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    posted a message on New Paladin Card - Argent Lance

    But comparing this to the new Warrior weapon is a joke, the warrior weapon is garenteed to gain durability if you chave a minion with taunt while the paladin weapon needs to rely on RNG. Also getting a taunt minion out wojnt be a problem since I see "New Goldshire footman taunt warrior incoming with the class cards being released.

    Posted in: Card Discussion
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    posted a message on New Paladin Card - Argent Lance

    Why does Blizzard favor warrior so much over Pally? This is a crappy War axe and POSSIBLY better stormforged axe. Isn't Shield block(Better Holy lifht),  War axe(Better Argent Lance), and Shield maiden(Better Guardian of Kings) enough to shove into Pally's face? Excluding all the other hard removal and card draw warrior has that paladin greatly lacks. Make this weapon a 2/2 if you win the joust gain 1/1, 3/1 if you win gain 1/1 or something that makes it better than a war axe due the risk factor taken in jousting to get a 2/3 WORSE Fiery war axe. Also the new warrior weapon (If you have a minion with taunt gain 1 Durability) is better then this one since you can actually CONTROL the outcome while gaining good stats.

    Posted in: Card Discussion
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    posted a message on Spare parts should not count as spells

    Spare parts are ok as spells, whats not ok though is archmage antonidas. Archmage's ability should not trigger with spare parts,  since its pretty much gain a fireball spell for 1 mana. Should be kidda like tradeprince gallywix.

    Posted in: General Discussion
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    posted a message on Can't beat Control paladin with my Control Warrior.

    Control warrior is the most op deck in the meta. Think about it for a second, execute-1 mana assassinate pretty much since we know how hard it is forwarriors to damage minions with deathbites, taskmaster, whirl wind, baron geddon etc. Then comes the newly introduced "Crush"- again assassinate for 3 mana if you have a damaged minion, again remember how hard it is for warriors to damage.  Then comes the shieldmaiden, makes guardian of kings look like a wimp, 5/5 gain 5 hp that stacks opposed to 5/6 restore 6 hp.  Now don't forget shield slam, 1 mana deal usually 2-15 damage, average 5 dmg or more with sheildmaiden, shield block, hero power. Now don't forget brawl, twisting nether for 5 mana with a chance to let one of your minions live. Gromash too usually 10/8 with charge for 8 mana. For all you warriors out there, I'm not saying nerf everything for warrior, I'm saying to people who think control warrior is underpowered, they have all the necessary removal to clear boards for very little cost and the introduction of gvg sheildmaiden and crush isn't helping to control these warriors balance.

    Posted in: General Discussion
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