The problem is this card trade bad even with bonus, if become a 4/6 for 3 manas will be great, 6/4 the opponent attack with 4/3 charge or give 1 damage with anything and kill with axe.
Well the sekond card that requires spelldamage synergie thats just not there. But well get another expansion end of year and maybe there this long build track by blizz will come to fruitition. who knows, someday in wild for sure.
I don't think this is any good at all. It has the same stats and effect as Cogmaster's Wrench for 2 mana less, but with spell damage minions instead of mechs. The problem is that you can't trigger the buff on this weapon to any reliable extent. You only have a 25% chance to roll a Wrath of Air Totem, and the spell damage buff from this weapon is an ongoing effect, not a battlecry. Once you have this weapon equipped, clearing the spell power totem should be fairly trivial for your opponent. After it's destroyed, this weapon goes right back to being a Light's Justice with less durability.
You could also run spell damage minions in your deck, of course, However, there are a dearth of quality spell damage minions playable in constructed. For Shaman, there's only Azure Drake, Bloodmage Thalnos, and possibly Malygos. The likelihood of playing these minions while you have this weapon equipped aren't very high, and when you do, any spell damage minions are going to be a high priority target to remove for your opponent. Plus, any deck that runs Malygos or cares much about spell damage isn't going to have enough room to fit a 1-mana weapon.
can someone explain to me why we printed a 1 mana 3/3 weapon for face shaman
edit: now that i think about it actually it is only going to be proced of azure,thalnos, and wrath of air totem. with that in mind its more of an anti aggro card than an aggro card. so you can run this as removal in control shaman over having to run like 2x rockbiter and 2x lightning bolt giving you more space to add in more lategame or more removal etc. i think this is healthy
I can't believe people actually, seriously, mention using Harrison/ooze on this. Why would you wasteweapon removal on this? They have doomhammer FFS.
If the player base is really brain dead enough to think using ooze on this weapon is a good play, then there is your reason Fort including this in any shaman deck.
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This might be good for face shaman :)
very good, I think an old midrange shaman would come back
Well the sekond card that requires spelldamage synergie thats just not there. But well get another expansion end of year and maybe there this long build track by blizz will come to fruitition. who knows, someday in wild for sure.
Justicar?
Justicar synergy LUL
more and more weapons added, Ooze or Harrison are going to be auto-includes
Excellent, I felt so bad for those aggro shamans when they missed tunnel trogg... games that take longer than 4 turns are so dreary.
I don't think this is any good at all. It has the same stats and effect as Cogmaster's Wrench for 2 mana less, but with spell damage minions instead of mechs. The problem is that you can't trigger the buff on this weapon to any reliable extent. You only have a 25% chance to roll a Wrath of Air Totem, and the spell damage buff from this weapon is an ongoing effect, not a battlecry. Once you have this weapon equipped, clearing the spell power totem should be fairly trivial for your opponent. After it's destroyed, this weapon goes right back to being a Light's Justice with less durability.
You could also run spell damage minions in your deck, of course, However, there are a dearth of quality spell damage minions playable in constructed. For Shaman, there's only Azure Drake, Bloodmage Thalnos, and possibly Malygos. The likelihood of playing these minions while you have this weapon equipped aren't very high, and when you do, any spell damage minions are going to be a high priority target to remove for your opponent. Plus, any deck that runs Malygos or cares much about spell damage isn't going to have enough room to fit a 1-mana weapon.
They definitely want Shaman to use Justicar.
can someone explain to me why we printed a 1 mana 3/3 weapon for face shaman
edit: now that i think about it actually it is only going to be proced of azure,thalnos, and wrath of air totem. with that in mind its more of an anti aggro card than an aggro card. so you can run this as removal in control shaman over having to run like 2x rockbiter and 2x lightning bolt giving you more space to add in more lategame or more removal etc. i think this is healthy
Because for aggro shaman its a 1/3
what shaman card that have spell power? random blood mage in aggro shaman. bad design.
wont get value. most spell damage card have bad stats.
works only when rng spell totem in turn 2.
Ignore the spell damage requirement. The card is nuts.
I can't believe people actually, seriously, mention using Harrison/ooze on this. Why would you wasteweapon removal on this? They have doomhammer FFS.
If the player base is really brain dead enough to think using ooze on this weapon is a good play, then there is your reason Fort including this in any shaman deck.
So now when that aggro shaman misses his tunnel trogg he givez zero effs and plays this instead to garuntee a fast game, one way or the other. Lame.