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    posted a message on Easy 10-12wins Shark-Nado Rogue

    The Keleseth buff still works, the same way that Stormwind Champion works. It applies it's buff after the initial global aura happens, which is why Keleseth works. This is the reason that other shark rouges use Keleseth. 

    Posted in: Easy 10-12wins Shark-Nado Rogue
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    posted a message on Meme Shudderwock

    Finally got around to updating the deck list. There are now more ways to get spells for yogg.

    Posted in: Meme Shudderwock
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    posted a message on Post your first completed Dungeon Run

    My first 3 runs went horribly and I failed getting to the 5th boss. As it turns out, being able to hit the upgraded hunter hero power for 1 and playing death rattle hunter (Minus the Death knight) makes for easy wins. 

    I don't have the deck list, but the only thing that matter was the hunter hero power, and ALWAYS USING IT, like its never a bad choice in the early game, I even won vs Darkness without using a single candle lol.

    Posted in: Dungeon Run
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    posted a message on Should Blizzard Nerf Wild Cards?
    Quote from 1xbenx1 >>

    Fun thought: What current card do you think has the most future potential to break wild? My vote goes to the mage quest.

     As strange as it sounds, the card with the most potential to break wild in the future is Reno. As more and more times goes on, the Reno decks will constantly improve, and without more aggressive and aggro based cards in the future, a meta of every class having at least one Reno deck is a possibility. 
    No one card can break wild, since after some time blizard will make a counter to it.
    Posted in: Wild Format
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    posted a message on Should Blizzard Nerf Wild Cards?

    As strange as it sounds, the card with the most potential to break wild in the future is Reno. As more and more times goes on, the Reno decks will constantly improve, and without more aggressive and aggro based cards in the future, a meta of every class having at least one Reno deck is a possibility. 

    Posted in: Wild Format
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    posted a message on Should Blizzard Nerf Wild Cards?

    As time goes on, the possibility of cards being nerfed is a possibility, however as more and more time goes on, the meta of wild will change. New cards will be released and new decks will pop up because of that. Counter pick cards will become more and more common as time goes on. While standard cards might be changed and nerfed, the idea that a card in wild will be nerfed is not likely. People said the same thing about N'Zoth, and while there are top decks that run this card, there are counters to that deck. AOE, True removal, and decks that end the game before they can even play N'zoth are examples.

    A card that is overpowered and broken in one meta becomes useless in another, just look at Dr. Boom. The card was the most broken card, in every deck ever, and was an extreme amount of play. Now you would rather run other cards to get more synergy in you deck for a run 7 play. Cards don't need to be nerfed in wild until the moment that every deck, no matter what kind, HAS to run the deck or lose the game. At that point you need to nerf that card. Only one card had that status in Hearthstone, undertaker. Blizard will not make that mistake again. They choose between the minnon getting health OR Damage since, never both. 

    In short, a card will be nerfed when there is no other option. That will takes years to happen. 

    Posted in: Wild Format
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    posted a message on New Card Reveal: Bloodfury Potion

    I agree with you, I'm just saying that this could become a staple in a Demon Warlock deck/Boss deck later down the line. For now, only the most loyal Demon Warlock will run this card (if they don't run the strictly better demonfire).

    Posted in: News
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    posted a message on Yogg-Saron, Hope's End

    Bow Down before the God of RNG!

    Posted in: Yogg-Saron, Hope's End
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    posted a message on New Card Reveal: Bloodfury Potion

    Personally, I think the card might have some potential. Yes, it is a bad card that gets way worse if the minion you buff is not a demon (with there being little neutral or multi class demons, but keep in mind that this card does add another buff card into the game, which allows for more possibilities of this card being better in the future. It could b way worse, but the fact that this card gets becomes more useful when the target is a demon allows the possibility that this card could be used for some combo or used in a boss fight later down the line. People keep forgetting that cards don't have to be useful right now, because of the different modes we have (Tavern Brawl, Arena, Solo Adventure, and Wild and Standard) the time will come where this card IS useful. Because of the gangs, Priest and Mage also have access to this card sometimes, which make more possibilities come true.

    TL:DR, I think this card is interesting and might see play later down the line (or now if they release demons that can make this card work extremely well), but otherwise I think that this card will become useful in the future for boss fights/Tavern Brawl. 

    Please excuse any grammar mistakes.

    Posted in: News
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    posted a message on The Card Reveal, HELP

    Guys, we need to get everyone to show support for the gang, we are very behind and we will not get shown the card for the week if we don't support them. So lets click that button! http://us.battle.net/hearthstone/en/expansions-adventures/mean-streets-of-gadgetzan/ 

     

    Posted in: General Discussion
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