This has absolutely nothing to do with Meat Wagon. I'm disregarding your "Tough" keyword since only being able to be damaged by a hit of 6 or more is just stupid. With that in mind, Meat Wagon just pulls a 0/2 Taunt seeing as you can't Magnetic something not played from hand.
There's also the RNG mechanics in the game, like evolve/devolve and summon random [x] cost minion etc. For balance, there has to be both good and bad outcomes.
Also, several cards are useful in odd ways. Keleseth was considered pack filler until people worked out how to utilise him. So was Taldaram until Cubelock. Tunneling Weasel made a surprise entry into Priest fatigue decks. Snowflipper is great for making small cost beasts with +1/+1 with DK Rexxar.
It cannot be overstated how good Wax Rager is. It's easily the best Treasure available by a LONG way.
Once it hits the board, it is essentially unremovable since the bosses don't have any silence to speak of and is only in danger of Waxmancer Sturmi (DO NOT PLAY WAX RAGER UNDER ANY CIRCUMSTANCES) and situationally three of the end bosses. Darkness can Entomb it, but prefers fatter cards. Togwoggle can get the silence+kill wand or the minion reshuffle if you're unlucky. Xol can potentially nick it with Flummox so be careful.
Otherwise, you have what is essentially an immortal trading engine. Darkness' hero power is a lot less scary when you can use Wax Rager to pick off the 5/5 every single turn.
The best part is, Wax Rager will work in ANY DECK.
It's funny how blizzdrones defend Activision Greedzzard no matter what. I have effectively lost more than 300 gold already due to this "bug" (It's actually funny how all gold related bugs appear every single time when a new expansion gets released, what a coincidence huh?) and they are only giving 3 packs as compensation (Virtual packs by the way, something they can give literally without losing a single cent, yet they only give 3) and I am supposed to be grateful? Yeah right. Now I'll tell you what's even funnier: Remember how the greedy lazy devs claim they don't nerf cards because it would require a game update forcing the game to be reinstalled in every device? Also do you remember that one time there was a bug that made impossible to buy packs with real money on iPhone devices and they fixed it IN LESS THAN AN HOUR and forced everybody to reinstall the game after everybody already updated it and they didn't give a shit? Oh, but a gold bug? A bug that makes people get less in-game free currency? Yeah, let's just fix it in a month.
<snip>
Guess you failed to read the part where it said "quests would complete and reward even if you didn't see them" in your tantrum huh buddy
Priest is definitely the 2nd worst deck. You are forced to play for the OTK, which if you didn't know that, means you think it sucks. And it is so minion light that if you can't get a good Cleric cycle, you are probably boned.
The priest deck has no Raza. It doesn't go for the OTK.
Instead relies on several turns of face-bombing with Mind Blast and Hero Power.
Wild N'zoth Mill Rogue is always fun. Probably the most thought and skill required out of any deck.
I also enjoy playing my golliwog Wild Reno Quest N'Zoth DK Dragon Priest deck. Because it's so friggin' whack, and seems like it SHOULDN'T work, but does =D
2
Shadow Visions can also be discounted with Radiant Elemental, can fuel Lyra/Auctioneer/Dragon Soul etc
3
This has absolutely nothing to do with Meat Wagon. I'm disregarding your "Tough" keyword since only being able to be damaged by a hit of 6 or more is just stupid. With that in mind, Meat Wagon just pulls a 0/2 Taunt seeing as you can't Magnetic something not played from hand.
15
So, a humblebrag that Shudderwock was "your" idea?
0
There's also the RNG mechanics in the game, like evolve/devolve and summon random [x] cost minion etc. For balance, there has to be both good and bad outcomes.
Also, several cards are useful in odd ways. Keleseth was considered pack filler until people worked out how to utilise him. So was Taldaram until Cubelock. Tunneling Weasel made a surprise entry into Priest fatigue decks. Snowflipper is great for making small cost beasts with +1/+1 with DK Rexxar.
0
In this thread:
People get given stuff for free and it's not the exact stuff they wanted therefore everything is wrong.
Also, tears.
Grow the fuck up.
0
6
K
Bye.
2
Bit dramatic aren't we? It's a game, not a career. Or is it so hard to consider NOT playing something you don't enjoy for hours on end?
0
It cannot be overstated how good Wax Rager is. It's easily the best Treasure available by a LONG way.
Once it hits the board, it is essentially unremovable since the bosses don't have any silence to speak of and is only in danger of Waxmancer Sturmi (DO NOT PLAY WAX RAGER UNDER ANY CIRCUMSTANCES) and situationally three of the end bosses. Darkness can Entomb it, but prefers fatter cards. Togwoggle can get the silence+kill wand or the minion reshuffle if you're unlucky. Xol can potentially nick it with Flummox so be careful.
Otherwise, you have what is essentially an immortal trading engine. Darkness' hero power is a lot less scary when you can use Wax Rager to pick off the 5/5 every single turn.
The best part is, Wax Rager will work in ANY DECK.
4
0
You don't wanna listen to this, but...
Play Eater Of Secrets.
0
hay guyze wats a mindbreaker
seems like a pretty cool guy
0
0
Wild N'zoth Mill Rogue is always fun. Probably the most thought and skill required out of any deck.
I also enjoy playing my golliwog Wild Reno Quest N'Zoth DK Dragon Priest deck. Because it's so friggin' whack, and seems like it SHOULDN'T work, but does =D
0
Arfus
Sadface.