Oh, I totally get wanting to play with Ice Cream Peddler and make it work. What if you went the other way, and cut the Undatakah/Hakkar package for more draw and early game survival? (I know you also want to kill people with Corrupted Blood, but with insane amounts of armor you don't really need that.)
By the way, re: my idea of doing just Undatakah/Plated Beetle, Dane went there. It's pretty epic:
Just played my first game with this deck and was lucky enough to queue into a slow dragon control warrior, so I had plenty of time to set up the most important combo pieces. Ended the game with 350+ armor. Obviously I need a lot more plays to really get a sense of it, but here are a few quick thoughts:
* The Ice Cream Peddler combo is great when it works, but in order to get the armor you need Shudderwock to trigger the battlecries for Saronite Chain Gang > Hyldnir Frostrider > Ice Cream Peddler in order, *without* bouncing the copies back to your hand before the chain completes. Once you're dropping multiple shuds per turn, this will happen, but you can't count on it.
* Although it's only three armor instead of eight, the armor you get from Da Undatakah giving Shud Plated Beetle's deathrattle seems much more reliable. You'll *always* get the deathrattle on at least one Shud and can get it on several, if Da Undatakah triggers before Saronite Chain Gang. This makes me wonder whether there might not be a much more consistent deck to be had by ditching the freeze package and focusing on Da Undatakah. You could use the extra card slots for more draw and early game defense.
* It turns out you don't need armor to survive Corrupted Blood. Armor kept my opponent from killing me, while Corrupted Blood killed him, but once the Shudder train started, I always had ten cards in my hand, so at the beginning of my turn I would draw a single Blood and discard it rather than taking damage from it.
0
Fun in wild with Treachery.
3
Nozdormu buff.
0
Oh, I totally get wanting to play with Ice Cream Peddler and make it work. What if you went the other way, and cut the Undatakah/Hakkar package for more draw and early game survival? (I know you also want to kill people with Corrupted Blood, but with insane amounts of armor you don't really need that.)
By the way, re: my idea of doing just Undatakah/Plated Beetle, Dane went there. It's pretty epic:
https://www.youtube.com/watch?v=FQ1iGwZbSD4
2
Just played my first game with this deck and was lucky enough to queue into a slow dragon control warrior, so I had plenty of time to set up the most important combo pieces. Ended the game with 350+ armor. Obviously I need a lot more plays to really get a sense of it, but here are a few quick thoughts:
* The Ice Cream Peddler combo is great when it works, but in order to get the armor you need Shudderwock to trigger the battlecries for Saronite Chain Gang > Hyldnir Frostrider > Ice Cream Peddler in order, *without* bouncing the copies back to your hand before the chain completes. Once you're dropping multiple shuds per turn, this will happen, but you can't count on it.
* Although it's only three armor instead of eight, the armor you get from Da Undatakah giving Shud Plated Beetle's deathrattle seems much more reliable. You'll *always* get the deathrattle on at least one Shud and can get it on several, if Da Undatakah triggers before Saronite Chain Gang. This makes me wonder whether there might not be a much more consistent deck to be had by ditching the freeze package and focusing on Da Undatakah. You could use the extra card slots for more draw and early game defense.
* It turns out you don't need armor to survive Corrupted Blood. Armor kept my opponent from killing me, while Corrupted Blood killed him, but once the Shudder train started, I always had ten cards in my hand, so at the beginning of my turn I would draw a single Blood and discard it rather than taking damage from it.
0
Hilarious.
0
Dr. Boom has possibilities. Doesn't matter if it gets hexed or entombed, and N'Zoth brings back the bombs.
2
Very nice.
38
I really hope they slow down the Shudderwock animation so I have more time to understand what's going on.
0
What if you use Chameleos to steal Rexxar?
0
Enjoying this a lot. Any thoughts on what a wild version of the deck would look like?
1
No more waiting to draw Un'Goro Pack. Would be really insane if it doesn't remove the spell from your deck.
There's also a good Explore Un'Goro meme deck to be made from this.
0
Also, in wild, you can finally build that turn-6 Majordomo Executus Hunter deck you've been dreaming of.
2
Weasel Tunneler synergy.
0
It's definitely worth it. I got the idea from this video, which shows the potential with a bunch of Dreadsteeds on board:
https://www.youtube.com/watch?v=tC-StuevYg4&t
Not sure how the upcoming Dreadsteed change will affect this, tho.
3
Mayor Noggenfogger is also worth considering.