kinda seems like you are being unreasonably closed minded. I think its fair to call any deck that removes cards from the top of your opponents deck to me "mill". Also I'm proud i was given the opportunity to comment about this his injustice to deck naming.
their is actually a fairly popular demon zoo deck that is in the popular decks of the week article, and i think its budget. ah here it is http://www.hearthpwn.com/decks/710697-legend-demon-warlock (just dont craft pit lord, you will regret it down the road)
Back in the days when arch bound ravager decks ruling the meta they had cards banned in T2. Disciple of the vault, and skull clamp to name 2. They explained that some times cards just fall through the cracks, and it takes a community of hunreds of thousands to find flaws and break specific cards. Remember when they banned Chanel/ fireball in standard? Remember when they banned hatred because shadow creatures could turn 3 kill with dark ritual? Ok so i guess i have a better memory than you in regards to mtg
MTG has a lot more years to iron out the wrinkles. I think that the advantage of digital card games is a certain amount of takseys-backseys. Also, most people criticized Hitler for his views on eliminating entire groups of people, not his air power allocations...
Hey OP, i think i pretty basic strategy that most decks can follow is to establish board control early on and then go face once you have minions to spare. Make favourable trades (like killing a 3/1 with armour smith) and using cards like fiery war axe to take out 2 cards for the price of 1 card. The trick with board control is to not over extend (play more things out of your hand) and be wiped out by AOE effects like blizzard or flame strike, consecration etc. hope that helps
https://www.youtube.com/watch?v=8CBBtorFg2I I think this music should play every time someone panic posts about upcoming nerfs. Its a digital card game, why wouldn't they adjust cards that need it? their isn't a skullclamp in this game, so don't panic you silly goose.
uh OP can't Inb4.... thats like internet 101 And its 100% skill related. If you play a deck with consistency problems it is highly unlikely to get to the upper echelons of the ladder. If you are interested in trying an experiment make a net deck version of pirate warrior and see how high you can get. If you cant break past 15 with pirate warrior you should probably consider that you aren't playing it right. Also consider that to breach the +15 rungs, you need to play more than a few games. High level players are all creepy nerds with awful skin who have no people skills (except firebat). I would suggest dedicating your life to hearthstone to achieve your goals
OP is so salty, large mammals lick him to supplement their diets. OP is so salty, the dead sea floats on top of him OP is so salty, if you cook an egg on him it tastes exactly like a Denny's omelette OP is so salty, his spit tastes like cum and his cum tastes like Don Juan pond in Antartica.
You should watch this: https://www.youtube.com/watch?v=zcPP-1mblPU Its a best of Dirty Rat in competitive, and half the time it yanks out a Ragnaros or something that stuffs the rat caster over.
You may target this minion as though it were an enemy minion.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
Minion : Demon 5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
now not only can you target it with black knight, but also it wouldn't count as a friendly demon, opening up the range of other ways you could kill it with demon heart, demon fire, as well as sacrificial pact, and void terror
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way. 5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
This way the players will have to account for all demons lost that game. The player could combo it with black knight, to get back your doomguards on your turn and swing for lethal.
3
I have been waiting years for a donate mechanic to be introduced into hearthstone! finally!
0
i would never have thought dark iron dwarf was good enough for constructed.
0
Any room for Barnes? seems like he works well with silence
-4
kinda seems like you are being unreasonably closed minded. I think its fair to call any deck that removes cards from the top of your opponents deck to me "mill". Also I'm proud i was given the opportunity to comment about this his injustice to deck naming.
7
i feel like "Awesome" is a bit of a reach... i would call this deck Kripps budget zoolock
0
their is actually a fairly popular demon zoo deck that is in the popular decks of the week article, and i think its budget. ah here it is http://www.hearthpwn.com/decks/710697-legend-demon-warlock (just dont craft pit lord, you will regret it down the road)
2
Back in the days when arch bound ravager decks ruling the meta they had cards banned in T2. Disciple of the vault, and skull clamp to name 2. They explained that some times cards just fall through the cracks, and it takes a community of hunreds of thousands to find flaws and break specific cards. Remember when they banned Chanel/ fireball in standard? Remember when they banned hatred because shadow creatures could turn 3 kill with dark ritual? Ok so i guess i have a better memory than you in regards to mtg
MTG has a lot more years to iron out the wrinkles. I think that the advantage of digital card games is a certain amount of takseys-backseys.
Also, most people criticized Hitler for his views on eliminating entire groups of people, not his air power allocations...
0
Hey OP, i think i pretty basic strategy that most decks can follow is to establish board control early on and then go face once you have minions to spare. Make favourable trades (like killing a 3/1 with armour smith) and using cards like fiery war axe to take out 2 cards for the price of 1 card. The trick with board control is to not over extend (play more things out of your hand) and be wiped out by AOE effects like blizzard or flame strike, consecration etc.
hope that helps
0
https://www.youtube.com/watch?v=8CBBtorFg2I
I think this music should play every time someone panic posts about upcoming nerfs. Its a digital card game, why wouldn't they adjust cards that need it? their isn't a skullclamp in this game, so don't panic you silly goose.
0
uh OP can't Inb4.... thats like internet 101
And its 100% skill related. If you play a deck with consistency problems it is highly unlikely to get to the upper echelons of the ladder. If you are interested in trying an experiment make a net deck version of pirate warrior and see how high you can get. If you cant break past 15 with pirate warrior you should probably consider that you aren't playing it right.
Also consider that to breach the +15 rungs, you need to play more than a few games. High level players are all creepy nerds with awful skin who have no people skills (except firebat). I would suggest dedicating your life to hearthstone to achieve your goals
0
OP is so salty, large mammals lick him to supplement their diets.
OP is so salty, the dead sea floats on top of him
OP is so salty, if you cook an egg on him it tastes exactly like a Denny's omelette
OP is so salty, his spit tastes like cum and his cum tastes like Don Juan pond in Antartica.
You should watch this: https://www.youtube.com/watch?v=zcPP-1mblPU
Its a best of Dirty Rat in competitive, and half the time it yanks out a Ragnaros or something that stuffs the rat caster over.
0
great help outlining all the secrets! i did it with a reno lock deck... well i used shadowflame and sylvanas to BECOME the cow king! mooooahahaha
1
MAKE WARSONG COMMANDER GREAT AGAIN!
0
oh really? well shoot.
Get ready for amendments:
8 mana
taunt
You may target this minion as though it were an enemy minion.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
Minion : Demon
5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
now not only can you target it with black knight, but also it wouldn't count as a friendly demon, opening up the range of other ways you could kill it with demon heart, demon fire, as well as sacrificial pact, and void terror
0
8 mana
taunt
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
This way the players will have to account for all demons lost that game. The player could combo it with black knight, to get back your doomguards on your turn and swing for lethal.