I never said adapting to situations is not a skill.
Adapting to situations takes skills, but in most situations adapting is not enough to beat the 7th or 8th boss, because they have overpowered abilities. So simply adapting to and using skills is not enough to beat some of these bosses.
The optimal combination of treasures and loot is needed to overcome the overpowereness of the last bosses unless you get VERY lucky. And even if you were to pick the good combination, you may face a boss that counters your deck or is very hard to beat.
There is way too much luck in dungeon run. Much more luck than skills. Why can't we at least choose our treasures and the card bundle from the total not just 3?
I'm tired of having to restart to fight the first boss again and again just to get the treasure I want and the card bundle I want. I don't know if I'm unlucky, but I had to restart at least 10 times just to get the double Battlecry and the Jade group for Shaman.
There is already a lot of randomness with the bosses fight. Why the treasures and the card bundles had to be random as well? It ruins the experience for me.
That's good, but it would be nice if you could add the starting deck list of each class, the list of bonus we can get for each class and the decks of each opponent.
It's an okay card. Stat wise it's really bad. 4 mana for 3/2 is bad. The effect is good, but not great. It's way too much random to my taste. You can't even choose the card you need. So you basically need to be lucky in constructed in order to be an effective card.
Buy at least the first wing of Nax before the expansion is released. You will get cool cards and some fun battling bosses. So yea, buy Naxxramas first.
It may be premature for now, because the expansion hasn't been released yet, but my concern is still valid. I am one of those player that doesn't stick with a specific deck. I like to try a lot of different decks and I know for sure that I will be playing Wild and Standard and I will be making a lot of decks in both formats.
I expected more people to agree with me. It does surprise me. At least JudgementNL agrees with me. Probably, only a tiny percentage of players tries a lot of decks with all classes like me. That's why they feel 18 is enough for now.
I can say for sure that people will demand more deck slots eventually, they just haven't thought about it yet because the expansion isn't there yet. It is inevitable and is a matter of time only. Blizzard seems shortsighted in that aspect in thinking that 18 deck slots will be enough and that people will not demand more.
I can get that not everyone will be playing Wild and Standard equally. To those players, it seems a good improvement. But to those like me who will be playing both format seriously, it seems nothing changed. The proportion of deck slots remains the same. It feels like we are being ignored by Blizzard.
Maybe, 10 deck slots per class is too much like you said, but they can easily give us more. Especially for those players that plan to play both format equally.
We really need more deck slots. They are only doubling the number of deck slots. We currently have 9 deck slots. With the next expansion release, we will only get 9 more deck slots.
With the new ranked play formats, wild and standard, the 9 added deck slots is not enough. Those like me who will play both formats will not see any change at all for the number of deck slots, because right now we have 1 ranked format and we have 9 deck slots. With the upcoming release, we will have 9 deck slots for Wild and 9 deck slots for Standard.
It is simply mathematical. The proportion of deck slots is exactly the same. 9 deck slots for each mode.
Simply put, Blizzard should give us 10 deck slots per class. There is no if, but, or. Give us 10 deck slots per class and you will never hear me complaining ever again about deck slots.
I can't understand and agree, how people can be okay with this. Blizzard is neglecting our needs.
0
Battletag: Klagon#1661Region: NATrade Only?: Yes, you go first.0
I never said adapting to situations is not a skill.
Adapting to situations takes skills, but in most situations adapting is not enough to beat the 7th or 8th boss, because they have overpowered abilities. So simply adapting to and using skills is not enough to beat some of these bosses.
The optimal combination of treasures and loot is needed to overcome the overpowereness of the last bosses unless you get VERY lucky. And even if you were to pick the good combination, you may face a boss that counters your deck or is very hard to beat.
3
There is way too much luck in dungeon run. Much more luck than skills. Why can't we at least choose our treasures and the card bundle from the total not just 3?
I'm tired of having to restart to fight the first boss again and again just to get the treasure I want and the card bundle I want. I don't know if I'm unlucky, but I had to restart at least 10 times just to get the double Battlecry and the Jade group for Shaman.
There is already a lot of randomness with the bosses fight. Why the treasures and the card bundles had to be random as well? It ruins the experience for me.
3
That's good, but it would be nice if you could add the starting deck list of each class, the list of bonus we can get for each class and the decks of each opponent.
0
Battletag: Klagon#1661Region: NATrade Only: Yes, you go first.1
Anduin is not the strongest DK on it's own that's for sure.
Gul'dan is the strongest DK and it can only get better with each released expansion.
1
1
I have played since May 2014.
I have all the adventures legendaries.
Here are all the legendaries I have acquired in the acquired order with the pack number:
1) Al'Akir the Windlord (35th pack)
2)The Beast (43th pack)
3)Cairne Bloodhoof (55th pack)
4)The Beast (57th pack second)
5)Deathwing (59th pack)
6)Hogger (68th pack)
7)Deathwing (87th pack second)
8)King Krush (97th pack)
9)Ragnaros the Firelord (crafted)
10)Alexstrasza (104th pack)
11)Flame Leviathan (123th pack)
12)Sneed's Old Shredder (128th pack)
13)Mekgineer Thermaplugg (142th pack)
14)Sylvanas Windrunner (crafted)
15)Sneed's Old Shredder (176th pack second)
16)Mekgineer Thermaplugg (182th pack second)
17)Dr. Boom (crafted)
18)Old Murk-Eye (reward)
19)Sylvanas Windrunner (199th pack second)
20)Cairne Bloodhoof (206th pack second)
21)Ysera (crafted)
22)Bloodmage Thalnos (239th pack)
23)Justicar Trueheart (crafted)
24)Wilfred Fizzlebang (279th pack)
25)Dreadscale (290th pack)
26)Acidmaw (298th pack)
27)The Skeleton Knight (300th pack)
28)Eadric the Pure (302th pack)
29)Grommash Hellscream (crafted)
30)Gormok the Impaler (332th pack)
31)Icehowl (339th pack)
32)Golden Alexstrasza (361th pack)
33)Mekgineer Thermaplugg (372th pack third)
34)Tirion Fordring (crafted)
35)Baron Geddon (395th pack)
36)Dr. Boom (396th pack second)
37)Edwin VanCleef (397th pack)
38)Dr. Boom (426th pack third)
39)Mal'Ganis (429th pack)
40)Lord Jaraxxus (crafted)
41)Malkorok (450th pack)
42) Xaril, Poisoned Mind (451th pack)
43)Ysera (452th pack second)
0
You forgot to include Anomalus in your list and I would put Fandral Staghelm in a higher tier list than Malkorok that's for sure.
1
Best class legendary from WOG yet. A very solid legendary. It's a much better Lightwell.
Ragnaros, Lightlord Lightwell
Can attack Can't attack
can heal for 8 can heal for 3
Heal at the end of your turn Heal at the start of your turn
So far Ragnaros, Lightlord > Hallazeal the Ascended > Herald Volazj > Xaril, Poisoned Mind
0
It's an okay card. Stat wise it's really bad. 4 mana for 3/2 is bad. The effect is good, but not great. It's way too much random to my taste. You can't even choose the card you need. So you basically need to be lucky in constructed in order to be an effective card.
Good, but not great. I expected more from Rogue.
1
Buy at least the first wing of Nax before the expansion is released. You will get cool cards and some fun battling bosses. So yea, buy Naxxramas first.
0
It may be premature for now, because the expansion hasn't been released yet, but my concern is still valid. I am one of those player that doesn't stick with a specific deck. I like to try a lot of different decks and I know for sure that I will be playing Wild and Standard and I will be making a lot of decks in both formats.
I expected more people to agree with me. It does surprise me. At least JudgementNL agrees with me. Probably, only a tiny percentage of players tries a lot of decks with all classes like me. That's why they feel 18 is enough for now.
I can say for sure that people will demand more deck slots eventually, they just haven't thought about it yet because the expansion isn't there yet. It is inevitable and is a matter of time only. Blizzard seems shortsighted in that aspect in thinking that 18 deck slots will be enough and that people will not demand more.
1
I can get that not everyone will be playing Wild and Standard equally. To those players, it seems a good improvement. But to those like me who will be playing both format seriously, it seems nothing changed. The proportion of deck slots remains the same. It feels like we are being ignored by Blizzard.
Maybe, 10 deck slots per class is too much like you said, but they can easily give us more. Especially for those players that plan to play both format equally.
0
We really need more deck slots. They are only doubling the number of deck slots. We currently have 9 deck slots. With the next expansion release, we will only get 9 more deck slots.
With the new ranked play formats, wild and standard, the 9 added deck slots is not enough. Those like me who will play both formats will not see any change at all for the number of deck slots, because right now we have 1 ranked format and we have 9 deck slots. With the upcoming release, we will have 9 deck slots for Wild and 9 deck slots for Standard.
It is simply mathematical. The proportion of deck slots is exactly the same. 9 deck slots for each mode.
Simply put, Blizzard should give us 10 deck slots per class. There is no if, but, or. Give us 10 deck slots per class and you will never hear me complaining ever again about deck slots.
I can't understand and agree, how people can be okay with this. Blizzard is neglecting our needs.