• 1

    posted a message on Dreadsteed

    I don't think this has real synergy with undertaker since I'm pretty sure you have to play a card from hand to buff it.  So really this is just one death rattle creature, no matter how many times it dies

     

    Posted in: Dreadsteed
  • 2

    posted a message on [top 100 Legend] Avast! A Pirate's Rogue

    This is correct, loot hoarder is only a small downgrade from Thalnos and is actually better against aggro

    Posted in: [top 100 Legend] Avast! A Pirate's Rogue
  • 2

    posted a message on ZealousPawn's Legendary Non-Tech Double Combo Druid

    Aggro mage (tempo and mech) is a tough matchup but if you get off to a decent start they are winnable.  They will take early board control due to their cheap minions.  In the middle turns 3-6 you need to fight agressively to take over the board before you take too much damage.  Use Druid of the claw in charge form to take out their 2-4 flame walkers.  Use innervates aggressively.  

    Posted in: ZealousPawn's Legendary Non-Tech Double Combo Druid
  • 3

    posted a message on ZealousPawn's Legendary Non-Tech Double Combo Druid

    I do believe a second Force of Nature is useful in this deck for 2 reasons, the main reason is that it helps ensure that you draw one of them as this is a very important win condition.  In the event you draw both, I find it to be a useful removal card in a lot of cases.  It also helps in some situational spots, like when facing a Freezing Trap or against a Sylvanas Windrunner if you have no silence available.

     

    That being said, I usually prioritize using dust to buy legendary cards (since you are more likely to draw epic ones in packs) and neutral cards (for obvious reasons, you can use them in more than one deck).  Up to you

    Posted in: ZealousPawn's Legendary Non-Tech Double Combo Druid
  • 3

    posted a message on ZealousPawn's Legendary Non-Tech Double Combo Druid

    You could do a second belcher but keep in mind there are already a lot of 5 drops--Sylvanas is a unique and strong card, so I recommend crafting her when you can afford it.  In the meantime, if you're looking for a big threat to replace her with, maybe try Piloted Sky Golem since I know he'll play on the same curve.  A good case could probably also be made for Rag or Cenarius in that spot as well.  

    Posted in: ZealousPawn's Legendary Non-Tech Double Combo Druid
  • 3

    posted a message on ZealousPawn's Legendary Non-Tech Double Combo Druid

    Aggro decks are somewhat strong against this deck, but not as much as you would think.  A lot of times you can just go face with your minions against things like face hunter, and finish them off with a savage roar (using swipes and wraths when necessary to manage their board).  This deck doesn't have much healing and it doesn't have the big taunts like Ancient of War, so you end up racing more often then trying to stabilize.  I am actually 19-16 this month in ranked play against hunter using this deck, so I don't think it needs Zombie Chow.  Mages with mirror entity are the only decks that I've had real problems with.

    I don't have much experience with Druid of the Flame yet.. I hesitate to take out shade because it is great against control decks.  But by all means, try it and let me know how it works!

     

    Posted in: ZealousPawn's Legendary Non-Tech Double Combo Druid
  • 4

    posted a message on ZealousPawn's Legendary King Krush Hunter

    gg... you forgot to mention I won :)

    I dropped due to not playing as many games and playing other decks!  :D

    Posted in: ZealousPawn's Legendary King Krush Hunter
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