• 1

    posted a message on Spectral Pillager

    Cool card. Will be interesting to see if its constructed level or not.

    Posted in: Spectral Pillager
  • 1

    posted a message on Evaluation of Priest cards revealed thus far.

    Honestly, just give priest another fun deck to play besides Miracoli Lyra and life would be gucci.

    Posted in: Priest
  • 0

    posted a message on Not hyped for KFT?

    It's not fair to write it off yet. There are still a ton of cards to be revealed. 

    Posted in: General Discussion
  • 1

    posted a message on New Mage Card Reveal - Glacial Mysteries

    *rubs eyes*

    COULD IT BE A SUB-PAR MAGE SPELL?????

    Posted in: Card Discussion
  • -6

    posted a message on Secret Mage 2017 - Top 55 Legend

    Cancer Deck

    Posted in: Secret Mage 2017 - Top 55 Legend
  • 0

    posted a message on Hunter Players... Have you no creativity?

    Dear fellow Hunter players,

    I find you lack of deck creativity disturbing. The false idol, Smorc, has infected your minds. The reason hunter is persecuted is you all play the same "Midrange" (if you can even call it that) deck where you play Alleycat, Adapt them, play Hyena, and proceed to win the game. Yes, constructed Hunter is in a tough spot, but Blizzard has provided a substantial number of other avenues for Hunter to pursue. Please use your brains, and try playing the game to turn 7 for once in your lives. 

    Posted in: General Discussion
  • 0

    posted a message on Leaving hearthpwn, because of the toxicity in the community

    Toxicity tends to happen when you get a group of people who enjoy Magestone together on an online forum...

    Posted in: General Discussion
  • 0

    posted a message on Am I the only one thinking burst mage is stupidly OP?

    The deck is quite good, but completely falls apart if that deck is hyper aggro or has any source of reliable healing/armor gain. As does any mage deck to be completely honest

    Posted in: Standard Format
  • 1

    posted a message on Genuine Balance Concerns: Mage is a Problem

    Greeting Hearthstone community,

    I'm writing to voice a real concern about the power level of mage this expansion (in both constructed and arena). I play more constructed that arena, but I've seen enough Trump and Kripp videos to see how insane mage is in arena. As for constructed, there are so many things about mage that makes every game against them feels completely meaningless. First, Ice Block. Yes, it is cool, and certainly has its place in the game, but now with mechanisms in place to essentially guarantee drawing the card (Arcanologist), Mages have become almost invulnerable unless you play an aggro deck and kill them turn 6, or you tech Eater of Secrets into your deck. My favorite deck I've played is Quest Paladin, and whenever I see a Mage, I've already lost simply because they played a 3 mana secret. This leads to my second complaint: card generation. No other class can generate random cards better than mage via cards like Cabalist Tome, Babbling book, and now Primordial Glyph. These cards are great in theory, however, since mage has the best spells in the game, your average mage player is bound to get at least a couple amazing spells that will win them the game (and possibly other card generators), no matter what you do to play around their deck. Lastly, the Mage decks people play are just absolutely brainless. I was totally cool with Freeze Mage when you actually had to do some math to win the game, but now, its just "Play Ice Block, and throw spells at the opponents face for 6 consecutive turns to win the game". I'm not a Mage Hater, all I'm saying is that Mage's cards are on another card dimension that no other class can live up to. Please share your thoughts. Thanks and may RNGesus be in your favor.

    Posted in: General Discussion
  • 0

    posted a message on What change does Lakkari Sacrifice need to be good?
    Quote from Trippicus >>
    Quote from DirtyGuvnah >>

    Greeting HS community,

    Just wanted to see what you would like to see changed in Lakkari Sacrifice. Initially I was on the hype train for this card pre-expansion, and now after playing many games with it, it is just utter garbage. The only improvements that I could think of would be make the imps larger bodies, or reduce the number of cards you need to discard. I understand that unlike all other quests, this quest is especially dependent on a RNG mechanic (discard) which makes you deck that much more unreliable. While yes, this could be called an inherent problem with the quest, I think that Blizzard needs to make the reward that much better since it is not that easy to achieve to begin with. I'd totally be down for the portal to spawn 2 5/5 imps or something like that. Let me know what you think. Thanks and may RNGesus be in your favor!  

     Making the imps bigger wouldn't really have an impact, since most games are either won or lost before you even get to playing the portal.. It will likely never be playable, because blizzard doesn't ever "buff" cards.. the only change i can think of would be to reduce the number required to discard, making it possible to play the portal when its still impactful in the game.. 5 discards would maybe make it playable.. 4 discards to actually be considered good..

    I think maybe if you gain "draw a card" when you cast the quest would also mitigate its terrible-ness.. 
    Likely, the only real way this quest would be good, is through meaningful new discard cards introduced in later expansions.  Malcy's Imp and Silverware Golem were the first cards that actually made discard lock a thing.. Im thinking a card better suited to a control style.. a card that reads: battle cry - discard a card, death rattle- return that card to your hand.. the problem with playing the quest in a control style matchup, is discarding cards really sucks in control.. a card like this would not be a permanent discard.. only temporary.. and would add insane value if you drop your silverware golem or the new beast legend
     That is a good idea for a card! A friend told me another interesting card would one that is Battlecry: Discard 2 cards of your choosing, something that lets you pick what cards to discard.
    Posted in: Card Discussion
  • 0

    posted a message on What change does Lakkari Sacrifice need to be good?

    Greeting HS community,

    Just wanted to see what you would like to see changed in Lakkari Sacrifice. Initially I was on the hype train for this card pre-expansion, and now after playing many games with it, it is just utter garbage. The only improvements that I could think of would be make the imps larger bodies, or reduce the number of cards you need to discard. I understand that unlike all other quests, this quest is especially dependent on a RNG mechanic (discard) which makes you deck that much more unreliable. While yes, this could be called an inherent problem with the quest, I think that Blizzard needs to make the reward that much better since it is not that easy to achieve to begin with. I'd totally be down for the portal to spawn 2 5/5 imps or something like that. Let me know what you think. Thanks and may RNGesus be in your favor!  

    Posted in: Card Discussion
  • 0

    posted a message on Thank You to the Hearthstone Community

    I just wanted to say thank you to my fellow Hearthstone players. I'm really have a blast playing against Hemet Burn Mage and Face Hunter every game. It's strange, I seem to lose every game I play against these decks, which means you all must be great at piloting your decks. Any advice on how I can get better? Thanks again.

    Posted in: General Discussion
  • 2

    posted a message on Predictions for the next meta

    I  honestly believe that we are going to see a lot of midrange buff paladin. I think it may take a little time to refine, but Paladin is getting quite a few interesting cards that could make the archetype strong

    Posted in: Standard Format
  • 1

    posted a message on I've Got An Expansion in My Sights
    Quote from 70cal >>

    yes it could, but only if the meta develops into a slow midrange or controlling meta based around a few big important minions (think Dr. Boom). its possible but if jade and pirates are still popular or if new variants of lower curve aggro decks like hunter or zoo become popular it will be too slow at 5 mana (nerf feels bad man).

     I totally agree. Hopefully, people will get off the Jade Druid train and create a deck with all the new resources Blizzard is providing.
    Posted in: General Discussion
  • 0

    posted a message on I've Got An Expansion in My Sights
    Quote from hillandder >>

    Maybe, in a distant past when CW was a playable deck I always use 1 BGH, kill Ragnaros, 4 manas 7/7 and in worst case scenario become a random legendary for Elise, nice times.

     Ahhhh the good ol' days.... 
    Posted in: General Discussion
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