• 0

    posted a message on Heroic Arch-Thief Rafaam, almost 100% winrate

    Same goes for Coliseum Manager which he will always send back to his own hand before it can attack.

    Posted in: Heroic Arch-Thief Rafaam, almost 100% winrate
  • 1

    posted a message on Heroic Arch-Thief Rafaam, almost 100% winrate

    Might also want to consider throwing in a couple of Vilefin Inquisitor and Crystology to make it even more likely that he destroys his own hero power.

    Posted in: Heroic Arch-Thief Rafaam, almost 100% winrate
  • 2

    posted a message on Hearthstone Teaser - July 12, 2018

    Orcs have 5 fingers. You are thinking of goblins.

    Posted in: News
  • -12

    posted a message on Hearthstone Teaser - July 12, 2018

    Do you always say it "12th of July" or do you sometimes say "July 12th" or "July the 12th?" Because if you ever say it the other two ways, your argument is invalid. Also, I notice that our measurement of time isn't in your nice little infographic. We don't measure time with nice, round 100 second minutes and 100 minute hours and 10 hour days and 10 day weeks and 10 week months and 10 month/1000 day years do we? DO WE? Imperial measurement of space is more consistent with the measurement of time everyone uses. And, by the way, Fahrenheit is more accurate because it uses smaller degrees and is therefore more granular and it's simpler because it doesn't compel you to use decimals/fractions of degrees. Get over yourselves; it's all arbitrary anyway.

    P.S. Just because a majority of people do things a certain way or believe a certain thing, doesn't make it right. History should make that pretty apparent.

     

    Posted in: News
  • 3

    posted a message on Hearthstone Teaser - July 12, 2018

    Same thing with the word "soccer." Even brits get on our case about not calling it football, but "soccer" was also a british invention (short for football's full name, association football).

    Posted in: News
  • 0

    posted a message on Chromie

    How does that break the fourth wall? Those different versions are merely progressions of those characters through time (although the "story" presented though Hearthstone expansions and adventures is not canon).

    Posted in: Chromie
  • 0

    posted a message on [Game] Name another card that has the same...
    Quote from TripeeHS >>
    Quote from Marsaro >>

    Knife Juggler does not have a battlecry.

    I'll make another :

    Minion with a trigger effect that can destroy a minion.

     Knife juggler is answer for previous post: gnome with fancy accent. 
    Minion with battlecry destroying another minion is my hint for other card man.... 
     But it has to also apply to the one you named. It's supposed to be a chain...
    Posted in: General Chat
  • 0

    posted a message on [Game] Name another card that has the same...

    Um... I wouldn't call that a common effect when it's on like 3 minions and 1 weapon in the whole game (including K&C), but ok...

    Brawl

    A card that destroys all but one of a player's minions.

     

    Posted in: General Chat
  • 0

    posted a message on [Game] Name another card that has the same...

    Air Elemental

    A card with a common effect or mechanic that really should have a keyword, but doesn't (bonus points if you don't pick a Joust one).

     

    Posted in: General Chat
  • 1

    posted a message on Hearthstone’s Most Wanted Emotes

    So why did it disappear and why do people want it back? Well, according to Ben Brode, it just wasn’t very useful and they already had “Wow” recorded…but a large portion of the internet suspects it was because players were abusing it and it got annoying.

    That's such a cop-out reason though. People abuse EVERY emote, and Wow is just as spammed as Sorry ever was if not more so. And Sorry has so many more applications. I need the Sorry emote back. I need it for having been afk or forgetting to hit End Turn. I need it for when I'm about to screw the other guy over after he just did a cool play. I need it for when my opponent just got screwed by RNG. Wow is not enough. We need Sorry back. And if they don't want an asymmetrical emote menu, then they can add a genuine Good Game one or Your Welcome for good measure. Or hell, add all three and give us a laugh emote like others have suggested. There's certainly not enough there as it is. It's sad that were this far into this game's life with so few ways to express ourselves still.

    I also wouldn't mind if they would make the concede messages so complimentary or nice. The Raza priest that just spammed his free Void Form on me isn't my "friend" and his moves weren't "smart" either. I'd rather have them all be like the DK concedes. This is a competition after all... Maybe it's just me though... I'm always salty in pvp games.

    Posted in: News
  • 2

    posted a message on Hearthstone’s Most Wanted Emotes

    Seriously... All of these issues with not enough emotes would be solved by simply letting us talk to our opponents like normal human beings. They allow all chat in OW and SC2, so why not HS? I think Team 5 just doesn't want to have to deal with adding a reporting system, even though people already commit actionable offenses in Hearthstone all the time like friending just to harass.

    Posted in: News
  • 0

    posted a message on Caught! Mike Donais Helped Redesign a Magic Card for Hearthstone

    And even Overwatch was heavily inspired by the arena shooters (Quake, UT, etc.) and class-based shooters (Team Fortress, etc.) of the late 90s and early 2000s. Kaplan and other devs have said as much.

    Posted in: News
  • 3

    posted a message on Caught! Mike Donais Helped Redesign a Magic Card for Hearthstone

    I mean... MtG has had plenty of instances of card effects that were once described in full being reduced down to a single keyword. Also, physical cards don't have hover-over tooltips. There certainly hasn't been evolution in mechanics seeing how as Hearthstone seems to shy away from being able to directly access or interact with cards in your Graveyard like so many other card games do, even though there is clearly a button on the game board to do so (the skull icon next to both decks), which has been there since before Hearthstone's beta.

    Posted in: News
  • 0

    posted a message on Caught! Mike Donais Helped Redesign a Magic Card for Hearthstone

    Yep... And Hearthstone has become just as much of a bad joke as the Simpsons has, too.

    Posted in: News
  • -1

    posted a message on Caught! Mike Donais Helped Redesign a Magic Card for Hearthstone

    So true. And yet Team 5 refuses to take full advantage of Hearthstones digital nature and barely ever change card text, and even when they do it's only to nerf them. They never buff bad cards, even when they're legendary. Seems like all they care about is conning you into buying more card packs from the newest expansion instead of making sure all cards have some value and aren't a waste of money. Eventually this will become a game for only whales due to the enforced standard format being too expensive to keep up with for most and the wild format being a dump for imbalanced cards that were never nerfed when they should've been.

    Posted in: News
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