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    posted a message on GvG Release Date Imminent?!

    They also said that they would release all the cards before the release of the game. Seems unlikely that they will spoil all the cards tomorrow or Monday then drop the game on tuesday

    Posted in: General Discussion
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    posted a message on How do you guys really feel about Hunter?

    I dump on them pretty frequently because of how popular the deck is and how simple the play style is. I also do not like the fact that people can just play this deck so poorly and get to decent ranks with the deck. Seeing people get to ranks 5-10 and still making horrible mistakes is disgusting

    People seem to wrongly think that if you don't like a specific deck or play style that its just because you lose to it alot. This season I'm 16-4 against hunter (80% win rate). 8 of my last 9 games have been against hunter and I hate the homogeneity that hunter has on the ladder right now

    Posted in: General Discussion
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    posted a message on 3 Horehowls too many? :D

    If the rappers are to be believed,  more horehowls = more problems

    Posted in: The Arena
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    posted a message on Anyone else bored of the game?

    I agree 110% the meta just settled way too quickly after nax. We've been running the same meta for the most part since 2-3 weeks after nax was released. 4-5 decks make up 75% of the games you play in ranked and even casual has turned into a homogenized mess. Most my casual games are against miracle rogue, hand lock, control warrior and zoo. 

     

    I typically do 300-400 ranked games a season but last season did just over 100 and won't even reach the 100 mark this season. I'm looking forward to gvg and hope we see a much longer time for the meta to settle

    Posted in: General Discussion
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    posted a message on Most Powerful Combo Assuming All Cards Available

    The best new combo, some will call it visionary, some will call it insanity...

     

    Wisp + cog hammer

    Posted in: General Discussion
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    posted a message on The Value of Mind Control

    Mind control is a high risk, high reward card. You need a number of factors to line up for it to be game changing. The most obvious factor is that the game has to reach turn 10. After turn 10 you need to have a game state where you can spend the whole turn casting it (IE not need to heal yourself that turn). The opponnent also needs to put down a large minion.

    The main risk of Mind Control is drawing it early game against aggro or tempo decks. Drawing something like Mind Control, Mind Control, Shadow word death in your opening hand is just game over verses a tempo, aggro or mid ranged deck

    Posted in: Card Discussion
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    posted a message on GvG Lauch date

    My guess is we will see a big reveal the week of the second and see the expansion hit on the 9th. That will give them plenty of time to fix bugs and sell boosters before Christmas

    Posted in: General Discussion
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    posted a message on Are there going to be cards that synergize with spare parts?

    Imo they haven't revealed enough sources of spare parts yet to make attempting a spare parts deck worth it

    Posted in: General Discussion
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    posted a message on Are there going to be cards that synergize with spare parts?

    Gadgetstan auctioneer

    Illidian

    Violet teacher

    Mana addict

    Mountain Giant

    Twilight drake

    Archmage antonidas

    Wild pyromancer

    Posted in: General Discussion
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    posted a message on What's up with players using default card backs?

    I think its an homage to Blizzcon where all the players had to use the classic cardback. I only noticed people using it after Blizzcon

    Posted in: General Discussion
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