I dont know about anyone else but i typically uses that queue to complete the annoying quests. Play x amount of the same type of cards for example. Make a wild deck and just load up on them.
But why do people play standard decks in that queue? If you dont wanna rank up, fine; but at least play in standard non-ranked so if you want to get a proper gage and experience with the deck so you dont run into people like me running total gimmick decks that wont win even if you tried lol.
I do the same thing, and surprisingly win a few with these absolutely terrible low mana cost/card draw quest decks. You probably haven't seen their whole deck. It's possible they're playing a standard deck with a few wild cards thrown in.
Last night I had two quests, play 50 Rogue cards and the other was to play 10 Divine Shield minions. I made a Quest Rogue deck with the majority of minions having Divine Shield. Took me about 4 games to complete, with two of the decks completely trashing me, which were tier 1 Wild Aggro Shaman and Jade Shaman. The other two were Quest Priest decks, which I managed to beat 1, and thankfully were slower so I could cast as many cards and minions as possible.
I wonder the same thing at times why people do that. I really do not see the point in making a tier 1 deck and using it in Casual. Playing with it in Ranked is the best way to learn the ins and outs of a deck. With the ranked floor in place, that shouldn't be an issue anymore. I guess it's probably due to a players confidence. Some people are easily embarrassed; if they make the wrong play or just have no idea on what to do. It's not a big deal, I don't get angry at people that do that or think less of them, but I do find it odd.
Presumably, there are a few million people playing the game who don't have many Wild cards - they want to see what the format is like, so they play Wild Casual with their Standard decks. No big deal - it's one of the reasons the game features a Casual mode, after all.
Last night I had two quests, play 50 Rogue cards and the other was to play 10 Divine Shield minions. I made a Quest Rogue deck with the majority of minions having Divine Shield. Took me about 4 games to complete, with two of the decks completely trashing me, which were tier 1 Wild Aggro Shaman and Jade Shaman. The other two were Quest Priest decks, which I managed to beat 1, and thankfully were slower so I could cast as many cards and minions as possible.
I wonder the same thing at times why people do that. I really do not see the point in making a tier 1 deck and using it in Casual. Playing with it in Ranked is the best way to learn the ins and outs of a deck. With the ranked floor in place, that shouldn't be an issue anymore. I guess it's probably due to a players confidence. Some people are easily embarrassed; if they make the wrong play or just have no idea on what to do. It's not a big deal, I don't get angry at people that do that or think less of them, but I do find it odd.
sadly wild casual is full of try hards. lots of pirate warriors (about 50-60% of your games), freeze mage, reno mage, renolock, reno priest, quest rogue, mill rogue and aggro/token shaman make up the rest. rarely do i find anything original, but i guess thats a good way for me to discover if my current homebrew deck is ladder viable. though i guess i could just get to the next ranked barrier and test it there where wins work towards my golden portraits as well
I dont know about anyone else but i typically uses that queue to complete the annoying quests. Play x amount of the same type of cards for example. Make a wild deck and just load up on them.
But why do people play standard decks in that queue? If you dont wanna rank up, fine; but at least play in standard non-ranked so if you want to get a proper gage and experience with the deck so you dont run into people like me running total gimmick decks that wont win even if you tried lol.
My guess is the following:
The in-game MMR mechanics used to determine same level adversaries in casual is separate between standard and wild (I have no proof only personal experience). Meaning if you often play casual standard with a good level you will probably have a High MMR meaning the opponents will most likely be good players with good decks. Meaning if you have quest to complete and want to finish it very quickly, queuing in casual wild with any deck will send you against easier opponents even if you use a standard deck.
I remarked that MMR difference last month when I switched from only standard to wild decks too. In standard casual I usually queue people with good deck and good players, after I switched to wild I played a few wild casual game to check my homebrew deck. The first 10 opponents level was abysmal, both low skill and incomplete collections.
It make sense if you play only standard, and dusted you collection of wild cards: switching to wild casual should give you a few easy win
I dont know about anyone else but i typically uses that queue to complete the annoying quests. Play x amount of the same type of cards for example. Make a wild deck and just load up on them.
But why do people play standard decks in that queue? If you dont wanna rank up, fine; but at least play in standard non-ranked so if you want to get a proper gage and experience with the deck so you dont run into people like me running total gimmick decks that wont win even if you tried lol.
I do the same thing, and surprisingly win a few with these absolutely terrible low mana cost/card draw quest decks. You probably haven't seen their whole deck. It's possible they're playing a standard deck with a few wild cards thrown in.
Last night I had two quests, play 50 Rogue cards and the other was to play 10 Divine Shield minions. I made a Quest Rogue deck with the majority of minions having Divine Shield. Took me about 4 games to complete, with two of the decks completely trashing me, which were tier 1 Wild Aggro Shaman and Jade Shaman. The other two were Quest Priest decks, which I managed to beat 1, and thankfully were slower so I could cast as many cards and minions as possible.
I wonder the same thing at times why people do that. I really do not see the point in making a tier 1 deck and using it in Casual. Playing with it in Ranked is the best way to learn the ins and outs of a deck. With the ranked floor in place, that shouldn't be an issue anymore. I guess it's probably due to a players confidence. Some people are easily embarrassed; if they make the wrong play or just have no idea on what to do. It's not a big deal, I don't get angry at people that do that or think less of them, but I do find it odd.
Presumably, there are a few million people playing the game who don't have many Wild cards - they want to see what the format is like, so they play Wild Casual with their Standard decks. No big deal - it's one of the reasons the game features a Casual mode, after all.
My guess is the following:
The in-game MMR mechanics used to determine same level adversaries in casual is separate between standard and wild (I have no proof only personal experience). Meaning if you often play casual standard with a good level you will probably have a High MMR meaning the opponents will most likely be good players with good decks. Meaning if you have quest to complete and want to finish it very quickly, queuing in casual wild with any deck will send you against easier opponents even if you use a standard deck.
I remarked that MMR difference last month when I switched from only standard to wild decks too. In standard casual I usually queue people with good deck and good players, after I switched to wild I played a few wild casual game to check my homebrew deck. The first 10 opponents level was abysmal, both low skill and incomplete collections.
It make sense if you play only standard, and dusted you collection of wild cards: switching to wild casual should give you a few easy win