• 2

    posted a message on Easy First Try Lich King Druid

    I need some help with this deck. I don't have Aya Blackpaw, so I'm already at a disadvantage, but no matter what I try I cannot keep, and sometimes struggle to even gain board control. The Auctioneer combo ends in me drawing a 5-6 cost card every time. 

    I've given this deck over 20 tries  with decent mulligans and I'm consistently destroyed by obliterate, frostmourne or Anti magic shell. most of the time i'm stuck with 3/3 or 4/4 jade golems and cannot draw what i need to buff them further.

    Can anyone recommend any other druid decks that work without having to rely so heavily on jade golems?

    Posted in: Easy First Try Lich King Druid
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    If you can't beat em', join em'!

    I'm Gonna go copy another deck now.

    which one am I copying?

    None of your business!

    Posted in: General Discussion
  • 0

    posted a message on [LEGEND] Patron warrior isn't dead

    2. he/she played 1 mage and 1 druid and gave up on life when he/she didn't get instant results...

    Posted in: [LEGEND] Patron warrior isn't dead
  • 13

    posted a message on Legend of the Warsong Commander

    This needs to be animated. I would pay so much to see an animation of this!

    I wish i could UpVote more than once!

    Posted in: Legend of the Warsong Commander
  • 4

    posted a message on Legend of the Warsong Commander

    This needs to be animated. I would pay so much to see an animation of this!

    I wish i could UpVote more than once!

    Posted in: Legend of the Warsong Commander
  • 0

    posted a message on Shield Slam OP. Nerf?

    Shield Slam doesn't need a nerf, but its still pretty powerful. kinda like Piloted shredder.

    As a CW player, I really like Shield slam as it is because its situational. To change it would be to shoot garrosh between the eyes with a nerf blaster.

    Posted in: Card Discussion
  • 0

    posted a message on Why is there no trading?

    Bli$$ard only care about Phat loot. If they don't profit, fun isn't a viable option.

    Still though, Bli$$ have done a better job with HS atm than most other TGCs in my opinion.

    Posted in: General Discussion
  • 0

    posted a message on Rise of the Elementals: A (Fanmade) Hearthstone Adventure!
    Quote from AinsOoalGown >>

     

    On topic, none of these seem very realistic. And you can see that the TC has no knowledge of Warcraft lore.

    Still, E for effort :3

    Aye, That i don't

    Never played any warcraft (nor do I intend to), but love hearthstone because i have no knowledge of the lore, and each card art feels like it's from another game. Lore doesn't really appeal to me as it appeals to others, that's why there isn't much Lore related cards. What there is, is going on information from friends. i didn't pay them much mind come to think of it, and that comes through in some of my ideas.

    Your feedback is appreciated.

    Posted in: Fan Creations
  • 1

    posted a message on So ranking up is simply a matter of time invested then? Sure seems so....
    Quote from Dracoliche999 >>

    No.

    I'm living proof that it isn't possible. My decks have a higher than 50% winrate. For 2 weeks I've been playing Hearthstone for MANY hours nearly every day. I cannot get past rank 15. I play good decks. I play aggro. Doesn't matter. Can't advance. I rarely identify any misplays. No matter what I do, I hit a losing streak every time I get to rank 15. Change hero? Tried it. Change deck? Tried it. Tweak deck? Tried it.

    For some people it will never matter how much time you put in. I'm not new to Hearthstone. I've been playing it for almost 2 years. I can honestly say that time simply will not make you better. It isn't fair, but that's the way it is.

    I feel the same in some ways, but only at rank 6/7/8 rather than 15. I know its edgy to say it, but it sucks when you always lose to lucky(er) opponents.

    Statistically though, saying a 50% winrate player can get to legend isn't decisive enough. you could lose 20 games in a row, and then win 20 (getting around 17ish bonus stars) meaning that most losses wouldn't have mattered. alternatively, you could win a game, then lose one for all games you've played, trapping you in the same rank.

    Off topic slightly- This thread is becoming a boasting thread (and it will get worse). prepare for hurtful opinions OP, They're not very friendly most of the time.

     

    Posted in: General Discussion
  • 0

    posted a message on So ranking up is simply a matter of time invested then? Sure seems so....
    Quote from xXxGBoyGamingxXx >>

    If you were to play at a 60% win rate, it would take about 130 games to go from rank 5 to legend.

    an average game takes about 10min, that is 6 games an hour, so that is 22 hours of gameplay. 

    Note: This is starting at rank 5 going, and at a 60% win rate.

    Unless you have a 70% win rate, yes, expect to have to put in at LEAST the hours of a part-time job to go from 20 to legend each month.

    That's crazy. ain't nobody got time fo dat. D:

    I play 8 games a day max!

    Posted in: General Discussion
  • 2

    posted a message on Weekly Card Design Competition #37 - Submission Topic [Ended]

    Secret Pally gets a buff :D

    Posted in: Fan Creations
  • -7

    posted a message on Toshley

    But c'mon, Its Gold

    Posted in: Toshley
  • -5

    posted a message on Eadric the Pure

    His effect would be amazing if he set them all to 1 health instead; Equality 2.0 with a nice 3/7 too :D

    Posted in: Eadric the Pure
  • 2

    posted a message on Randomonium - Random Cards, Random Costs - TB #18

    Best brawl yet! hours of RNG fun, i love it!

    Posted in: Tavern Brawl
  • 0

    posted a message on Upcoming Balance Change to Warsong Commander

    Lets be completely fair here, taking 30 dmg without being able to counter it isn't fun at all, and loads of average players who like fun decks won't have to lose to that BS any more.

    i think Frothing Berserker should have been nerfed though, maybe to "whenever this minion takes damage gain +1 attack"

    I don't think nerfing Warsong Commander was the best option

    Posted in: General Discussion
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