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    posted a message on Share Your Fractured in Alterac Valley Pack Opening Screenshots & Results!

    Never be so lucky on the release day!

    We (me and my fortune-totem-daughter) manage to get 8 legendaries (1 golden) out of 90 packs!

    Yuppy!

     

    Posted in: General Discussion
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    posted a message on Jerry Rig BUG!

    Shame...

    Posted in: Jerry Rig BUG!
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    posted a message on Bug/Token Druid

    Shame on who plays this deck

    Posted in: Bug/Token Druid
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    posted a message on Everybunny Get In Here is This Week's Tavern Brawl

    So buggggeeeeddddd!!!

    Posted in: News
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    posted a message on OTK Combo Mage - Cant lose with this

    Damn, I'am sad for you! No Ice Blocks hurts...

    Posted in: OTK Combo Mage - Cant lose with this
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    posted a message on Last Call: This Week We're Creating Cards Which Interact With Hand Position

    I cant reply in the submission thread, it say "This thread was automatically marked as Locked."

    T-T

    Posted in: News
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    posted a message on Weekly Card Design Competition 8.17 - Discussion Topic

     

    A twisted Earthen Ring Farseer that will make you keep an eye on the opponent's hand, and yes, she's intended to work whit Auchenai Soulpriest to.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.17 - Discussion Topic

     

    This Rexxar could be the top curve card of hard-aggro, beast-oriented strategy. He helps with card drawing (with some little fatigue-risk factor) while trying to destroy some AoE removals or other useful cards.

    Using Fire Arrow will show an arrow shot from the circle (like in the original hero power), but instead of hitting the enemy hero, it will of course hit his left-most (older) card. A quick animation then will show the card burns to nothing.

    Any suggestion or comment will be appreciated.

    Cya

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.16 - Discussion Topic

    Ty a lot, now I get it!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.16 - Discussion Topic

    Hi, thanks for the Reply.

    You are wrong in the first comment and right in the second!

    The Winter image is not that of the dormant Treant, is just one of the four that will appear after you cast Season Bliss. Then, if you pick Winter, all your Treant will go dormant in a way I dont figured, my bad...

    Your text for the main card is probably more correct then mine (cut probably). I just want it to make clear that this was a "Druid-pick-an-option-cards". Also "your Treants" is not see in any other cards (only "friedly Treants"), but I go that way for the same Try-to-make-it-easy-and-elegant rule.

    Ty again!

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.16 - Discussion Topic

    In the spoiler there's my entry for this week: Seasons Bless.

     

     

     

    Summer gives Witchwood Apple cards.

    Autumn deathrattle minion is in the spoiler.

     

    This is the first time I post also in the discussion topic, but is also the first time that my entry is so "complex".

    The idea behind the card is quite simple but full of flavor: Treants are living trees (more or less) so seasons mean to influence them.

    From here I tought a kind of Evolving Spores for Treants only with obviously 4 choices. I want my special "adaptations" to be original, slightly stronger than the usual and linked to the seasonal theme. The mana cost I finally pick is 5, because the card gives many solid opportunities, but maybe it could also be 4 considering that it influences only Treant minions.

    Consideration on the seasons:

    Summer

    The first I tougth of. In summer trees give fruits and the artwork of Witchwood Apple instantly blinks i my mind.

    This season has 0 impact on the board, is just for the fatigue games and control vs control match-up, but can also helps an aggro deck that runs out of gas. Witchwood Apple is not that good, we know, but at least it gives something to play.

     Winter

    Well this flavor connection between season and effect is so... flavorous!

    This effect is intended for not changing any other thing in the Treant status: it will keep any damage, bonus, silence, etc... And, yes, it will not attack that turn, what a shame...

    This is too weak, you say? Well, do trees like winter?

    Still can be used in some situation: avoiding mass removals, Doomsayer (also our doomsayers), in combination with Twig of the World Tree and Deathwing, ...

     Spring

    Spring comes third out of my brain, and was not easy to put it down.

    I started with +1/+1, or something less elegant such +1/+2, but it was so boring!

    At the end I'm quite content of the two keywords: Lifesteal remembers of the rebirth of the springtime, and Rush of the speed rate of changing in trees features.

    This season can win the aggro vs aggro match-up or help slower decks survive with the combination of spot removal and life gain.

     Autumn

    This was the hardest one. I want the "falling leaves" to have a part on it but changed many ideas until I set on this deathrattle, just a different kind of Soul of the Forest (weakest or strongest I don't know).

    This season could be used for survival pourpose on control/combo decks or as an alternative Soul of the Forest for (Treant only) Token Druid.

     Hope you guys enjoy it!

    Cya

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.16 - Submission Topic

    Edit: changed the card frame of the mai spell, ty Sinti.

    Summer gives Witchwood Apple cards.

    Autumn deathrattle minion is in the spoiler.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.15 - Submission Topic

    Just edited the card, virtually identical, but changed "starting life" with "Armor". I think it's more elegant this way.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.10 - Submission Topic

    Rules Clarification.

    Vanilla is a new keyword, but most of us already know what it mean: Vanilla minions has no rule text (examples: Snowflipper Penguin , Am'gam Rager , Pit Fighter ).

    Hya is considered a vanilla (it also wrote on her!), so she will get the +2/+2. I choose this wording for keep semplicity, I think that something like "Start of game: If your deck has only Vanilla minions ecxept Hya, all others minions..." wahhha too many usless words! I like it more, let me know what kind of wording you'd had arranged.

    Only the vanilla minions that start in your deck/hand will get the bonus: vanillas created by hero powers or spells wont (examples:Silver Hand Recruit, Wispering Woods)

    The +2/+2 bonus may be silenced.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.05 - Submission Topic

    Posted in: Fan Creations
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