Card will be pretty good in Giant Paladin. Molten + Molten + this is 2 8/8s and a relatively large heal. I don't see this being run in a standard control paladin deck but we don't really know what the meta will look like. Paladins used to run cards out of necessity because they didn't have anything else to run. Remember HoW and Guardian of Kings? If Paladins don't get other tools then this may see play from lack of options alone.
This would mean paladins effectively hit bottom tier again.
Paladin just needs some replacement early game and I think Paladin will be fine. A lot of the strong paladin cards are from classic. We just need a balanced answer to our lack of early game.
Paladins ruled for the last few months . they need to step down a bit not up again.
Paladins were also the worst class in the game from launch to GvG. But hey, what do I know. I'm not saying to keep them the best class. I'm saying keep them viable. Did you miss the part where I said Balanced?
Card will be pretty good in Giant Paladin. Molten + Molten + this is 2 8/8s and a relatively large heal. I don't see this being run in a standard control paladin deck but we don't really know what the meta will look like. Paladins used to run cards out of necessity because they didn't have anything else to run. Remember HoW and Guardian of Kings? If Paladins don't get other tools then this may see play from lack of options alone.
This would mean paladins effectively hit bottom tier again.
Paladin just needs some replacement early game and I think Paladin will be fine. A lot of the strong paladin cards are from classic. We just need a balanced answer to our lack of early game.
Card will be pretty good in Giant Paladin. Molten + Molten + this is 2 8/8s and a relatively large heal. I don't see this being run in a standard control paladin deck but we don't really know what the meta will look like. Paladins used to run cards out of necessity because they didn't have anything else to run. Remember HoW and Guardian of Kings? If Paladins don't get other tools then this may see play from lack of options alone.
3
1
1
Card will be pretty good in Giant Paladin. Molten + Molten + this is 2 8/8s and a relatively large heal. I don't see this being run in a standard control paladin deck but we don't really know what the meta will look like. Paladins used to run cards out of necessity because they didn't have anything else to run. Remember HoW and Guardian of Kings? If Paladins don't get other tools then this may see play from lack of options alone.