• 1

    posted a message on Super simple wild fix - No nerfs required

    I am surprised they banned it, there's always a first. I still think it needs to be nerfed to "first card drawn" because it will break standard as well down the road. Itll then get nerfed and unbanned.

    Posted in: Wild Format
  • 1

    posted a message on Super simple wild fix - No nerfs required
    Quote from Kayel >>

    or they could nerf Stealer of Souls to "the first card drawn in your turn costs health instead of mana"

    no ban needed and dust refund, and also kills this sick deck

     Yup, haven't touched wild yet, still waiting for its nerf. Good chance itll come in the next few days. My friends also agree.

    Posted in: Wild Format
  • 2

    posted a message on The new warlock card stealer of souls is BUSTED
    Quote from SirJohn13 >>

    Maybe animations and weakness to aggro means these decks (be it Mecha'thun, Malygos, Majordomo/Treachery/Alex or Leeroy/PO/Faceless) will never be tier S, but they are unfun, completely uninteractive and bad for the game. So either you play fast aggro or on turn six you watch your opponent play solitaire where he wins or loses on his own.

    I expect a nerf sooner or later if the popularity of Stealer of Souls remains so high 

     Half of wild is apm warlock and the other half is aggro decks trying to counter said deck. Control/Reno is dead now. It's very likely to get nerfed within two weeks. Until then, me and many of my friends are taking a break from wild.

    Posted in: General Discussion
  • 1

    posted a message on New Legendary Mutanus the Devourer

    Wow, so many people dismissing this card. It's a superior dirty rat in almost every way. This can't whiff the same way dirty rat can and you don't need to have removal in your hand either. You also force your opponent to remove that or you go face and win. This will probably be in every control deck in both formats, especially wild odd warrior!

    Posted in: General Discussion
  • 3

    posted a message on Balance ideas for cards that I think are a little bit on the broken side and some thoughts about Blizzards card change ideology.

    Nerf secret mage, that deck is 30% of wild. Print tech cards in the mini set for both standard and wild. For example, print a card that can change the HP of both players so they can counter deathknights and even/odd decks by changing HP. Print a 2 mana 2/2 that destroys all enemy secrets. Eaters of secrets is just too slow and I almost never see it being teched.

    Posted in: General Discussion
  • 2

    posted a message on So they're not going to fix Mage then...????

    They really need to throw us wild players a bone. I am getting 30% secret mages too. Very few otk mages since the nerf to spring water and also it loses to secret mage too.

    Posted in: Wild Format
  • 2

    posted a message on Dissatisfied with the nerfs...
    Quote from Carlsberg >>

    The Hysteria nerf was not needed. Only way priest can fight for early board. 

     Priest is a dead class anyway because Tickatus dodged a nerf yet again! Warlock will just cut hysteria for hellfire or firebreather.

    Posted in: General Discussion
  • 1

    posted a message on Tickatus need a change
    Quote from SwordDancer >>

    Control warlock is a tier 3 deck, so let's kill its win condition to make it fair /s

     Blizz is also buffing 10 cards so I expect them to buff something in warlock when they nerf Tickatus.

    Posted in: Card Discussion
  • 1

    posted a message on Incoming nerf predictions

    Here's my nerf predictions based on hints and research:

    Tickatus burns 3 cards, down from 5

    Crabrider 3 health down from 4

    Mankrik 3 health down from 4

    Conviction cost increased to 2 mana

    Incanter's Flow cost increased to 3 mana

    We might find out in a few hours what gets nerfed and buffed, really hoping Tickatus is among the 5 nerfs! He's the most complained about card!

    Posted in: General Discussion
  • 4

    posted a message on Mage is fun, right?

    Mage desperately needs a nerf in wild. My friend just told me now diamond 1-4 is almost 100% otk flamewaker mage and theres no counters. Even aggro loses to otk mage.

    Posted in: General Discussion
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