Yeah, dude. I played with your deck a little. It feels a bit like playing a [player] Dane deathrattle-Sneed's deck. Is that what Carnivorous Cube feels like, a Deathrattle-trigger mechanic?
Anyway, I poked around for a few games of this to get a feel for it-- I was delighted thatRoll the Bones [/card] is triggered on [card]Kingsbane ! That resolves our pressure of finding Kingsbane [/card] but if you don't have [card]Kingsbane the rest of your deck struggles. I'm warming up to a Plated Beetle, Spiritsinger Umbra meta.
Rogue feels much more difficult in this new expansion. I do get the feel that Rogue is cutting coin purses off of other players in a WoW pencil-and-paper role-playing game. Sonya Shadowdancer feels a bit like digging around for the change in your pocket, coming up with lint, and then RNG'ing some coin purses. It's early yet, but, I feel like there are a great many paths which a player may take to reach, "Numba one! Numba one!" it's just, well, the good players need to learn what to expect the bad players to stock their deck with, and once these high-IQ players have learned, "the meta," then we'll see some very intriguing solutions to the Hearthstone puzzle.
I might want to recommend aWeasel Tunneler in lieu ofMistress of Mixtures. (Why Weasel Tunneler? If you can copy this card you'll throw up all over the Kazakus' out there. Also, I super like it) I think you'll be able to get your healing from Plated Beetle, but, like I said, it's still early in the expansion and we're all still learning the meta. So, until everyone stops riding their dead horse into battle, or the Corridor Creeper meta loosens up, well, this one-trick Kingsbanebuff deck,,, well, as far as One-Tricks go, it's pretty alright.
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