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    posted a message on New Druid Card - Mire Keeper
    Quote from HermesNA >>

    It's rumored that Keeper of the Grove is getting a nerf. That's what he means when he says that it's "leaving".

    He actually responded and said he meant piloted shredder - but good to know! You have a link to that, or any of the other classic card changes? I can't wait to find out what is changing.

    Posted in: Card Discussion
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    posted a message on New Druid Card - Mire Keeper

    Wild Growth on turn 2 --> 4 mana on turn 3.

    Keeper of the Swamp on turn 3 --> 6 mana on turn 4.

    And then, if you are super lucky... double innervate on turn 4 for an Old God. (Maybe Y'Shaarj in a deck full of 7-10 cost minions?)

    Posted in: Card Discussion
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    posted a message on New Druid Card - Mire Keeper
    Quote from CursedBio >>

    With Keeper of the Grove leaving, I can see this becoming the new 4 drop in Ramp Druid. 

    I don't think a lot of people will go for the 2/2 Ooze option though.

     Why is Keeper of the Grove leaving? It's Classic.
    Posted in: Card Discussion
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    posted a message on New Legendary Card - Y'Shaarj, Rage Unbound

    This should be called something else and be the Druid legendary.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Cabalist's Tome
    Quote from CrestedTax >>
    Quote from ToxDrawace >>
    Quote from CrestedTax >>

    I don't like this. Discover was fine because it's only 1 card and it gives you a choice. This is just pure annoying RNG, like unstable portal.

     People don't seem to understand that discover is also RNG. you get a "choice" of 1 out of 3 RANDOM cards. This spell does the same, but you get all 3, including the one you would have chosen.
    EDIT: With the caveat that you can (I'm assuming) get 2 or 3 of the same spell with this new card.
     Poeple don't seem to understand that some forms of RNG may be considered acceptable while other forms may not. 
    Discover gives you a choice, thus creating a bit of stratetegy. For example Joust was pure RNG that would lose you the game if you lost it. That's why people liked discover and hated Joust or why so many people hated Unstable Portal, which also wins games by itself.
    You ignored the most important part of the discover mechanic, the ability to choose.
    You ignored the entire point of my post. You get the illusion of choice - you are picking 1 card out of 3 random cards. This spell lets you pick 3 cards out of 3 random cards. Only you don't need to pick, because you get them all!
    Posted in: Card Discussion
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    posted a message on New Mage Card - Cabalist's Tome
    Quote from CrestedTax >>

    I don't like this. Discover was fine because it's only 1 card and it gives you a choice. This is just pure annoying RNG, like unstable portal.

     People don't seem to understand that discover is also RNG. you get a "choice" of 1 out of 3 RANDOM cards. This spell does the same, but you get all 3, including the one you would have chosen.
    EDIT: With the caveat that you can (I'm assuming) get 2 or 3 of the same spell with this new card.
    Posted in: Card Discussion
  • 4

    posted a message on New Mage Card - Cabalist's Tome
    Quote from JimmyJorp >>

    Would you rather get 3 random spells for 5, or a 6/3 body and discover a spell for 6?

     

    so pay 5 to "discover," but receive all 3 instead of picking 1,

    or pay 6 to discover and get a 6/3 body.

    When you discover it is still random, but for 5 mana you don't have to pick, you get all the options, including the one you would have picked.

    Posted in: Card Discussion
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    posted a message on New Warrior Card - Tentacles for Arms

    Would be cool if it kept its buffs when returning to your hand. Trash as it is. 

    Posted in: Card Discussion
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    posted a message on New Warlock Card - DOOM!

    Seems like a great topdeck turnaround in arena

    Posted in: Card Discussion
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    posted a message on Randomonium - Random Cards, Random Costs - Tavern Brawl #39
    Quote from EbonPraetor >>

    Cool! I missed the good all days when HS f*cked up whenever we got a new brawl!

     I'm only responding because I would want to be corrected myself - It's "good old days." Many people say it like "good ol' days" though, so I can see why you might mix up "all" and "ol'"
    Posted in: Tavern Brawl
  • 4

    posted a message on Randomonium - Random Cards, Random Costs - Tavern Brawl #39

    Is it working for anyone else? It says it's not active for me.

    Posted in: Tavern Brawl
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    posted a message on Standard Play Clarifications, Summons & Tribe Synergy in Standard, Important Cards Being Removed

    Well I'm saving up my gold to buy a ton of GvG packs before they are unavailable... but maybe I should be saving for the new set... gah what do I do?

    Posted in: News
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    posted a message on Share Your TGT Pack Opening Videos!

    3 legendary drops out of 60 packs. You can watch to find out which ones! :-D

     

    Posted in: Streams and Videos
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    posted a message on Share Your GvG Pack Opening Videos!

    Opened up 24 packs. Only got one legendary - Gazlowe - but I've been using him in my decks and he's a lot of fun!

    Posted in: Streams and Videos
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    posted a message on HearthPwn's BlizzCon Virtual Ticket Giveaway

    Hoping for a Hearthstone Xpac reveal! Also, there are a lot of empty slots in the schedule... looking forward to whatever those might be!

    Posted in: General Discussion
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