• 0

    posted a message on Some Shaman just destroyed me Jade, Patches and Jenkins

    Your post is pretty salty. Sounds like more salt for the salt thread to me.

    Posted in: Standard Format
  • 0

    posted a message on Hearthstone needs cooler archetype names!
    Quote from Encubed >>
    Quote from Coffeerino >>

     

    Drenogonus Priest is much better.

    It is a horrible name, I had to re-read your first post to figure out what deck this is supposed to be. I prefer Highlander Dragon Priest. You can never go wrong with the Highlander movie reference.

    But that's just unimaginative and boring.
    Let me take a crack at it with some word association:
    Highlander Dragon Priest -> High Dragon Priest -> Puff the Magic Dragon
    You're welcome!
    YES, THAT IS THE GREATEST NAME IN THE HISTORY OF THE WORLD! Please post more often. 
    Posted in: General Discussion
  • 0

    posted a message on Did i make a good decision?

    Nope, Don Han'Cho's golden animation is awesome. But, I am addicted to gold, so I am a little biased.

    Posted in: General Discussion
  • 0

    posted a message on Epic moment lulz

    Playing that deck at rank 18 will earn you some rage requests. Lulz poor scrubs.

    Posted in: General Discussion
  • 1

    posted a message on Legendary subs

    There is no swap guide because substitutions are based on the deck you are putting it in. Perhaps you could give the community more information on what you are looking to replace and the deck you replacing it in.

    Posted in: General Deck Building
  • 0

    posted a message on Hearthstone needs cooler archetype names!
    Quote from meluvkontrol >>

    I mean WTF is Zoolock? How many beasts does it contain? Or what should I call a Priest deck built around dragons and reno and kazakus?

     Zoolock gets its name from the mtg archtype zoo. It had nothing to do with beast. It played a wide variety of creature types. Its goal was to pressure opponents with creatures and finish them with direct damage. Originally zoolock was similar and finished their opponents with soulfire or doomguard--the latter feels a lot like direct damage to mtg players hence the deck's name.
    Posted in: General Discussion
  • 0

    posted a message on Need Help Crafting

    If you want to play renolock craft Leeroy and Faceless

    Posted in: General Discussion
  • 1

    posted a message on Which aggro deck was the worst?

    Face Hunter. Even if you stabilized, Steady Shot put you on a clock.

    Posted in: Standard Format
  • 1

    posted a message on Jai/Coexist Pirate Warrior - Mean Streets of Gadgetzan

    That is a good swap. If you end up in a bubble of mirror matches, Dread Corsair is sweet. It basically "time walks" your opponent in the mirror.

    Posted in: Jai/Coexist Pirate Warrior - Mean Streets of Gadgetzan
  • 8

    posted a message on Forsen is a jerk
    Quote from madarHR >>
    Quote from Sherman1986 >>

    I like Forsen, he is very funny, just don't take this kind of statements seriously dude, and everything will be fine.

     no offense but you like ramsay bolton a man who rapes women and then unleashes the dogs on them so they eat them alive....
     Lol. Ramsey Bolton is a fictional character. Darth Vader rocks and he blew up entire planets. If you take fiction seriously, you need help.
    Posted in: Players and Teams Discussion
  • 63

    posted a message on Pirates have ruined Hearthstone
    Quote from Deftmove >>

    The title in and of itself is something I thought I would never have to write, but Pirates have ruined Hearthstone for both Standard and Wild formats in less than a week after release. The problem in Standard is self evident, but after moving to Wild in disgust the problem carried over as Pirate decks gained Ship's Cannon and became a consistent T5 aggro deck with free board control. They are faster than Face Hunter ever was and have more board control than Tempo mages does, and at this point I don't understand why Blizzard bothered to nerf Arcane Golem, Leper Gnome and Abusive Sergeant only to print Patches the Pirate, which makes any 1 or 2 drop Pirate automatically the strongest on curve drop in the game and activates Ship's Cannon twice for a free board clear? Other aggro decks can't compete at all, because Pirate either goes straight to face and wins or gets total board control by turn 3. Games are decided by Turn 5, so the only playable control deck in Standard can't have a consistent win rate vs aggro because it's a turn before Reno Jackson can be played to prolongue the game. You can tech Acidic Swamp Ooze and Toxic Sewer Ooze and hard mulligan for Reno Jackson and still just lose the game to face, face, face because there isn't enough spot removal in the game after rotation to deal with snowballing threats like Frother Berserker - and even in Wild it's problematic. Molten Giant, which existed to punish race to face strategies in control, was nerfed for no reason while Arcane Giant and Thing from Below were printed for combo and midrange and Control Warrior is no longer an option now thanks to the Jade mechanic. What's the point of laddering with control before rank 5, and let's be honest before Legened, when Pirate warrior gives you free wins off a bad mulligan and Jade TKO's any control deck regardless? What's the point of fighting for board control when Pirates get to Rusty Hook, Patches the Pirate and then Upgrade for a lock out? Not even T6 Rogue was as fast as the metagame is now, not even Flamewaker takes board control so decisively ... this shit is insane, Weapons have finally been broken as super mana, tempo efficient face damage, Frothing Berserker gets to come along for the ride and the average game is finished in 2 minutes - that's faster than pre Leeroy Jenkins nerf T6 Rogue.

     Nice wall of text. That thing is beautiful. I almost feel bad for not reading it.
    Posted in: General Discussion
  • 21

    posted a message on Weekend Wacky Wild Decks

    Posted in: News
  • 1

    posted a message on Are you having fun in the pirate warrior meta?
    Quote from AWildFlareon >>

    It's not about being able to tech against it or build a deck to counter Pirate Warrior. It's about how a aggro deck that's faster than anything we've ever experienced before, dominates the meta so early on that it limits exploration very hard. That is not fun. If you think it's fun, please explain how you manage to enjoy it. So far, 95% of you has completely missed the point.

    "It's about how a aggro deck that's faster than anything we've ever experienced before" Just curious, how long have you been playing the game? I still have PTSD symptoms when I hear that damn voice calling "Bring out your dead" followed by the coin sound into "I feel icky!"
    Started playing a few weeks after release. I remember all of the aggro decks. Undertaker Hunter games did not end on turn 4 or 5. It was a horrible meta, but it was not as fast as Pirate Warrior. Nothing compares in face rush retardation.
    If you are consistently losing to any deck by turns 4-5, you are doing it wrong. Stop taking greedy lines and stop playing greedy decks. 
    Posted in: Standard Format
  • 1

    posted a message on Are you having fun in the pirate warrior meta?
    Quote from Toddric95 >>
    Quote from jam3sbob >>
    Quote from KeMT >>
    Quote from CrovaxTheCursed >>

    yes

     Yes
     yes
     yes
     Yes
    Posted in: Standard Format
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