• 5

    posted a message on LITERALLY SICK OF THIS RNG CODING

    Maybe its not the RNG coding but you clicking on the wrong cards? I mean you even confused the "create new thread" button with the salt thread.

    Posted in: General Discussion
  • 0

    posted a message on totem pack is beyond useless

    Yep, in Standard its bad. It's. missing key parts like Eyesore and splitting axe. In wild it's much better.

    Posted in: Standard Format
  • 2

    posted a message on Zeddy

     He is bitter and his main followers are enraged children who just want to complain

    Posted in: Streams and Videos
  • 1

    posted a message on Are you excited for the expansion?

    As long as Scales of Onyxia, Guff and Celestial Alignment are not nerfed the exp I'm not excited.

    Posted in: General Discussion
  • 4

    posted a message on Are you excited for the expansion?

    I am not. Same old power creep. Mana cheating and card draw. Druid is busted. Rogue can equip a 20/3 weapon on turn 6, while you sit and watch him drawing his deck. Fun and interactive.

    Posted in: General Discussion
  • 1

    posted a message on New Bug?

    Quest Priest was never alive

    Posted in: General Discussion
  • 0

    posted a message on 16k excess coins

    So why do all play this mode to collect more and more of excess coins, if you don't like to have excess coins?

    Posted in: Mercenaries
  • 1

    posted a message on Maestra of the masquerade bug. (?)

    The bug has been already marked as fixed twice. And it's still happening?

    Posted in: General Discussion
  • 0

    posted a message on Your first FiA impressions

    Trogg is better than expected.

    Posted in: General Discussion
  • 27

    posted a message on Delete all stormwind quests

    I forwarded it to them. Your arguents are so strong, that the quests will be deleted in a few hours. Full dust refund.

    Posted in: Card Discussion
  • 0

    posted a message on Just a Hallucination is This Week's Tavern Brawl

     Next week "Just Macaws" again please!

     

    Not.

    Posted in: News
  • 0

    posted a message on Pvp rewards bugged
    Quote from DeathDragon >>

    Aside from the fact that it's completely dumb, how this exploit worked in the first place? They went wint level 1 team in order to be matched against each other or what?

     Have a team where 5 Mercs have the same color. Then instant concede if your opponent has 5 of the dominating color eg. red concedes vs blue

    Posted in: Mercenaries
  • 0

    posted a message on Gatekeeping Legendary Mercenaries?

    So yesterday I did some Malf runs and wrote down the results. I am at 7 runs now and got 4x0, 1x15 and 2x20. That makes 7,85 coins per run. Given that I need ~250 I need 32 runs (rounded up) to complete him. I have to check you long one run took, but I assume it was around 10 minutes. Therefore I need "just" 320 minutes (over 5 hours)...

    Posted in: Mercenaries
  • 0

    posted a message on Gatekeeping Legendary Mercenaries?

    Mutanus should be Epic though... I know this because I crafted him.

    But thanks, I'll try it on heroic a few times and then I'll see.

    Posted in: Mercenaries
  • 0

    posted a message on Gatekeeping Legendary Mercenaries?
    Quote from fusilli >>

    All legs are basically only available from bounty, I believe (same one for N and HC) - Diablo requires Emperor, for example, which some people are struggling with - other than the random reward from every run that seems to be entirely random, though obviously small sample size for now. Feels like modified pack rates would be illegal in many jurisdictions due to lack of transparency.

    Also seems better to farm normals than HCs, I'd suggest - I'm guessing around 55 normals per leg craft (~15 coins per drop) and around... 42 HCs (~20 coins per drop). I'm not tracking number of coins per drop, though, in my data - that's purely from eyeballing. The rates there are very preliminary conclusions, though - you certainly get three drops out of five being the bounty rewards, but light on data to nail down the split between rarities. Probably depends if the merc you want is from particularly tough HCs as to which is better - I'm grinding malfurion on HC, but not Diablo when I get back to that.

    But anyway - Illidan comes from the penultimate bounty. Alex comes from Icehowl, not anything in BRM. Doesn't feel like it's arranged so that the top tier ones are in the later bounties, though probably arranged so that synergies aren't in the same bounty.

     I tried to start grinding Malf yesterday. Two runs, zero coins. 20 minutes wasted. Then I stopped.

    Posted in: Mercenaries
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