Getting roped can be frustrating, and a previous poster mentioned that it IS technically a strategy.
The best thing to do is play your game.. if you want to play fast, then play fast. If you want to rope back, then rope back. But do it on your terms. Don't let it take up brain space when you should be concentrating on your next few moves. Ropers only win when they change how YOU play.
Why does anyone care about golden cards? All I hear F2P players say about golden cards is how dumb the person with those golden cards and decks are. Nothing but hate for that which they wish they had.
F2P players want golden cards because they can be disenchanted and replaced with non-golden cards that they actually want. They bascially just act as wild cards for you cash in as you wish
Yo!! I'm interested in that... however, all of my experiments with odd warrior fail the test when it comes to real play. My odd warrior doesn't seem to have a real win condition other than to go into fatigue. and since it doesn't have a win condition it is extremely vulnerable to Reno and Mechathun decks.
Glad to see this get fixed. However, it means I had to also say good bye to my Glinda/Mechwarper/Zilliax combo, I was more than wiling to make that trade.
I play warlock with voidlord a lot and whenever I play it, I just assume its going to be silenced. That one big body with no taunt has a hard time clearing Odd Pally or murloc swarms.
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I did this a while back... you should receive a legend in your first ten packs of every expansion.
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I admit that it is an old device (ipad w/ retina), but why claim that my device meets the minimum requirements when it clearly doesn't
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I assume the game will still crash iOS after every game? it just wouldn't be hearthstone unless I had to restart after every game.
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physical card games don't crash every 10 minutes, so.....
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Dirty Rat ALWAYS pulls a giant
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Custom Lackey Warlock, with plenty of tech. I hit rank 5 last month for the first time with it.
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Nevermind... I found the full update release.
https://playhearthstone.com/en-us/blog/23239995/?
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I'm pretty disappointed too, especially after they said that patch 16.2 would include functionality improvements for iOS
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Getting roped can be frustrating, and a previous poster mentioned that it IS technically a strategy.
The best thing to do is play your game.. if you want to play fast, then play fast. If you want to rope back, then rope back. But do it on your terms. Don't let it take up brain space when you should be concentrating on your next few moves. Ropers only win when they change how YOU play.
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F2P players want golden cards because they can be disenchanted and replaced with non-golden cards that they actually want. They bascially just act as wild cards for you cash in as you wish
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Yo!! I'm interested in that... however, all of my experiments with odd warrior fail the test when it comes to real play. My odd warrior doesn't seem to have a real win condition other than to go into fatigue. and since it doesn't have a win condition it is extremely vulnerable to Reno and Mechathun decks.
I'd be interested in what your build is.
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Glad to see this get fixed. However, it means I had to also say good bye to my Glinda/Mechwarper/Zilliax combo, I was more than wiling to make that trade.
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I do that when I'm just not feeling like playing the class that the quest is for...
Unfortunately, you will probably get an opponent who ropes every turn, thus negating any hopes for a fast game.
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E.V.I.L.
Their overall theme is way better
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Except that Ironbeak Owl exists.
I play warlock with voidlord a lot and whenever I play it, I just assume its going to be silenced. That one big body with no taunt has a hard time clearing Odd Pally or murloc swarms.
Its funny when it works, but don't count on it.