EDIT: This is not a salt thread btw. It seems nobody is paying attention to the idea and are rather complaining about the fact that people are complaining. please read the disclaimer.
Everyone is currently talking about Shudderwock to no surprise, it's a very annoying TTK that makes you stare at your screen for eternity. Lot's of people have complained about it and given their views on what makes it broken and I thought it would be a cool experiment to see what people would want to change to the current state of him.
DISCLAIMER: I am in no way saying that Shudderwock shaman as it currently stands is overpowered. I've played a lot of it and it gets destroyed by aggro decks, cubelock and spiteful priest. I do however think that Shudderwock is still a big issue due to how it limits design space and pretty much incarcerates shaman into playing that deck and nothing else. I am not making this post bc I am salty or anything. I've been playing shudderwock shaman non stop and I really enjoy it but the card in itself has a lot of issues.
Here's my fix:
The big problem with Shudderwock is the TTK (turn turn kill), which not only takes an eternity, but is also just pretty cheesy tbh. If grumble doesn't allow you to return cards that share its name, then Shudderwock won't be able to bounce itself back. Problem solved.
As a Shaman player who has had to deal with Shaman being the lowest tier class for the last couple years..... DEAL WITH IT. It's about time Shaman got some good weapons. Voidlord is more of a problem than Shudderwock.
and I think its a weird/clumsy addition of text. New players would see this and think "why does it say that? its already a legendary card so you cant have more than one right?"
It isn't clean or intuitive enough to be an official hearth card imo.
Im glad we agree that grumble is the root of the problem though
That is the weirdest wording I have seen in a while. If you are getting that specific just make Grumble say ‘Fock Shudderwuck’ and be done with it.
on note, wait a week or two as people refine the deck and learn to play against it. Then in the meantime speeding up the animation would be appreciated.
the meta has solved the problem, make saronite summon a 2/3 with taunt to solve the mechanical issues, gameplay wise shutterwock is already dead and paladin is on top.
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EDIT: This is not a salt thread btw. It seems nobody is paying attention to the idea and are rather complaining about the fact that people are complaining. please read the disclaimer.
Everyone is currently talking about Shudderwock to no surprise, it's a very annoying TTK that makes you stare at your screen for eternity. Lot's of people have complained about it and given their views on what makes it broken and I thought it would be a cool experiment to see what people would want to change to the current state of him.
DISCLAIMER: I am in no way saying that Shudderwock shaman as it currently stands is overpowered. I've played a lot of it and it gets destroyed by aggro decks, cubelock and spiteful priest. I do however think that Shudderwock is still a big issue due to how it limits design space and pretty much incarcerates shaman into playing that deck and nothing else. I am not making this post bc I am salty or anything. I've been playing shudderwock shaman non stop and I really enjoy it but the card in itself has a lot of issues.
Here's my fix:
The big problem with Shudderwock is the TTK (turn turn kill), which not only takes an eternity, but is also just pretty cheesy tbh. If grumble doesn't allow you to return cards that share its name, then Shudderwock won't be able to bounce itself back. Problem solved.
Why u hav to be mad? is only card gaem.
1: STOP THE TURN TIMER. When time runs out, Shudderwock stops doing stuff. Don't let the animation extend the turn several minutes while he finishes.
2: DON'T ALLOW PLAY DURING ANIMATION. Don't let the player play another card (i.e., another Shudderwock) until the last one has completely finished
A good start would be to stop making these threads
Shudderwock might be annoying, but I won several great fights with my tempo rogue. Just find new ways to have fun
The same for exodia mage with infinite 0 cost fireballs?
or isnt that otk enough? Or do the mage get a pass because its does not take 5minutes to kill you?
It should work as Yogg or Tess:
Cast a random battlecry for each shaman minion with battlecry you summoned this game.
EZ
As a Shaman player who has had to deal with Shaman being the lowest tier class for the last couple years..... DEAL WITH IT. It's about time Shaman got some good weapons. Voidlord is more of a problem than Shudderwock.
lmao it's almost as if nobody read the disclaimer
Why u hav to be mad? is only card gaem.
Just delete this card voiceline. It`s too early to talk about balance.
You posted this in my thread https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/215808-grumble-is-the-problem
and I think its a weird/clumsy addition of text. New players would see this and think "why does it say that? its already a legendary card so you cant have more than one right?"
It isn't clean or intuitive enough to be an official hearth card imo.
Im glad we agree that grumble is the root of the problem though
Don’t nerf grumble, it’s not his fault. Just make shudderwock’s animations shorter, or if you REALLY want a nerf, make it cost 10.
just make him speed up animations x10 and add benny hill theme.
Why u hav to be mad? is only card gaem.
THIS FFS
That is the weirdest wording I have seen in a while. If you are getting that specific just make Grumble say ‘Fock Shudderwuck’ and be done with it.
on note, wait a week or two as people refine the deck and learn to play against it. Then in the meantime speeding up the animation would be appreciated.
Change nothing, speed up the animations and give it the Nozdormu treatment.
/thread
I hate zoo
For each battlecry you have played this game, summon a 0/1 Frog with Taunt.
if you lower him to like a 3 mana 3/3 and just do battlecrys played during the current turn.
the meta has solved the problem, make saronite summon a 2/3 with taunt to solve the mechanical issues, gameplay wise shutterwock is already dead and paladin is on top.