Nastral tiger helps in the long games, it slows your fatigue a ton and helps a lot against control, I’ve been working on the list and will be posting an updated one today or tomorrow
The Mossy Horror has really helped against the odd paladins, it can easily clear there refills. Also, maybe just one astral tiger would be good, it has won me games where I would have been fatiguing without them, mostly against cubelock and a few other hyper control decks.
edit: is oaken Summons into tar creeper strong enough to stop aggro? I’m afraid it might not be enough
This is my refined list for my Hadronox Druid, but I feel it could still use Improvements. Shaman is a really hard match up mostly because of hex, but theres not much I can Change about that. Odd Hunter is a deck I was having trouble with because of it's hero power burn. I think I might need more healing and anti-aggro stuff but I'm not sure. Anyone have any Ideas?
Edit: The deck is doing well this version went 11-4 but I want to see if I can make the deck better.
Thanks for the suggestions! Maybe I’ll add more draw to try to quickly find hadronox. I didn’t even think about how rough this could be if you don’t get hadronox. I thought about Witchwood grizzly but I think it’s to risky against control decks to not guarantee hadronox.
This my first deck that I have ever made on my own. I think it could be very strong. It has the potential to get 9 Hadronox deathrattles in a game or up to 8 astral tigers rotating to prevent fatigue. If anyone has any suggestions they would be much appreciated.
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Nastral tiger helps in the long games, it slows your fatigue a ton and helps a lot against control, I’ve been working on the list and will be posting an updated one today or tomorrow
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The Mossy Horror has really helped against the odd paladins, it can easily clear there refills. Also, maybe just one astral tiger would be good, it has won me games where I would have been fatiguing without them, mostly against cubelock and a few other hyper control decks.
edit: is oaken Summons into tar creeper strong enough to stop aggro? I’m afraid it might not be enough
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This is my refined list for my Hadronox Druid, but I feel it could still use Improvements. Shaman is a really hard match up mostly because of hex, but theres not much I can Change about that. Odd Hunter is a deck I was having trouble with because of it's hero power burn. I think I might need more healing and anti-aggro stuff but I'm not sure. Anyone have any Ideas?
Edit: The deck is doing well this version went 11-4 but I want to see if I can make the deck better.
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Hadronox Druid is the new meta. Better than guldan revives and never fatiguing. Witching hour only revives hadronox no one will beat me day 1
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This because I really want to get 9 hadronox in one game.
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Thanks for the suggestions! Maybe I’ll add more draw to try to quickly find hadronox. I didn’t even think about how rough this could be if you don’t get hadronox. I thought about Witchwood grizzly but I think it’s to risky against control decks to not guarantee hadronox.
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This my first deck that I have ever made on my own. I think it could be very strong. It has the potential to get 9 Hadronox deathrattles in a game or up to 8 astral tigers rotating to prevent fatigue. If anyone has any suggestions they would be much appreciated.