I don't care about countering patron, which can be a case if warrior don't cave card combination to safely remove it. The art is just Amazing, for both dragon and trigger.
Soulbind - Yes, I have spent so long trying to clarify this text, and I haven't found a way. If you read the "comments and explanations" section, you can see what it really does.
So i guess it's simple then - change text to "Choose a minion. When it dies, summon a 3/5 copy of it." Because the lichling part makes you think it's some sort of token and stuff, and i didn't find any interactions with "lichlings" in other cars so....
Nice concept, but some of cards are WAY unbalanced.
1) Devious Plan - shuffle AND guarantee mana reduction for your hand should at least cost 3 mana. Hunters have 3 mana reduction on Call Pet, but drawing beast is random.
2)Marrowgar is a pure insult to the balance - passive infinite uncontrollable draw from the hand should never exist, not to mention that guardian cards triple effect is way OP. Suggestion - change draw mechanic to *whenever minion dies while Marrowgar is on the board* and rebalance the rest.
3)Essence of winter - NO, just NO. you can't break flow like that, it just doesn't seem healthy for the game.
4)Soulbind text unclear, copy part is unnesesary if it's just a 3/5 token, or clarify what and how it summons.
5)Most of cheap sheme cards are unbalanced, considering it's impact on the game, most scheme(2) should be scheme(1).
6)How do countermeasures work? if that allows you to shuffle opponent's topdecks - that's odd for hearthstone.
0
i have one word for this: F A B U L O U S ! KappaPride
0
Remember those Zap-o-matics they hide behind annoyotrons form your MIGHTY AXE? Ha-ha AHAHAHAHAHAHAHAHHA. DIE.
0
I don't care about countering patron, which can be a case if warrior don't cave card combination to safely remove it. The art is just Amazing, for both dragon and trigger.
0
Turn 1 antonidas+duplicate, hunter concedes. Ez packs Kappa ^_^
2
Loses to post-nerf undertaker, tutorial card i guess.
0
Seems like a dead card tbh... unless there's another combo-card with this.
1
So i guess it's simple then - change text to "Choose a minion. When it dies, summon a 3/5 copy of it." Because the lichling part makes you think it's some sort of token and stuff, and i didn't find any interactions with "lichlings" in other cars so....
0
Nice concept, but some of cards are WAY unbalanced.
1) Devious Plan - shuffle AND guarantee mana reduction for your hand should at least cost 3 mana. Hunters have 3 mana reduction on Call Pet, but drawing beast is random.
2)Marrowgar is a pure insult to the balance - passive infinite uncontrollable draw from the hand should never exist, not to mention that guardian cards triple effect is way OP. Suggestion - change draw mechanic to *whenever minion dies while Marrowgar is on the board* and rebalance the rest.
3)Essence of winter - NO, just NO. you can't break flow like that, it just doesn't seem healthy for the game.
4)Soulbind text unclear, copy part is unnesesary if it's just a 3/5 token, or clarify what and how it summons.
5)Most of cheap sheme cards are unbalanced, considering it's impact on the game, most scheme(2) should be scheme(1).
6)How do countermeasures work? if that allows you to shuffle opponent's topdecks - that's odd for hearthstone.
3
Due to reliance on secrets and randomness, stats are decent.
Flavour text: If you disturb the silence of his library, you may encounter angry copy of yourself.
Secret's train has no breaks.
Closer look