I haven´t encountered many Jades during my games and whenever I did I usually out-valued them, also it´s extremely hard for them to get over the taunts no matter how big his Jade Golems are. About the Priest I have mixed feelings since most times they are either Spiteful Priests or Highlanders, but yes, Buff Priest is the arch nemesis of this deck.
I only go to rank 7-5 in wild to get sweet loot quickly or if its near the end of the season cuz i dont have time to climb the standard ladder, but i am mostly a standard player and i did manage to reach legend once, mostly i am stuck in the 5-1
dude, its a joke, you dont need an indepth guide for mech mage, everybody knows how to play it, the 100 upvotes was a joke xD maybe i phrased it wrong ¯\_(ツ)_/¯ (ill delete it, its causing a commotion) and yes I went from rank 23 and I did play only 20ish games with it so ye touché
Yeah that works but mostly I don´t have enough cards to justify the drake, a good replacement would be a second Tar Creeper. It´s mostly a control deck and overwhelming the enemy during the late stages. Actually, you can even run a Hellfire, that was in my original build, it worked really well.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
I agree that the skull should be in the game, it was just as important of a Warcraft artifact as Frostmourne, but when did Ner'Zhul get it? Was this a part of warlords of draenor?
I remember it being a choice piece of loot from Illidian who was the holder of the skull in original lore, before everything got rewritten back to the future style.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
Identical mechanics as the Lich King but with Ner'zhul. Idk if I should have made it class specific or neutral.
Opinions? (also, i didnt make the art) Also please be sure to show some support
For balancing purposes I had to (ironically) make it more unbalanced and buff it more, here are my reasons why:
increased health pool for survivability
Eye of Dalaran was made into a 0/1 for Jaina ping and added 3 spell damage for better burn this makes the opponent reconsider killing it
the Book of Medivh is supposed to be a better version of Cabalist's Tome where you can choose from 3 random Mage spells three times (the mana cost is still debatable)
the wand was too slow and I wasnt very happy with it, with this change players have an insentive to use cards such as Mindbreaker more or run more Acidic Swamp Ooze or just any card that gets rid of durability
the skull of Gul'Dan is a better version of Blessing of Kings and since Gul'Dan was a powerful Warlock the spell damage isn't out of the picture
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I haven´t encountered many Jades during my games and whenever I did I usually out-valued them, also it´s extremely hard for them to get over the taunts no matter how big his Jade Golems are. About the Priest I have mixed feelings since most times they are either Spiteful Priests or Highlanders, but yes, Buff Priest is the arch nemesis of this deck.
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If you´re having a hard time disenchanting things just check out the least played cards on hsreplay or smthing, but ye, craft em they aint expensive
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It´s surprisingly good, didn't manage to reach legend but I did get to rank 1.
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close but no cigar, played 20ish games and started at 23
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https://www.youtube.com/watch?v=y6120QOlsfU
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I only go to rank 7-5 in wild to get sweet loot quickly or if its near the end of the season cuz i dont have time to climb the standard ladder, but i am mostly a standard player and i did manage to reach legend once, mostly i am stuck in the 5-1
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dude, its a joke, you dont need an indepth guide for mech mage, everybody knows how to play it, the 100 upvotes was a joke xD maybe i phrased it wrong ¯\_(ツ)_/¯ (ill delete it, its causing a commotion) and yes I went from rank 23 and I did play only 20ish games with it so ye touché
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its a joke, its a midrange/aggro deck and an old school mech mage to top it of... you dont need an "in-depth" guide xD
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Yeah that works but mostly I don´t have enough cards to justify the drake, a good replacement would be a second Tar Creeper. It´s mostly a control deck and overwhelming the enemy during the late stages. Actually, you can even run a Hellfire, that was in my original build, it worked really well.
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ur welcome :)
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Well, hunter has better triggers imo
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My aim was to make it balanced and not too OP, but I can see where you are coming from and I agree, just didnt want it to be TOO good :)
Will make some edits ASAP!
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Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
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Identical mechanics as the Lich King but with Ner'zhul. Idk if I should have made it class specific or neutral.
Opinions? (also, i didnt make the art) Also please be sure to show some support
For balancing purposes I had to (ironically) make it more unbalanced and buff it more, here are my reasons why:
Previous iteration ↓↓↓