• 5

    posted a message on Drakkari Enchanter

    Posted in: Drakkari Enchanter
  • 1

    posted a message on Ultra-Fast Rank 5 Budget Shaman

    I think Master of Evolution is a massively underrated card; it's a relevant 4 mana body which can turn a useless totem or a popped Argent Squire into a more threatening body. I think it's certainly better than Argus in this deck, since this deck is almost always the aggressor and face decks are relatively uncommon in higher ranks (and the deck stomps on Rogue, a class where Taunt is very relevant, with or without Argus). The one matchup where Argus is preferred to this card is Face Shaman, which is much less common (and less consistent/good) than this list.

    I'm also not sold on Bloodlust, I think it's a very "win-more" card and is more often than not a dead card in hand. I'd run another Master of Evolution over it, which always ranges from good (a vanilla yeti) to excellent (evolving your useless spell power totem into an Acidic Swamp Ooze).

    Posted in: Ultra-Fast Rank 5 Budget Shaman
  • 3

    posted a message on Feral Rage

    Definitely an underrated card, I think it's worth a slot in any slower Druid deck even ignoring Fandral Staghelm due to it being a good, flexible lifegain option for Druids, which with the nerfing of Ancient of Lore is very valuable.

    Posted in: Feral Rage
  • 6

    posted a message on Fiery Bat

    This card is going to be an auto-include in just about every Hunter in standard, as it effectively has a 50/50 shot of trading evenly with nearly every 1-2 drop in the game (plus, it's a beast!). Memeing aside, I believe that this card is designed poorly for the same reason Reynad hates Knife Juggler: Fiery Bat will decide entire games on Turn 2 from pure RNG, especially considering 2/3s will be much more common with the advent of Beckoner of Evil. It's less problematic than Knife Juggler (less juggles), but I think the "deal 1 to a random enemy" ability is awful and shouldn't be included on any cards, especially efficient early-game ones.

    Posted in: Fiery Bat
  • 2

    posted a message on C'Thun; Taunt & Battlecry (Standard) (Explained)

    I like this deck a lot, although I think you're discrediting aggro a bit by including literally no lifegain in the deck. Face Shaman is losing practically nothing and is going to be a top tier deck once standard rotates, so I think more anti aggro tools may be necessary in a deck like this.

    I especially like Feral Rage,a flexible aggro tool which also isn't a totally dead card in slower matchups.

    Also, I made a very similar deck to this, but instead it's a singleton Reno Jackson list (to help with the aforementioned aggro). Check it out here!

    Posted in: C'Thun; Taunt & Battlecry (Standard) (Explained)
  • 2

    posted a message on [89%] 17-2 ComboDruid [koroneko]

    Very standard list which is still quite powerful in the current meta...I am, however, curious of the strengths of the new Mounted Raptor compared to the traditional Shade of Naxxramas. While the Raptor is stickier, Shade often bursts down the opponent for an additional 6+ damage on the combo turn and has Stealth, which makes it an invaluable tool for Druid in many matchups. What matchups is Raptor really good in that warrants its inclusion?

    Posted in: [89%] 17-2 ComboDruid [koroneko]
  • 1

    posted a message on Reynad's High Legend Mech Roar

    Would you recommend Harrison Jones in this deck? Seems like it lacks sufficient card draw and really suffers against weapons, which Harrison would help with on both regards.

    Posted in: Reynad's High Legend Mech Roar
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