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    posted a message on 22.4.3 Patch Notes - Standard & Battlegrounds Balance Changes, Bug Fixes

    It's easier to play around IF you have a deck that regularly plays minions/goes wide. The problem with Kazakuzan Druid is that it completely shuts out control strategies, so the idea that "just have a minion" to stop Embers is not helpful for these decks. Yes there is 1 exception in that Control decks play Raid Boss Onyxia, but there's also several treasures which are board wipes anyway, so it's not difficult to play Embers onto an empty board (esp. when you have over 10 mana or 0 mana removal with Book of the Dead).

    It's just too much unconditional damage in 1 card, it's different to other burst strategies because they generally rely on other conditions to be met and require multiple cards to be used. 

     

    Posted in: News
  • 10

    posted a message on 22.4.3 Patch Notes - Standard & Battlegrounds Balance Changes, Bug Fixes

    So they kept Embers of Ragnaros, which will still be the highest "burst from hand" especially with Solar Eclipse. At least with Locusts you only took 14 in one turn as opposed to 24- 48 with solar. I mean it's a step in the right direction, but I fear it won't really change much in terms of matchups/variety of decks being played. It seems pretty ridiculous that Blizzard nerfed a bunch of OTK strategies in recent patches and decide to just make more cards that create the same problem.

    Posted in: News
  • 2

    posted a message on Alliestrasza and Lt. Eddy Cancel Card Reveals over Blizzard Allegations and Law Suit - Trump Too

    what do you mean by "becoming" unsavory, at least since the 80s being a gamer was practically a slur and while more recently there is less negativity towards the tag (because a lot more people play games) it's still not something i'll openly call myself or be proud of. there's still a fuck load of baggage if you call yourself "gamer" in todays culture.

    Posted in: News
  • 5

    posted a message on New Shaman Epic Card Revealed - Tiny Toys

    there are some nice minions in the 6 drop slot if you intended to evolve them as well Imprisoned Antaen Forest Warden Omu Savannah Highmane Lightshower Elemental Ring Matron Kresh, Lord of Turtling Cairne Bloodhoof Onyx Magescribe and Taurajo Brave

    Posted in: News
  • 3

    posted a message on New Warrior Legendary Card Revealed - Lothar

    oh god don't remind me, i got 6 copies of that bastard when he was released (no duplicate protection back then)

    Posted in: News
  • 8

    posted a message on New Shaman Epic Card Revealed - Overdraft

    ahhh yes shaman really needed a 1 mana fireball+ that unlocks mana crystals /s 

    Posted in: News
  • 3

    posted a message on Book of Heroes: Gul'dan - Warlock

    the puzzles were interesting and some of the other fights had cool mechanics that i enjoyed, i'll say though that the medivh fight seems way over tuned, had to restart it more than 6 times because he has such insane tempo turns with atiesh and your deck is mostly playing vanilla minions on curve. 

    Posted in: News
  • 2

    posted a message on 79% WR Control Shaman!

    deck often relies entirely on discovering several burn spells to finish with bru'kan, might as well just play a straight up burn deck in the first place, or basically any other shaman deck. there's very little reason to be playing this control shell over priest right now outside of enjoying the discover/rng generation aspect (which priest also does better)

    Posted in: 79% WR Control Shaman!
  • 2

    posted a message on is warlock new king after paladin nerfs?

    not sure what op is smoking, warlock is in absolute awful spot atm i have been playing it pretty much since rotation (tryingt get 1000 wins portrait) and there's no unicorn warlock deck that people are missing, it's been fully explored by this point.

    it folds to mage, hunter, demon hunter (any version), weapon rogue (yeah rare, but there are a few about still), token druid unless you have perfect removal draws early.

    it's best matchups are warrior and priest (priest is basically free win), does mediocre vs paladin and shaman decks usually have enough reach/burn to finish you off. 

    only reason to play the deck is if you are a masochist or are looking to get x win portraits.

     

    Posted in: General Discussion
  • 2

    posted a message on New feature idea - auto "skip" (lose) matchup
    Quote from Zuparoeban >>

    Autoconceding is something I think should never be implemented, that would really turn the game into rock/paper/scissors haha.

    I think a better idea would be to have the option to ban one class when going into the queue, or maybe even a seperate game mode with bans enabled. 

     uhh no being able to ban a class would make priest quite op, they are only really being kept in check by warlock right now.

    i think auto concede would be a fine quality of life addition and really don't see how you could exploit it in a bad way. there are just some matchups where it's not worth your time to play it out, so saving users a few clicks here and there for no real in game advantage seems fine to me.

    Posted in: General Discussion
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