• 3

    posted a message on Tyr

    3 could also be Goldwing or Bronze Explorer , but yeah i guess this would be a bit much for Pure Paladin.
    My guess is they try to push some kind of "cheat minion earlier out" archetype, with Lead Dancer and Annoy-o-Troupe .

    Posted in: Tyr
  • 1

    posted a message on I Am Disappointed in the Hearthpwn Community

    Unfortunately it seems that’s how humans react to change or unknown stuff. 

     

    I also see this in other games and their forums. In World of Tanks for example if you look in the forum before every new patch ( when they announce it) an outsider would think WG is completely incompetent and the game dies in a couple days. ( It’s almost a standard that people threaten to quit or stop spending money). Even if they make a REALLY good patch where my buddies say; NOW literally none can complain.... And they just shake their heads when I read from the forum.

    But the mods there know that only a small minority is so invested and easily triggered by any changes, and impossible to satisfy, that they respond to them ( if it’s somewhat respectful and constructive) , but obviously they know it’s not as black  and white how people portray it. 

    This is actually also something that triggers me a bit when streamers only pay attention to negative comments. Even if 99% are positive, the human mind is made to learn from bad things that’s why we pay attention to it ( but I do think a good streamer should find a balance to that and ignore sometimes a flat out insulting guy) . 

    Posted in: General Discussion
  • 2

    posted a message on First day of expansion and I am already salty

    As if this wasn’t foreseeable...

    I wonder if they learned anything from Ultimate Infestation. If they give a class with the ability to ramp up mana fast, also very strong lategame options , it will always create a negative gaming experience. Since unlike with aggro you actually have options to counter that, with the opponent having 10 mana while you’re at 5 it’s virtually impossible to overcome that.

    A good counter back in the days were 1 drops that scaled in power, so they could easily race Druids that didn’t do anything in the first turns.... But tbh it was correct to nerf them, but they should also kept an eye on Druids ramping abilities.

    Posted in: General Discussion
  • 1

    posted a message on Why when I play vs rogue...
    Quote from Davlon >>

    Meanwhile Rogue is most nerfed class ever.

     And is still doing just fine? Thus  these nerfs seemed justifyed?

    Posted in: General Discussion
  • 1

    posted a message on Ben's Scholomanc Academy Set Review

    Thats why i mentioned Control... Priest can afford to play understated cards since the class is flooded with comeback mechanisms (aoe) and healing.

    Posted in: Card Discussion
  • 1

    posted a message on Ben's Scholomanc Academy Set Review
    Quote from DarkArchon21 >>
    Quote from Alkan54 >>

    I think you grotesquely underestimate Star Student Stelina.

     

    I would have to agree Star Student Stelina is very far from being a '1'. Gaining information from 3 cards that they're holding is huge, not to mention you get to reduce their hand size. This is what made Madame Lazul so good, it was the huge information gain you got from her ability. For Aggro, Star Student Stelina is even better because you can remove their best counter from hand. She is like a 3 or 4 dude.

     It depends if you see a World where Control DeamonHunter is a viable (at least tier 2 ) deck. 

    If not it doesnt matter if the card by itself is better than Madame Lazul. If DH is still a tempo/aggro class you dont play a gameplan interrupting card with questionable effect. You either play lots of stats, carddraw or removal. No way an aggrodeck can spend 4 mana do nothing immediate to  the board/face. 

    Posted in: Card Discussion
  • 2

    posted a message on Ben's Scholomanc Academy Set Review
    Quote from SummerWalker >>

    Professor Slate 1 star? He isn't limited to only a spell damage hunter. Professor Slate + 1 Rapid Fire is literally a 5 mana 3/4 destroy 2 minions of your choice. Just pop him and 2 rapid fires in any hunter deck...

     

     Thats the mistake most people make when evaluating cards outside of classes with absurd carddraw. Just like Pyro+Libram of Justice isnt op and is actually hard to pull of since you always seem to miss a part of that combo, the same goes for Hunter. Hunter isnt a class that can hold on for combo peaces.(Classes with healing can do that, and even there ...) Every card basically does something broken or proactive.

    Generally speaking you never wanna play 2 bad cards to make 1 good combo, unless you have godlike carddraw or its a gamewining one. 

    Posted in: Card Discussion
  • 3

    posted a message on I'm worried that aggro will be a real problem.

    I hope so. I dont wanna get all my minions stolen by Priest.

    Posted in: General Discussion
  • 2

    posted a message on Argent Braggart
     This might be an unpopular opinion but i doubt this card will be so metabreaking as some ppl think it would be (i heard some call it always a 2 mana BolderfistOgre etc..) In my opinion the meta will be so fast or combo oriented that noone will ever play some kind of "Fatty" just for the stats. Instead of holding a 2mana card for the right time, wich Paladin has problems with anyway since theres not much carddraw for them, you could actively play a Shotbot or whatever.
    I guess its not overwhelming against aggro or Combo decks, wich both look like the dominant archetypes so far.
    Posted in: Argent Braggart
  • 2

    posted a message on Argent Braggart

    A 1/4.

    Posted in: Argent Braggart
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