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    posted a message on Control Warlock 66% WinRate

    I haven´t encountered many Jades during my games and whenever I did I usually out-valued them, also it´s extremely hard for them to get over the taunts no matter how big his Jade Golems are. About the Priest I have mixed feelings since most times they are either Spiteful Priests or Highlanders, but yes, Buff Priest is the arch nemesis of this deck.

    Posted in: Control Warlock 66% WinRate
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    posted a message on [UPDATE] Budget Tempo Mage

    If you´re having a hard time disenchanting things just check out the least played cards on hsreplay or smthing, but ye, craft em they aint expensive

    Posted in: [UPDATE] Budget Tempo Mage
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    posted a message on 73% Winrate Control Warlock

    It´s surprisingly good, didn't manage to reach legend but I did get to rank 1.

    Posted in: 73% Winrate Control Warlock
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    posted a message on 90% Winrate Mech Mage

    close but no cigar, played 20ish games and started at 23

    Posted in: 90% Winrate Mech Mage
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    posted a message on 90% Winrate Mech Mage

    I only go to rank 7-5 in wild to get sweet loot quickly or if its near the end of the season cuz i dont have time to climb the standard ladder, but i am mostly a standard player and i did manage to reach legend once, mostly i am stuck in the 5-1

    Posted in: 90% Winrate Mech Mage
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    posted a message on 90% Winrate Mech Mage

    dude, its a joke, you dont need an indepth guide for mech mage, everybody knows how to play it, the 100 upvotes was a joke xD maybe i phrased it wrong ¯\_(ツ)_/¯ (ill delete it, its causing a commotion) and yes I went from rank 23 and I did play only 20ish games with it so ye touché

    Posted in: 90% Winrate Mech Mage
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    posted a message on 90% Winrate Mech Mage

    its a joke, its a midrange/aggro deck and an old school mech mage to top it of... you dont need an "in-depth" guide xD

    Posted in: 90% Winrate Mech Mage
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    posted a message on 73% Winrate Control Warlock

    Yeah that works but mostly I don´t have enough cards to justify the drake, a good replacement would be a second Tar Creeper. It´s mostly a control deck and overwhelming the enemy during the late stages. Actually, you can even run a Hellfire, that was in my original build, it worked really well.

    Posted in: 73% Winrate Control Warlock
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    posted a message on 76% Winrate Evolve Shaman

    ur welcome :)

    Posted in: 76% Winrate Evolve Shaman
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    posted a message on Jades of Death - Rogue Deck Recipe

    Well, hunter has better triggers imo

    Posted in: Jades of Death - Rogue Deck Recipe
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    posted a message on Ner'zhul in Hearthstone
    Quote from LGP_747 >>
    Quote from Chocolat_Melon >>

    Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.

    I shall make some edits ASAP :)

    I agree that the skull should be in the game, it was just as important of a Warcraft artifact as Frostmourne, but when did Ner'Zhul get it? Was this a part of warlords of draenor? 
    I remember it being a choice piece of loot from Illidian who was the holder of the skull in original lore, before everything got rewritten back to the future style.
     Well, in all honesty I dont know if he aquired it but the wiki states that he was searching for it. "In order to fullfill the plan he sought out several artifacts from Azeroth: the Skull of Gul'dan, the Book of Medivh, the Jeweled Scepter of Sargeras, and the Eye of Dalaran." This is where the idea came from.
    Posted in: Fan Creations
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    posted a message on Ner'zhul in Hearthstone

    My aim was to make it balanced and not too OP, but I can see where you are coming from and I agree, just didnt want it to be TOO good :)

    Will make some edits ASAP!

     

    Posted in: Fan Creations
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    posted a message on Ner'zhul in Hearthstone

    Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.

    I shall make some edits ASAP :)

    Posted in: Fan Creations
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    posted a message on Ner'zhul in Hearthstone

    Identical mechanics as the Lich King but with Ner'zhul. Idk if I should have made it class specific or neutral. 

    Opinions? (also, i didnt make the art) Also please be sure to show some support

    For balancing purposes I had to (ironically) make it more unbalanced and buff it more, here are my reasons why:

    • increased health pool for survivability
    • Eye of Dalaran was made into a 0/1 for Jaina ping and added 3 spell damage for better burn this makes the opponent reconsider killing it
    • the Book of Medivh is supposed to be a better version of Cabalist's Tome where you can choose from 3 random Mage spells three times (the mana cost is still debatable)
    • the wand was too slow and I wasnt very happy with it, with this change players have an insentive to use cards such as Mindbreaker more or run more Acidic Swamp Ooze or just any card that gets rid of durability
    • the skull of Gul'Dan is a better version of Blessing of Kings and since Gul'Dan was a powerful Warlock the spell damage isn't out of the picture

    Previous iteration ↓↓↓

    Posted in: Fan Creations
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