Too weak to be competitive, sad to say because it sounds like a great idea but there are not enough removals against decks that can infinitely spawn minions and overall it's too vulnerable.
Good stuff. As you mentioned, ogre gang is definitely a great combo for board control. I'm aboslutely ravaging the ranked right now with a warrior that uses them. Not 100% sure how they'd work out with a priest, but they are definitely board cleaners and also help out to classes which can't heal themselves easily.
Edit: Just tried the deck and steamrolled a couple of enemies in ranked, no loss so far. The board control is amazing, especially when you clone dirty rat and overcome enemy's battlecries, plus if they have deathrattles, you either Shard of the Naaru them or send them back to the deck using Translocation Instructor which I put in the deck instead of Theotar, which I don't have. Where this deck comes short, though, is against mage who can counter abilities and minions, which can be devastating to this deck as it has quite high price cards. If you get an important spell countered, you're done for and there is not that much to bait the secrets. This deck doesn't have enough drawing power.
0
Looks like a cool deck. What cards are under the Band Manager?
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Too weak to be competitive, sad to say because it sounds like a great idea but there are not enough removals against decks that can infinitely spawn minions and overall it's too vulnerable.
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How to use the Miracle Salesman here? Quite confused on that one beyond having a card you can trade.
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That's awesome, then.
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What a fun deck. Needs a bit of tweaking but in the hands of a good player it can go far.
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Is Pop'gar worth it when you have only one fel spell? Also how to use the spell damage minions effectively here?
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Interesting deck when you wanna try the sludge gimmick. Can't wait to see updates.
2
Looks like our prayers have been heard.
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Maybe a replay of your game would help? I've noticed some decks offer that in order to understand how to use them.
2
Great notes! I'd also be interested in seeing how this deck can be tweaked and scaled down to 30 cards.
1
Good stuff. As you mentioned, ogre gang is definitely a great combo for board control. I'm aboslutely ravaging the ranked right now with a warrior that uses them. Not 100% sure how they'd work out with a priest, but they are definitely board cleaners and also help out to classes which can't heal themselves easily.
Edit: Just tried the deck and steamrolled a couple of enemies in ranked, no loss so far. The board control is amazing, especially when you clone dirty rat and overcome enemy's battlecries, plus if they have deathrattles, you either Shard of the Naaru them or send them back to the deck using Translocation Instructor which I put in the deck instead of Theotar, which I don't have. Where this deck comes short, though, is against mage who can counter abilities and minions, which can be devastating to this deck as it has quite high price cards. If you get an important spell countered, you're done for and there is not that much to bait the secrets. This deck doesn't have enough drawing power.