Edwin is a 3 mana 4/4 if you play one card. And that's a bad scenario. Usually you get a 6/6 edwin and a 3 mana 6/6 is insane tempo.
Prep + auctioneer package goes along with the deck. You can prep + burgle, thalnos + prep + fan of knives. Prep has better utility than cold blood or sap. Oh, also I forgot this is wild and you can play Azure Drake. So maybe take out the primordial drake, too and play 2 azure drakes and 1 auctioneer (since you don't have that many spells and a second auctioneer would be mostly useless)
Shaku is the cherry on the cake in thief rogue decks. It's like champion saraad but faster
Nope dude, i'm totally serious a about this deck. I'm not the kind ofr person that make a troll post, seriously! I'm so interested in this deck. So please, take me serious, i want constructive suggestions :)
Thats the problem with fun decks. When i see your deck, i feel like its really fun to play and i want to try it. Then as others suggested once you start to struggle, you need to make changes. And no matter how those changes look, they are taking away the fun but making it more competitive:)
Anyway, i will give it a try just to have at least one fun win :D
Edwin is a 3 mana 4/4 if you play one card. And that's a bad scenario. Usually you get a 6/6 edwin and a 3 mana 6/6 is insane tempo.
Prep + auctioneer package goes along with the deck. You can prep + burgle, thalnos + prep + fan of knives. Prep has better utility than cold blood or sap. Oh, also I forgot this is wild and you can play Azure Drake. So maybe take out the primordial drake, too and play 2 azure drakes and 1 auctioneer (since you don't have that many spells and a second auctioneer would be mostly useless)
Shaku is the cherry on the cake in thief rogue decks. It's like champion saraad but faster
Hey, thanks a lot for the explentation! I see your point. My doubt is about how to close the game, i put those cold blood to close the game since i dont really have a lot of damage! Do you think i have enought damage?
Thats the problem with fun decks. When i see your deck, i feel like its really fun to play and i want to try it. Then as others suggested once you start to struggle, you need to make changes. And no matter how those changes look, they are taking away the fun but making it more competitive:)
Anyway, i will give it a try just to have at least one fun win :D
Fun means no wins? Thief rogue is not a competitive deck either way. The suggestions I've made are to increase the power level of the deck so it doesn't get crushed by the competitive / meta decks.
Thats the problem with fun decks. When i see your deck, i feel like its really fun to play and i want to try it. Then as others suggested once you start to struggle, you need to make changes. And no matter how those changes look, they are taking away the fun but making it more competitive:)
Anyway, i will give it a try just to have at least one fun win :D
Fun means no wins? Thief rogue is not a competitive deck either way. The suggestions I've made are to increase the power level of the deck so it doesn't get crushed by the competitive / meta decks.
Ops i did a double post, sorry, not really an often user of forums.
Dude, I am not trolling. What advice was off or gave you the idea that I am trolling?
the deck is called rogue fun but your telling some changes(which are really good advices btw not saying that those advices are bad) but it is a fun deck so i thought you were trolling by telling some advice to make this deck tempo
It has to go for tempo though. The deck doesn't have the strength of a control one because of the lack of big win conditions. Besides, it seemed to me the guy really wants to get some wins and I understand why he wouldn't want to play typical miracle rogue, because it's just too repetitive
You should have enough damage to close out the game with the additional cards you get, but if they are not enough, you can try out Shadowcaster
Wha you mean by that? What can i do with that card to close games? (Thanks a lot for your time dude)
It's not a finisher. Leeroy is a finisher but that's just too tryhard imo. Shadowcaster can create another burglar, huckster, vancleef, xaril, so it gives you bonus value which should create an advantage for you. But that's just an idea
Dude, I am not trolling. What advice was off or gave you the idea that I am trolling?
the deck is called rogue fun but your telling some changes(which are really good advices btw not saying that those advices are bad) but it is a fun deck so i thought you were trolling by telling some advice to make this deck tempo
It has to go for tempo though. The deck doesn't have the strength of a control one because of the lack of big win conditions. Besides, it seemed to me the guy really wants to get some wins and I understand why he wouldn't want to play typical miracle rogue, because it's just too repetitive
You just got it! thats the main reason, totally! The main goal would be to get rank 5 with a fun deck to play. Would be so proud of myself hehehe. I have a free legendary to craft and i think i'm gonna craft shaku! Also i can see some that the deck is more consistent with your changes mate.
You should have enough damage to close out the game with the additional cards you get, but if they are not enough, you can try out Shadowcaster
Wha you mean by that? What can i do with that card to close games? (Thanks a lot for your time dude)
It's not a finisher. Leeroy is a finisher but that's just too tryhard imo. Shadowcaster can create another burglar, huckster, vancleef, xaril, so it gives you bonus value which should create an advantage for you. But that's just an idea
Also what about Patches the pirate?
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Hi all,
I'm tryng this deck right now:
I found it super fun and quite strong! The opponent dont really know how to face you and you have to adapt you plays very often, thats why i like it!
Can you guys help me to improve it?
Wich change would you do? Is Shaku a must have here? Do you think i can climb to rank 5 with this?
Thanks for your time and sorry for my bad english!
I would take out the following:
Saps, cold bloods, ooze and saraad
And add:
Prep, auctioneer, vancleef and shaku
Thanks for the answer! Can you also say the reason for those changes? Because i want to understand!
Also, I'd replace the primordial drake with a conceal
Do you think Shaku is really useful?
I put the drake cause i think i have really low aoe!
Edwin is a 3 mana 4/4 if you play one card. And that's a bad scenario. Usually you get a 6/6 edwin and a 3 mana 6/6 is insane tempo.
Prep + auctioneer package goes along with the deck. You can prep + burgle, thalnos + prep + fan of knives. Prep has better utility than cold blood or sap. Oh, also I forgot this is wild and you can play Azure Drake. So maybe take out the primordial drake, too and play 2 azure drakes and 1 auctioneer (since you don't have that many spells and a second auctioneer would be mostly useless)
Shaku is the cherry on the cake in thief rogue decks. It's like champion saraad but faster
Thats the problem with fun decks. When i see your deck, i feel like its really fun to play and i want to try it. Then as others suggested once you start to struggle, you need to make changes. And no matter how those changes look, they are taking away the fun but making it more competitive:)
Anyway, i will give it a try just to have at least one fun win :D
You should have enough damage to close out the game with the additional cards you get, but if they are not enough, you can try out Shadowcaster
So you think that rank 5 is reachable?
Edit: i'm really happy to see that wild comunity is so active!