Fits in nicely with Paladin's Buff-centric theme. I struggled with determining the cost for this; using
Don Hancho
as a guide I settled on 2 mana, think it's right.
With the help of my friend's daughter (who I am very grateful for the help), I was able to give this card a proper name. Good job, kiddo, you did good.
I was going to make this an effect that is active for the whole game, but I didn't feel like that was balanced, nor did I think that people would want to just keep drawing cards and have them turn into Power Word: Shield copies. Kinda bonkers for a card design. Fortunately, the wording turned out pretty good, and I am glad to have come to this choice with my design.
Yes, if you get another Sensory Overload, it'll trigger another Sensory Overload. However, it won't infinitely trigger it, just once per Sensory Overload.
Stealing health does not proc "deal damage" effects and doesn't let minions to get healed back. It also increases the maximum health your hero can have.
Can be affected by spell power.
Fits in nicely with Paladin's Buff-centric theme. I struggled with determining the cost for this; using Don Hancho as a guide I settled on 2 mana, think it's right.
Two layers of Divine Shield means that the Divine Shield will prevent damage twice.
Bam
Wished to be pink.
Then did.
Then fired myself.
Then did again.
The list includes King Krush , Savannah Highmane , The Beast , Stampeding Kodo , Stranglethorn Tiger , Emperor Cobra , Ironbeak Owl , Jungle Panther , King Mukla , Dire Wolf Alpha , Scavenging Hyena , Angry Chicken , Hungry Crab , and Young Dragonhawk .
With the help of my friend's daughter (who I am very grateful for the help), I was able to give this card a proper name. Good job, kiddo, you did good.
I was going to make this an effect that is active for the whole game, but I didn't feel like that was balanced, nor did I think that people would want to just keep drawing cards and have them turn into Power Word: Shield copies. Kinda bonkers for a card design. Fortunately, the wording turned out pretty good, and I am glad to have come to this choice with my design.
Best of luck to everyone this week.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
https://imgur.com/a/S4HGN8N
This is my first time. Please don't disqualify me for posting twice. It's the same card.
nice
Yes, if you get another Sensory Overload, it'll trigger another Sensory Overload. However, it won't infinitely trigger it, just once per Sensory Overload.
Stealing health does not proc "deal damage" effects and doesn't let minions to get healed back. It also increases the maximum health your hero can have.
Can be affected by spell power.
P.S. Somebody had to do that.
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Skidaddle skidoodle your Milhouse manastorm is now a noodle
Spells are FUN, so FUUUUUN
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Winner, winner, funnel cake!
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or maybe in shaman class with overload text referencing the spirit healer debuff