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    posted a message on [Top 15 Wild Legend] Jade N'Zoth Shaman (ver. 3)

    Too rich for my blood... I miss 3 legendaries (harrison, white eyes and aya). I'm assuming harrison can be replaced but the other two is what makes nzoth good (amazing) in this deck

    Posted in: [Top 15 Wild Legend] Jade N'Zoth Shaman (ver. 3)
  • 2

    posted a message on New Mage Legendary Card - Pyros

    It could read it as:

    2 mana 2/2, deathrattle draw a card (same as undercity huckster)

    6 mana 6/6, deathrattle draw a card (sort of comparable to Azure Drake or Ancient of Lore pst nerf)

    10 mana 10/10 (which is not great - I would have preferred a 8 mana 8/8 - but it is a threat that the opponent must deal with)

    If you read it that way - I think the cards has tremendous value.

    Posted in: Card Discussion
  • 0

    posted a message on Finja/anyfin can Happen 78% (WR)

    I'm definitely going to try it out. One of the few lists without Wild Pyromancer/Equality + Solemn Vigil stuff happening. It looks like it plays very inconsistent - but you can curve out a lot better than the other decks. 

    Posted in: Finja/anyfin can Happen 78% (WR)
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    posted a message on Getaway Kodo

    It actually works well in combination with redemption and deathrattle minions - giving you a second and third Sludge Belcher/Piloted Shredder, Tirion etc.  Time to take noble sacrifice out of the paladin secret aresenal.

    Posted in: Getaway Kodo
  • 1

    posted a message on New Druid Card - Jade Idol

    It's a control card - but absolutely meta defining. You'll be facing 50% jade golem decks in the first week.

    With Aya, 2x jade spirit, 2x jade blossom - even the first one could be a 3/3.

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Kabal Chemist (Mages, Priests, and Warlocks)

    I think playing a priest and then dropping a 3 mana secret could give away which potion you got.

    Generally though - the potions are strong: (5/7 so far are strong cards)

    Pint sized - strong for the mana cost

    polymorph - meh

    volcanic - strong

    dragonfire - strong

    madness - strong

    felfire - very strong

    bloodfury - useful but overcosted

    Posted in: Card Discussion
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    posted a message on New Card - Second-Rate Bruiser

    I voted - meta-defining - simply because after it, midrange shaman as we know it will be much, much less of a threat.

    Even in wild, getting another taunt to stall the board is useful.

    From a stat perspective:

    3/5 taunt for 4 is Senjin shieldmaster - for one more mana you get one more power - a bit overcosted at 5, but not stupidly so.

    4/6 taunt for 5 is Druid of the Claw. He is mostly played in his taunt shape for 5.

    This is a neutral minion - so the one can expect it to be worse than the class card druid of the claw - BUT it's upside is amazing. 

    I think this card might be nerfed to a 3/5.

    Posted in: Card Discussion
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    posted a message on New Paladin Card - Small-Time Recruits

    Also combined with your "minions in hand get +1/+1 - smuggler's run, grimestreet outfitter/ enforcer. - it really becomes draw 3 2-mana cards that you can play for 1.

    Probably the most exciting paladin card in the set.

    Posted in: Card Discussion
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    posted a message on Aggro divine shield Paladin, Legend in 2 days!

    So I miss 3 cards, Uldaman, and Sir Finley - Replaced with 2x bluegill warrior (seemed to be in theme) and one more seal of champions

     

    Posted in: Aggro divine shield Paladin, Legend in 2 days!
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