Aggro Mage decks have enough draw with 2x AIs and Aluneth. Their problem in this meta is that you have too many armor, health-regenerating or taunt decks. Another draw mechanic would not change that. This cards power will only shine in the right meta and if Tempo/Aggro Mage gets more than this.
This is like Gadgetzan Auctioneer, but for half the mana. It even has the same amount of health, which is the important stat for this kind of cards.
Yes, you have the right-most restriction, but it can also trigger with minions. I rate it very good, and might even be meta defining if there is enough synergy.
Sorry, but NO. This card is a 3 mana 2/4. You only draw card if you want to play a card that's on the most right, and that normally means being lucky with card draw. Sorry, but compared to her, even Loot Hoarder seems far more appealing. At least this guarantees you a card draw. Being dependent on top-deck does simply not work.
Ironically it seems that this card is far more overrated than the rogue-legendary spell that's got worse ratings but is actually quite insane.
Sorry, but NO. This card is a 3 mana 2/4. You only draw card if you want to play a card that's on the most right, and that normally means being lucky with card draw. Sorry, but compared to her, even Loot Hoarder seems far more appealing. At least this guarantees you a card draw. Being dependent on top-deck does simply not work.
Ironically it seems that this card is far more overrated than the rogue-legendary spell that's got worse ratings but is actually quite insane.
WTF if you use her at turn 8/9 using burn mage and a sorceress apprentice you literally fuck your opponent
I think the card is ok on its own. But someday might be part of an infinite damage combo in Wild. Ok today but might be topshelf in time. Who knows, maybe the rest of the new mage spells push this into topshelf this expansion. (I suspect not)
I think this is a really solid card. In the late game it's better than AI, just not on turn 3. It's not better than Aluneth but it rotates out in a few months. The power level of the game isn't going to go down unless they print cards that aren't as strong as last years very powerful sets. Depending on other cards they print with Boomsday, this will probably only see play in specific kind of decks for now, but it will probably be a staple in tempo mage after Aluneth rotates. I could see it in some other kinds of mage decks too as a bit of a filler card.
This is good with cards like Fire Fly, Flame Geyser etc.
Also good in a low curve minion mage. It's important that this card essentially has taunt.
It says "after you play", so I think the card you draw would always be the right most card after it triggers. So you're always going to need to be drawing a low mana cost card to keep the train going. Could still see some interesting decks built around this though. Miracle mage?
This is going to be very strong. You can't leave it on the board or you will get burned out. The biggest weakness of burn mage is they run out of steam without their card draw. This acts as an auctioneer and will very tilting to play against.
Don't think this is particularly amazing. Playing the rightmost card will be a bad call in a lot of situations, so bad that drawing a single card will not make up for it. It may have some use with cards that generate other cheap cards though, since generated cards will always be placed rightmost.
I can't tell if people here are just really bad or if they think it's a battlecry... you can easily have this be a strong play with some setup and draw from her the turn you play her, and she's still a meaningful threat that must be answered before your next turn. Not meta-defining, but I'm staggered how much you guys underrate her. In a few months, some people will be feeling very silly, and I won't be among them.
This card is way worse than I thought it would be simply because you have no way to consistently control the "rightmost card," so trying to plan ahead and get decent value from it is a pointless endeavor.
If 0-stars were a rating, I would give it that.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
So uhm, guys, today I got this legendary from a pack. For those, who have played with Stargazer Luna, is her only purpose being helpful in aggro decks? How is she working outside tempo mage?
I just want to know what to expect from her. Clearly she won't be used in combo, since mage already has Research Project and Acolyte of Pain (as well as Coldlight Oracle in wild). I'm aware that control mage isn't strong in this meta (and it might not be a good idea to include this legendary in a deck with many expensive cards), but I just want to know if she can be used in other decks as well.
Playable as of now.
Aggro Mage decks have enough draw with 2x AIs and Aluneth. Their problem in this meta is that you have too many armor, health-regenerating or taunt decks. Another draw mechanic would not change that. This cards power will only shine in the right meta and if Tempo/Aggro Mage gets more than this.
Mage doesn't need another draw card seriously what they are trying to accomplish here?
This is like Gadgetzan Auctioneer, but for half the mana. It even has the same amount of health, which is the important stat for this kind of cards.
Yes, you have the right-most restriction, but it can also trigger with minions. I rate it very good, and might even be meta defining if there is enough synergy.
Stop creating Burn mage tech
Leper Gnome
Maybe HOF kirin tor mage?
Leper Gnome
Sorry, but NO. This card is a 3 mana 2/4. You only draw card if you want to play a card that's on the most right, and that normally means being lucky with card draw. Sorry, but compared to her, even Loot Hoarder seems far more appealing. At least this guarantees you a card draw. Being dependent on top-deck does simply not work.
Ironically it seems that this card is far more overrated than the rogue-legendary spell that's got worse ratings but is actually quite insane.
WTF if you use her at turn 8/9 using burn mage and a sorceress apprentice you literally fuck your opponent
Leper Gnome
I think the card is ok on its own. But someday might be part of an infinite damage combo in Wild. Ok today but might be topshelf in time. Who knows, maybe the rest of the new mage spells push this into topshelf this expansion. (I suspect not)
Galavant Animation
I think this is a really solid card. In the late game it's better than AI, just not on turn 3. It's not better than Aluneth but it rotates out in a few months. The power level of the game isn't going to go down unless they print cards that aren't as strong as last years very powerful sets. Depending on other cards they print with Boomsday, this will probably only see play in specific kind of decks for now, but it will probably be a staple in tempo mage after Aluneth rotates. I could see it in some other kinds of mage decks too as a bit of a filler card.
It says "after you play", so I think the card you draw would always be the right most card after it triggers. So you're always going to need to be drawing a low mana cost card to keep the train going. Could still see some interesting decks built around this though. Miracle mage?
This is going to be very strong. You can't leave it on the board or you will get burned out. The biggest weakness of burn mage is they run out of steam without their card draw. This acts as an auctioneer and will very tilting to play against.
Don't think this is particularly amazing. Playing the rightmost card will be a bad call in a lot of situations, so bad that drawing a single card will not make up for it. It may have some use with cards that generate other cheap cards though, since generated cards will always be placed rightmost.
Casino mage
This will probably be most powerful in a Murloc Mage.
do we know if the card is bugged, or the 0 cost secrets from lackey/kirin tor shouldn't draw cards ?
It should draw cards no matter what as long as the card is the farthest to the right. So yeah probably bugged.
I don't have something witty about this deck, I just like it because Malygos is fun.
I can't tell if people here are just really bad or if they think it's a battlecry... you can easily have this be a strong play with some setup and draw from her the turn you play her, and she's still a meaningful threat that must be answered before your next turn. Not meta-defining, but I'm staggered how much you guys underrate her. In a few months, some people will be feeling very silly, and I won't be among them.
This card is way worse than I thought it would be simply because you have no way to consistently control the "rightmost card," so trying to plan ahead and get decent value from it is a pointless endeavor.
If 0-stars were a rating, I would give it that.
Kaladin's RoS Set Review
Join me at Out of Cards!
double post sorry
So uhm, guys, today I got this legendary from a pack. For those, who have played with Stargazer Luna, is her only purpose being helpful in aggro decks? How is she working outside tempo mage?
I just want to know what to expect from her. Clearly she won't be used in combo, since mage already has Research Project and Acolyte of Pain (as well as Coldlight Oracle in wild). I'm aware that control mage isn't strong in this meta (and it might not be a good idea to include this legendary in a deck with many expensive cards), but I just want to know if she can be used in other decks as well.
ty