards like Shield Slam and Brawl are important to deal with heavy boards. Plus, you get 3 Epics for the cost of 1 Legendary.
3
You'll get absolutely destroyed by Tempo Mage if you don't have Reno by turn 6.
15
Went against a Mage that ran Ice Block and Fireball. Do they think before releasing these?
8
3 for logging on.
5 for completing 2 standard mode matches.
5 for completing an additional 7 standard mode matches.
1
Pretty sure it was stated that any cards that Discover or generate random cards in Standard will only pull from Standard cards. So Naxx cards can't be created by this in Standard game mode.
3
"Let me change your mind" RIP
2
Not the best legendary around, but it'll fill the 7 mana spot once Boom is out.
1
What would you suggest in regards to the changes then? They adjusted a lot of high value cards, I don't see the issue.
1
If you're really looking to get into CW, as a longtime Warrior I'd say craft the epics before Gromm. He's a great card and I even crafted my own golden version, but he won't matter if you don't survive to play him. Cards like Shield Slam and Brawl are important to deal with heavy boards. Plus, you get 3 Epics for the cost of 1 Legendary.
1
This is more for mobile users than PC users. People need to remember that some like to play on their phones, where there's no deck tracker.
1
The problem is that BGH completely eliminates a high cost card without counterplay, and presents a solid body.