• 3

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    I can complain about a lot of things, and most of the time I can just shrug it off. Uninteractive Freeze mage matchup? I know I've won or lost from the start, so whatever. Opponent gets lucky topdecks? I get those too, so can't really complain. Aggro deck finishing me off by turn 5? I'm cool with it, actually, just means I can get to the next game faster.

    But the ONE THING that pisses me off without fail, that I get light headed yelling about.

    "Attempting to reconnect"

    I can shrug off a loss fine, but whether I'm winning or losing, seeing that fucking connection error icon flash on my phone, or seeing that message pop up, I can go ballistic. Hearing my character say "I can't do that, i can't do that, I can't do that," when YES YOU CAN FUCKING DO THAT YOU PEACE OF SHIT, completely missing out on my opponents turn so I have no idea what the hell happened, what cards they used, whether they've used up any removal, and not even getting to look back at what they did with the previous actions area.

    And I know, it's probably my fault for living with a rural area with a less than stable provider. But god damn, if I'm dealing with this connection BS throughout the whole match, I don't care if I win or lose, the whole thing is just soured.

    Posted in: General Discussion
  • 0

    posted a message on Future Feature Funhouse
    Quote from daemonSI >>

    It would be also wonderful if programm can count number of spells which was used in this game, like mod for yogg saron. And is it like deck tracker, i mean would blizzard ban for it?

     That's actually in the alpha: If you have Yogg in your deck, he'll have a number next to him on the deck tracker to show how many spells were casted.
    Posted in: Innkeeper Feedback & Support
  • 0

    posted a message on Priest healing =deth

    Auchenai Soulpriest and Embrace the Shadow turn the priests healing into damage: Auchenai as long as it's on the board, Embrace the Shadows for the turn it was played.

    Also, Shadowform 'might' count, because it turns the priests normal healing hero power into a damage one.

    Posted in: Priest
  • 0

    posted a message on Future Feature Funhouse

    Don't know if this is strictly a 'new' feature, but when spectating someone, would it be possible to have the decktracker display their deck. If that's not possible because of technical limitations, I'd rather have the tracker not show up at all, since it's not really doing anything.

    Obviously not a high priority, I can always just close Innkeeper if I'm not playing a game myself, I'd rather you work on other features.

    ---

    On the Collection side of things, I'd love it if you could expand on the 'Cards I don't own' list. Specifically, I'd like to see it become something like a wishlist, where you can rate how much you want the card. This way, you can prioritize which cards you want to use your dust with. It could also display how popular the cards are, to give you a more informed decision on how important it is to some decks.

    Posted in: Innkeeper Feedback & Support
  • 0

    posted a message on The Pepper Thread - Share your good vibes!

    I feel like it's becoming a common occurance, by WHY do people keep thinking I'm bluffing with Chillmaw? Too often, people start flooding the board or getting their win condition set up, only to THEN attack Chillmaw and lose everything because of it?

    I mean, you don't see a Voidcaller and think "Eh, he's bluffing, he SURELY doesn't have a Mal'Ganis or Doomguard or anything," so why do people think I'd play Chillmaw without having another dragon in hand?

    (Yes this isn't really a 'good vibes' thing, but I'm not really complaining, just curious why it's become so common)

    Posted in: General Discussion
  • 0

    posted a message on READ ME - Innkeeper Alpha

    So, on my Windows 10 Laptop, I can't seem to use the import feature. I can't paste in the text box, and even typing in the URL doesn't work, the Next button remains grayed out.

    Don't know if I need to restart it or what.

    ---

    C'Thun counter seems off: Playing against the AI (Beginner Shaman, if that matters). I Coin Beckoner of Evil turn 1, it lists C'Thun as 0/8. Turn 3, Twilight Elder effect kicks in,lists as 8/9.  The turn after that, Twilight Elder effect lists it as 9/10.

    Next game, (AI again), I getC'Thun in my opening hand, but it still shows him as in my deck on the tracker (i.e., not grayed out). Not sure if it's intentional. It does show him as a 6/6, but then I play Beckoner of Evil and it's displayed as 0/8 again. The turn after this, I play C'Thuns Chosen, it has it at 8/10.

    ---

    Yogg Counter seems fine. Counted both the Coin and spells generated from Cabalist's Tome. Counter is at 10 when playing Yogg, and that is the exact number he cast (And none of the spells Yogg cast were added towards the counter). And the counter kept going after Yogg's death (By his own spells, obviously).

    ---

    EDIT: Going to post my logs to be on the safe side. There's two of them, don't know which of them you need.

    innkeeper.txt

    [2016-05-11 16:00:02.500] Innkeeper/0.3.8.0 (Alpha)
    [2016-05-11 16:00:02.501] [System] OS: Microsoft Windows 10 10.0.10586 (64 bit)
    [2016-05-11 16:00:02.598] [System] GPU: Intel(R) HD Graphics 4000 (10.18.10.4358)
    [2016-05-11 16:00:02.634] [System] Display 1: 1366x768 (Primary)
    [2016-05-11 16:00:02.651] [System] Screen scaling factor is 1.00x
    [2016-05-11 16:00:02.651] [System] Aero is enabled!
    [2016-05-11 16:00:08.298] Innkeeper/0.3.8.0 (Alpha)
    [2016-05-11 16:00:08.304] [System] OS: Microsoft Windows 10 10.0.10586 (64 bit)
    [2016-05-11 16:00:08.356] [System] GPU: Intel(R) HD Graphics 4000 (10.18.10.4358)
    [2016-05-11 16:00:08.360] [System] Display 1: 1366x768 (Primary)
    [2016-05-11 16:00:08.362] [System] Screen scaling factor is 1.00x
    [2016-05-11 16:00:08.362] [System] Aero is enabled!
    [2016-05-11 16:00:11.421] [IPC] Starting servers...
    [2016-05-11 16:00:15.876] [IPC] Servers started.
    [2016-05-11 16:00:15.876] [UI] Starting Electron...
    [2016-05-11 16:00:20.755] [UI] Electron started.
    [2016-05-11 16:00:26.661] [IPC] UI client connected
    [2016-05-11 16:00:26.661] [IPC] UI client connected
    [2016-05-11 16:00:27.140] [UI] UI is ready!
    [2016-05-11 16:00:27.157] [Update] Checking for updates...
    [2016-05-11 16:00:31.478] [Update] No updates found!
    [2016-05-11 16:00:31.501] [Auth] Logging in...
    [2016-05-11 16:00:32.068] [Auth] Login successful!
    [2016-05-11 16:00:32.161] [Hearth] Found Hearthstone! [A]
    [2016-05-11 16:00:32.171] [Log] Config file was OK
    [2016-05-11 16:00:32.257] [Hearth] Region is US
    [2016-05-11 16:00:36.935] [Log] Found Hearthstone path: C:\Program Files (x86)\Hearthstone
    [2016-05-11 16:00:37.371] [Log] Found Hearthstone log path: C:\Program Files (x86)\Hearthstone\Logs
    [2016-05-11 16:00:37.487] [Hearth] Found 2436 cards.
    [2016-05-11 16:00:40.081] [Sync] Starting Data upload...
    [2016-05-11 16:00:41.914] [Sync] Upload successful.
    [2016-05-11 16:00:43.056] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:00:59.558] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:03:45.099] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:04:25.673] Innkeeper/0.3.8.0 (Alpha)
    [2016-05-11 16:04:25.675] [System] OS: Microsoft Windows 10 10.0.10586 (64 bit)
    [2016-05-11 16:04:25.763] [System] GPU: Intel(R) HD Graphics 4000 (10.18.10.4358)
    [2016-05-11 16:04:25.767] [System] Display 1: 1366x768 (Primary)
    [2016-05-11 16:04:25.768] [System] Screen scaling factor is 1.00x
    [2016-05-11 16:04:25.769] [System] Aero is enabled!
    [2016-05-11 16:04:26.256] [System] Loaded app data from C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:04:26.256] [IPC] Starting servers...
    [2016-05-11 16:04:26.325] [IPC] Servers started.
    [2016-05-11 16:04:26.325] [UI] Starting Electron...
    [2016-05-11 16:04:26.370] [UI] Electron started.
    [2016-05-11 16:04:28.380] [IPC] UI client connected
    [2016-05-11 16:04:28.380] [IPC] UI client connected
    [2016-05-11 16:04:28.405] [UI] UI is ready!
    [2016-05-11 16:04:28.419] [Update] Checking for updates...
    [2016-05-11 16:04:29.039] [Update] No updates found!
    [2016-05-11 16:04:29.067] [Auth] Logging in...
    [2016-05-11 16:04:29.390] [Auth] Login successful!
    [2016-05-11 16:04:29.452] [Hearth] Found Hearthstone! [A]
    [2016-05-11 16:04:29.459] [Log] Config file was OK
    [2016-05-11 16:04:29.507] [Hearth] Region is US
    [2016-05-11 16:04:34.015] [Log] Found Hearthstone path: C:\Program Files (x86)\Hearthstone
    [2016-05-11 16:04:34.243] [Log] Found Hearthstone log path: C:\Program Files (x86)\Hearthstone\Logs
    [2016-05-11 16:04:34.318] [Hearth] Found 2436 cards.
    [2016-05-11 16:05:01.749] EXCEPTION: phBbJ/qJBsWFMBT2BZtw0W4ZL2d+uJT4AuDAWv7Vfjpajw+KWV74tzzEzS+m/LwX9VKQUAruuQBOtUMVaM7L60LSvrU0cCJGU2f4cDbH/bs7j7n1TahxTgvQaaeYW3vGBhMlzckmAjF8GnJcPzSw8csC18ANmiyHFCW+4O9pnVuYCNAHmZcfkNg8B6+oNaH5rtUcc8LXtiak4jM5pFzbJfOImQx3BWH2gXwEtk5TroVD0QDCkS1Y3z2PHaO89Vv99FMiKckgfWRUbhonfNfH3qkbcFeY37jJW5g4aFPHL9P06krgrFTu9fNg2tSA+Ee4WKkEECrOudFMyCSGK1xRyYR5ly2JJVT3gteLg7AI6JNelU7+aqdYfMz/T/vb8aVHGLtqbzsXIjkvVo3Exy1KrFa1pJ80YHcqs0LZO8DqgLs94z++qmBC0cpqim6ypnCZsBVUJIlrPrcIcKZvm4HSjT5WjDx12LJe2TT0X73mQz1kRiCZY47nMKGjI3DHid79gAPyNbro7d8uklUlsEoA1Gxw6LopUdCc/Q8HgOsddwumhDJWYH5U8Mv7Boy8AkQycZ2TB9Zpv8l2+H20hEwQS1wYusaXMVcOKW92EhdLULjxqLlX
    [2016-05-11 16:05:01.853] EXCEPTION: LqHFl0o5tnU1gKRGtSvAYd6pn9fOCCRIslBw6k5lzorqP7866e5IB4x0fZ8WTAynReIg4LpeCbD+BfOl2H57W/JiDgWEwJL249dIwIZ3TQuLPwlF/RjB/rtg2Rco68t2tqOVfXmWsoHMqsLsj4QAQXuyZ3C9Kpw3pJUOUF/ZLesouGC3KSevFV2srBQbjwJbZiHzgnIgK5FdWsbIDfVut2EFR4Oo64RNF86zF+n5BCioWedXQbzMWuo/iwguZ81/dtGgsnaWy9/l/J+X8WtOVAqVztFyETFh/hi/5swbrnE7YJRBJd0iHV3zVk8XccxhwRm8rM1QRX63fJ8s86iqOHuRNLYkqJIYbD1hMwuIcjfXO9ZRnHvJtiVUl1E0Hlr9mXqcteCas7yI5xpAZ5fUa4N+QnnW+MWbDP13z1wJEQCFVYkZV/CabRLecdoXX4A=
    [2016-05-11 16:05:27.772] [Hearth] Found Hearthstone! [A]
    [2016-05-11 16:05:27.775] [Hearth] Region is US
    [2016-05-11 16:05:31.570] [Log] Found Hearthstone path: C:\Program Files (x86)\Hearthstone
    [2016-05-11 16:05:32.812] [Log] Found Hearthstone log path: C:\Program Files (x86)\Hearthstone\Logs
    [2016-05-11 16:05:40.915] [Hearth] Found 2436 cards.
    [2016-05-11 16:08:56.570] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:09:05.099] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data
    [2016-05-11 16:09:19.854] [Log] New game started: deck "Church of C'Thun" [#539347878, Verified]
    [2016-05-11 16:12:54.615] [Log] New game started: deck "Church of C'Thun" [#539347878, Verified]
    [2016-05-11 16:15:54.348] [Log] New game started: deck "Harbinger of Yogg-Saron" [#548161195, Verified]
    [2016-05-11 16:24:18.538] [System] Saved app data to C:\Users\aelde_000\AppData\Local\InnkeeperAlpha\Innkeeper.data

     ui.txt

    [2016-05-11 16:00:26.627] Your version is: 0.3.8
    [2016-05-11 16:00:26.631] true
    [2016-05-11 16:00:26.672] WebSocket connected!
    [2016-05-11 16:00:32.096] First use: false
    [2016-05-11 16:00:37.385] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
    [2016-05-11 16:00:52.971] { Editing: true,
    DeckGUID: 557622668,
    DeckName: 'Custom Priest',
    CardCount: 0 }
    [2016-05-11 16:00:53.070] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
    [2016-05-11 16:00:55.494] { Editing: true,
    DeckGUID: 557622668,
    DeckName: 'Custom Priest',
    CardCount: 0 }
    [2016-05-11 16:03:33.367] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
    [2016-05-11 16:03:42.861] { Editing: true,
    DeckGUID: 557632990,
    DeckName: 'Custom Rogue',
    CardCount: 0 }
    [2016-05-11 16:04:28.376] Your version is: 0.3.8
    [2016-05-11 16:04:28.389] true
    [2016-05-11 16:04:28.389] WebSocket connected!
    [2016-05-11 16:04:29.400] First use: false
    [2016-05-11 16:04:34.254] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
    [2016-05-11 16:04:34.491] { Editing: true,
    DeckGUID: 557632990,
    DeckName: 'Custom Rogue',
    CardCount: 0 }
    [2016-05-11 16:04:58.579] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
    [2016-05-11 16:05:32.823] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
    [2016-05-11 16:05:40.862] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
    [2016-05-11 16:05:42.233] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
    [2016-05-11 16:05:45.168] { Editing: true,
    DeckGUID: 557632990,
    DeckName: 'Custom Rogue',
    CardCount: 0 }
    [2016-05-11 16:08:46.996] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
    [2016-05-11 16:08:55.996] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
    [2016-05-11 16:08:57.815] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
    [2016-05-11 16:09:01.419] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
    [2016-05-11 16:09:03.607] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
    [2016-05-11 16:09:19.860] NewGameFound: { GameID: 'hearth',
    Deck: 539347878,
    Type: 'AI',
    Spectating: false }
    [2016-05-11 16:09:20.648] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_281', Count: -1 }
    [2016-05-11 16:09:20.651] PlayerCardChanged: { GameID: 'hearth', Card: 'LOE_104', Count: -1 }
    [2016-05-11 16:09:20.652] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_235', Count: -1 }
    [2016-05-11 16:09:20.653] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_622', Count: -1 }
    [2016-05-11 16:09:20.965] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
    [2016-05-11 16:09:37.908] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_286', Count: -1 }
    [2016-05-11 16:09:37.913] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_622', Count: 1 }
    [2016-05-11 16:09:37.914] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_131', Count: -1 }
    [2016-05-11 16:09:37.915] PlayerCardChanged: { GameID: 'hearth', Card: 'LOE_104', Count: 1 }
    [2016-05-11 16:09:45.916] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_096', Count: -1 }
    [2016-05-11 16:10:07.996] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_096', Count: -1 }
    [2016-05-11 16:10:19.060] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_334', Count: -1 }
    [2016-05-11 16:10:41.151] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_234', Count: -1 }
    [2016-05-11 16:11:33.362] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_280', Count: -1 }
    [2016-05-11 16:12:21.483] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_286', Count: -1 }
    [2016-05-11 16:12:43.012] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
    [2016-05-11 16:12:54.413] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
    [2016-05-11 16:12:54.636] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_096', Count: -1 }
    [2016-05-11 16:12:54.637] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_283', Count: -1 }
    [2016-05-11 16:12:54.638] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_280', Count: -1 }
    [2016-05-11 16:12:54.643] NewGameFound: { GameID: 'hearth',
    Deck: 539347878,
    Type: 'AI',
    Spectating: false }
    [2016-05-11 16:13:10.661] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_283', Count: 1 }
    [2016-05-11 16:13:10.662] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_622', Count: -1 }
    [2016-05-11 16:13:10.663] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_096', Count: 1 }
    [2016-05-11 16:13:10.664] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_255', Count: -1 }
    [2016-05-11 16:13:16.682] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_334', Count: -1 }
    [2016-05-11 16:13:24.727] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_283', Count: -1 }
    [2016-05-11 16:14:03.935] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_281', Count: -1 }
    [2016-05-11 16:14:45.094] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_004', Count: -1 }
    [2016-05-11 16:15:38.034] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
    [2016-05-11 16:15:54.375] NewGameFound: { GameID: 'hearth',
    Deck: 548161195,
    Type: 'AI',
    Spectating: false }
    [2016-05-11 16:15:54.382] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_023', Count: -1 }
    [2016-05-11 16:15:54.383] PlayerCardChanged: { GameID: 'hearth', Card: 'NEW1_012', Count: -1 }
    [2016-05-11 16:15:54.387] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_207', Count: -1 }
    [2016-05-11 16:15:54.390] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_022', Count: -1 }
    [2016-05-11 16:15:56.316] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
    [2016-05-11 16:16:17.460] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_022', Count: 1 }
    [2016-05-11 16:16:17.461] PlayerCardChanged: { GameID: 'hearth', Card: 'BRM_002', Count: -1 }
    [2016-05-11 16:16:17.461] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_207', Count: 1 }
    [2016-05-11 16:16:17.462] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_090', Count: -1 }
    [2016-05-11 16:16:17.463] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_023', Count: 1 }
    [2016-05-11 16:16:17.463] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_207', Count: -1 }
    [2016-05-11 16:16:17.464] PlayerCardChanged: { GameID: 'hearth', Card: 'NEW1_012', Count: 1 }
    [2016-05-11 16:16:17.465] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_284', Count: -1 }
    [2016-05-11 16:16:27.541] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_090', Count: -1 }
    [2016-05-11 16:16:42.590] PlayerCardChanged: { GameID: 'hearth', Card: 'EX1_284', Count: -1 }
    [2016-05-11 16:16:54.682] PlayerCardChanged: { GameID: 'hearth', Card: 'NEW1_012', Count: -1 }
    [2016-05-11 16:17:09.744] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_207', Count: -1 }
    [2016-05-11 16:17:34.842] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_023', Count: -1 }
    [2016-05-11 16:18:10.997] PlayerCardChanged: { GameID: 'hearth', Card: 'LOE_002', Count: -1 }
    [2016-05-11 16:18:20.035] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_023', Count: -1 }
    [2016-05-11 16:18:45.187] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_134', Count: -1 }
    [2016-05-11 16:19:30.440] PlayerCardChanged: { GameID: 'hearth', Card: 'LOE_002', Count: -1 }
    [2016-05-11 16:20:05.603] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_290', Count: -1 }
    [2016-05-11 16:20:35.746] PlayerCardChanged: { GameID: 'hearth', Card: 'OG_303', Count: -1 }
    [2016-05-11 16:20:55.823] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_022', Count: -1 }
    [2016-05-11 16:22:17.209] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_032', Count: -1 }
    [2016-05-11 16:22:49.342] PlayerCardChanged: { GameID: 'hearth', Card: 'AT_004', Count: -1 }
    [2016-05-11 16:22:56.390] PlayerCardChanged: { GameID: 'hearth', Card: 'CS2_029', Count: -1 }
    [2016-05-11 16:23:59.958] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
    [2016-05-11 16:24:04.505] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
    [2016-05-11 16:24:05.414] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
    [2016-05-11 16:24:16.656] { Editing: true,
    DeckGUID: 557710586,
    DeckName: 'Custom Rogue',
    CardCount: 0 }

    Posted in: Innkeeper Alpha Testing
  • 0

    posted a message on Top 2 - Tavern Brawl #48

    So what's the most fun or trollish combo for you guys?

    I've done Brann Bronzebeard + Flame Imp,Sorcerer's Apprentice + Arcane Intellect, and currently seeing if I can pull of Far Sight + Yogg-Saron, Hope's End. The last one kind of takes the opponent to catch on fairly quickly, and for me to get lucky with farsight draws.

    Posted in: Tavern Brawl
  • 1

    posted a message on Top 2 - Tavern Brawl #48

    Ice Block Is just plain MEAN this brawl.

    Having 15+ Guarenteed turns, plus a burn spell of your choice is painful.

    If your opponent doesn't pick any healing, there's really not much they can do to win the game.

    Seriously, doesn't matter what cheesey combos you have, how many minions on the board there are, how powerful your spells are: If you can't make me deal damage to myself on my turn, your only hope is to outheal me, or hope I don't draw another Ice Block

    Posted in: Tavern Brawl
  • 0

    posted a message on For Miracle - Prioritize Edwin or Thalnos?

    I'm currently working with a Leeroy-based Miracle deck, but I'm totally aware of the variation that doesn't use a Charge minion, and just stealths the auctioneers/Edwins for the big combo next turn.

    Long story short, Edwin and Thalnos are the only two cards I don't have, and I want some opinions. Leaning towards Edwin, because he has the more unique effect, can help with early game if necessary, and can act as a secondary win condition instead of Leeroy. But, Thalnos seems like he'd be an important card in a lot of other rogue decks, and can have some use in other combo decks.

    Currently, I'm pretty much just using what I can make of Martibis' deck: http://www.hearthpwn.com/decks/526029-martibis-miracle-leeroy-2-0

    Just trading a Kobold Geomancer and a second Shadow Strike to fill in for Thalnos and Edwin.

    Posted in: Rogue
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    posted a message on Favourite Audio Soundclip

    I'm pretty partial to Blackwing Technician's "Staaahp DISTRACTING ME!"

    And of course "Prepare to face the Mighty Millhouse Manastorm!" \('u')/

    Posted in: Card Discussion
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    posted a message on Card Treasure Hunt
    Quote from Dxiled >>

    Ding Ding!

     So to explain this madness: 

    Bloodthistle Toxin - "Run from your problems" - Leave the battlefield into the safety of your hand
    Briarthorn Toxin    - "Face [your problems] head on" - Gives you the strength (attack) to fight those problems
    Fadeleaf Toxin        - "Embrace the darkness" - Hiding in the dark: My original version was probably more clear, but trying to tie it with the next one made it more awkward.
    Firebloom Toxin     - "Suffer the Light" - I couldn't really couldn't think of anything better that fit with the idea of testing someones character; basic idea is the 'light' (fire) is burning you to make you suffer.
    Kingsblood Toxin    - "Sit and wait for someone" - By drawing a card, you're trying to see if the card you draw will be the answer you're looking for, instead of necessarily using any of the cards you already have.

    "Never had a choice" - He gives you a random toxin: even if you aren't the 'kind' of person he's talking about, he can MAKE you into that person anyway.

    And as for the fact he's asking YOU what you are, that's me being crazy and thinking of him as a mad scientist sort, who wants to know what you're literally made of so he can experiment on you. I also just had it in my mind the image of Xaril creeping around a smaller minion, sorting through his toxins to see which one he wants to give out.

    ---

    And the hints: "Not the strongest" (weak stats for the cost), persistent (deathrattle), unpredictable (random toxin), "is he talking to us" (I tried to get across that some of his affects only work on minions (Yes Kingsblood and Firebloom work on heroes: Just because we're not SURE, doesn't necessarily mean he ISN'T talking to us). And trying to hint that the character is unhinged or insane, hence "poisoned mind"

     

     And I was trying to skirt around the fact that it's technically not JUST one card, since the effects refer to the separate uncollectible Toxin cards. But then, you can only get the Toxins from Xaril in the first place.

     

    Honest question, would you consider this a good riddle, or was it too confusing/hiding too much information?

    Posted in: General Chat
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    posted a message on Card Treasure Hunt

    Okay, next hint (This one might give it away too much):

    This card can do than just returning a minion to the hand, but you probably won't see it all in one game.

     And I don't think I can be more specific than that without spoiling everything, in fact I've had to try skirting around something to avoid ruining it altogether..

    Posted in: General Chat
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    posted a message on Card Treasure Hunt

    You're very close, on the right track, not it though. (It's still just one card you need to guess)

    Now what can the rest of the riddle refer to, and how does it relate?

    Posted in: General Chat
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    posted a message on Card Treasure Hunt

    I don't know if the fact it's hard to guess makes it a good riddle or a bad riddle, honestly.

    Should I go for a more blatant hint, or would that ruin things?

    Posted in: General Chat
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    posted a message on Card Treasure Hunt

    Trying to think of a hint that won't outright give it away...

    Distracted right now, so can't think of one yet, but so far none of the answers are correct. Will edit this post when I think of something.

    EDIT: So, elaborating on my previous hint.

    'Persistant' implies it's hard to get rid of him: to put it bluntly, it's a deathrattle effect. "Unpredictable" means there IS a bit of randomness to the card. "Not the strongest:" I wouldn't look for anything over... say, 6 mana, although mana cost doesn't have to do with the hint in this case.

    "Curious" implies the character's personality (Or rather, what he comes across as): What kind of guy would be so curious and inquisitive about what you are, and callous enough to determine he WILL get what he wants regardless of your opinions.

    And for what might be a bigger hint:

    What kind of card lets you 'Run away' in this game? And why does he specifically say "Suffer" the light? (I will fully admit, I had to stretch for this one part of the riddle)

     

    Posted in: General Chat
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