I recently got the warrior quest and made a cheap deck around it that has had some success http://www.hearthpwn.com/decks/861027-baby-d-ressurection and i was wondering which epics i should make to make it better along with any reccomendations, if someone could help rank the epics like brawl, sheild slam, and dirty rat that would be helpful ║ ಡ ͜ ʖ ಡ ║
For Taunt Warrior Brawl and Primordial Drake are probably the most important epics. Dirty Rat is important too. I would run two 90% of the time but it can take some practice to know how and when to play him. Shield Slam isn't super important for Taunt Warrior, as it's hard to activate them a lot of the time. You're better off running Brawls, Bashes, Executes and Sleep with the Fishes (coupled with whirlwind effects) to try and contain aggro decks. The idea is that you outvalue slower decks with your hero power anyway. Having many whirlwind effects and Drakes has the added bonus of containing recruits.
If your metagame is slow, Taunt Warrior is a great choice as the Quest does a lot of work. If your metagame is aggressive, you're better off playing a more classic Control Warrior with cards like Justicar Trueheart, Shieldmaiden and Shield Slam.
In Wild I have more success and fun with classic Control with big drop consist of Justicar, Dr.Boom, Curator, Rag,Pri.Drake, Grom and Ysera. Only unwinable much up is Control Priest. I have possitive winrate against Taunt. All mage almost free win as a bonus .Jade is pretty even.
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I recently got the warrior quest and made a cheap deck around it that has had some success http://www.hearthpwn.com/decks/861027-baby-d-ressurection and i was wondering which epics i should make to make it better along with any reccomendations, if someone could help rank the epics like brawl, sheild slam, and dirty rat that would be helpful ║ ಡ ͜ ʖ ಡ ║
and i said cheap since i already had nzoth
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
For Taunt Warrior Brawl and Primordial Drake are probably the most important epics. Dirty Rat is important too. I would run two 90% of the time but it can take some practice to know how and when to play him. Shield Slam isn't super important for Taunt Warrior, as it's hard to activate them a lot of the time. You're better off running Brawls, Bashes, Executes and Sleep with the Fishes (coupled with whirlwind effects) to try and contain aggro decks. The idea is that you outvalue slower decks with your hero power anyway. Having many whirlwind effects and Drakes has the added bonus of containing recruits.
If your metagame is slow, Taunt Warrior is a great choice as the Quest does a lot of work. If your metagame is aggressive, you're better off playing a more classic Control Warrior with cards like Justicar Trueheart, Shieldmaiden and Shield Slam.
You can play Patron Warrior. https://tempostorm.com/hearthstone/decks/taunt-warrior-wild-meta-snapshot-may-4-2017
Brawl is the most important Epic.
In Wild I have more success and fun with classic Control with big drop consist of Justicar, Dr.Boom, Curator, Rag,Pri.Drake, Grom and Ysera. Only unwinable much up is Control Priest. I have possitive winrate against Taunt. All mage almost free win as a bonus .Jade is pretty even.