• 0

    posted a message on Hit Wild Legend, should I move to Standard?

    Thanks for your feedback folks! My plan now is to dust just enough to finish a Standard deck I want without getting rid of everything. Thank you!

    Posted in: Wild Format
  • 0

    posted a message on Hit Wild Legend, should I move to Standard?

    Wild is becoming increasingly stale for me ever since I hit legend. I was thinking Standard would be a good way to have some variety, and honestly I would be so glad to be rid of annoying cards like Devolve and Dirty Rat.

    Posted in: Wild Format
  • 0

    posted a message on Hit Wild Legend, should I move to Standard?

    I hit Wild Legend recently and had a blast doing it, but now I want to hit it in Standard. I wanna dust my Wild cards and make a permanent change. Thoughts?

    Posted in: Wild Format
  • 0

    posted a message on Looking for Hearthstone friends? Post your BattleTag Here 2.0

    Battletag: Clockwork#1278

    Region: US
    Usual Play Times: Nights; Eastern Standard
    Level of Experience: Advanced
    Preferred Heroes: Malfurion
    I’m Looking For: Practice Partners
    Tell us something about you: I started playing right when Ungoro released. I enjoyed standard for a few months but then became hooked on the Wild format. My highest rank was Rank 202 Legend in the Wild format. Really just looking for people to practice and theorycraft with, but mostly have fun. Any fans of combo decks like Maly Druid will get along with me.

    Posted in: Players and Teams Discussion
  • 3

    posted a message on How do I beat Druid with anything?

    Us Druid mains tend to fold to well timed Dirty Rats or Deathlords as they disrupt our win conditions cleanly. I can also say from experience that the new Mech Hunter archetype is a hard match because the magnetic stacks force single target removal, which we often don’t have enough of. I would suggest playing a heavy control or mill deck or something that plays lots of fast sticky boards, that’s what I tend to lose to.

    cheers!

    Posted in: General Discussion
  • 0

    posted a message on Looking for Hearthstone friends? Post your BattleTag Here 2.0

    Battletag: Clockwork#1278

    Region: US
    Usual Play Times: Nights; Eastern Standard
    Level of Experience: Advanced
    Preferred Heroes: Medivh, Lunara
    I’m Looking For: Practice Partners
    Tell us something about you: I started playing right when Ungoro released. I enjoyed standard for a few months but then became hooked on the Wild format. My highest rank has been Rank 3 with 2 stars, and if I had the time I'd do the final push. Really just looking for people to practice and theorycraft with, but mostly have fun. Any fans of control decks with a preference towards Reno decks, and combo decks like Maly Druid will get along with me.

    Posted in: Players and Teams Discussion
  • 2

    posted a message on Missing OG C'Thun...?

    He is uncraftable and disenchantable, turn off crafting mode and he should be there!

    Posted in: General Discussion
  • 0

    posted a message on Looking for Hearthstone friends? Post your BattleTag Here 2.0

    Battletag: Clockwork#1278

    Region: US
    Usual Play Times: Nights; Eastern Standard
    Level of Experience: Advanced
    Preferred Heroes: Medivh, Mecha-Jaraxxus, Alleria, Lunara
    I’m Looking For: Practice Partners
    Tell us something about you: I started playing right when Ungoro released. I enjoyed standard for a few months but then became hooked on the Wild format. My highest rank has been Rank 3 with 2 stars, and if I had the time I'd do the final push. Really just looking for people to practice and theorycraft with, but mostly have fun. Any fans of control decks with a preference towards Reno decks will get along with me.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Theorycrafted OTK Deck Idea

    The only hindrance is that Aluneth will probably count as something on your side of the battlefield, so you can’t use it to support the draw. That being said, Mage has enough cheap and control based spells to stay alive for the three turns needed to combo this. Definitely a meme deck, but I had to come up with a way to make Mecha’thun work with my favorite class.

    Posted in: Mage
  • 0

    posted a message on Theorycrafted OTK Deck Idea

    Currently on mobile so I can’t actually make the deck without a huge headache, but with the new legendary mage spell released I had to point out an OTK I’m excited about!! 

    Step one: Play Pocket Galaxy with Mecha’thun in your deck

    Step two: Either get a tick of Emperor Thaurassin on Mecha’thun or Pyroblast to reduce the total cost of both cards to 10

    Step three: Empty all your resources except Mecha’thun and  Pyroblast

    Step four: Play Mecha’thun and Pyroblast it

    This can be backed up by Madam Goya to make sure Mecha’thun is in your deck when you need it. Also, don’t forget Raven Familiar can tutor it on the turn you need it.

    I’ll edit this post and make up a draft deck tomorrow when I get a chance!

     

    Cheers!!

    Posted in: Mage
  • 4

    posted a message on New Legendary Minion - Mecha'thun

    I haven't been so hyped for a card since KoFT. I cannot wait to make an Aluneth Mech'thun Combo deck!!!

    Posted in: Card Discussion
  • 3

    posted a message on New Card Reveal - Mecha'thun

    OH MY GOD. I HAVE NEVER BEEN SO EXCITED.

    Posted in: News
  • 0

    posted a message on Looking for Hearthstone friends? Post your BattleTag Here 2.0

    Battletag: Clockwork#1278

    Region: US
    Usual Play Times: Nights; Eastern Standard
    Level of Experience: Advanced
    Preferred Heroes: Medivh, Mecha-Jaraxxus, Alleria, Lunara
    I’m Looking For: Practice Partners
    Tell us something about you: I started playing right when Ungoro released. I enjoyed standard for a few months but then became hooked on the Wild format. My highest rank has been Rank 3 with 2 stars, and if I had the time I'd do the final push. Really just looking for people to practice and theorycraft with, but mostly have fun. Any fans of control decks with a preference towards Reno decks will get along with me.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Clockwork#1278
    US
    Trade Only: You first

    DONE

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Isn't the Biggest Problem the Fact that So Many Matchups are Decided Before the Game Even Begins??

    Most actual Control decks (unlike any of the decks you mentioned, which are all Midrange/Combo decks) tech in various cards to deal with these matchups. Thus, they CONTROL the game until they have successfully either run their opponent out of resources or have developed their win condition. My Reno Mage deck has multiple ways to duplicate Gluttonous Ooze against the Mill matchup so I can set up enough Water Elemental to permanently freeze them. Against Jade Druid I run Skulking Geist and then remove their remaining Jades. In fact, actual CONTROL matchups end up being harder because Renolock has a much superior hero power that makes it very hard to Reno Mage to keep up. And yes, Big Priest is a huge issue, but a well timed Polymorph into a 10 mana Kazakus transform all makes the matchup possible, with some luck. Control decks in Wild that are actually control decks, are in a rut, but they do not have impossible matchups. That goes against the idea of Control.

    Posted in: Wild Format
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