A lot of the quests give the player 5 mana 8-8s. The hunter's quest seems like it'll be able to consistently be able to pump out Queen Carnassa turn 5 or turn 6 or maybe even turn 7 with the help of Firefly. Do you think because of all these giant minions being pumped out with a low cost from these quests mean that BGH will make its return to the meta? Even at 5 mana now, BGH is still a good answer to the 5 mana 8-8.
Yes BGH is a good answer, but most classes have the necessary hard removal already. It might come back in a couple classes (mainly hunter and druid due to lack of reliable/good removal) But it just isn't that good of a card.
I was thinking about this earlier as well, and it very well could see a resurgence in popularity. It could fit into a handbuff deck (if those are viable) or in Rogue, where (after completing the quest) it comes down as a 5/5 instead of a 4/2.
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BGH should see more play in Druid due to the loss of Mulch, but Hunter might be able to make use of Deadly Shot instead. Rogue might enjoy BGH for some extra removal but the new plant thing might be better in some regards.
Yes BGH is a good answer, but most classes have the necessary hard removal already. It might come back in a couple classes (mainly hunter and druid due to lack of reliable/good removal) But it just isn't that good of a card.
I mean, in that sense it's a pretty good neutral tech card (which really shouldn't be good all-around cards outside of what you're teching for). Stuff like Druid could definitely end up running it if 5 mana 8/8s become super commonplace, since they're generally playing a slower strategy but lack a lot of single target removal.
I'd be surprised if it doesn't see some popularity in the Un'Goro meta, as bad as it might seem post-nerf.
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Possibly Druid, if the player feels Naturalize is giving too much. Doubtful that it goes into Rogue, as the 5 mana combo "Destroy a minion" card is just outright superior even if it requires combo. Handbuff Paladin is probably the best candidate as every other class has a lot more versatile hard removal.
Hunter won't pull out the Queen on turn 6, do the math on how many one drops need to be drawn in the first X cards, the likelihood of drawing them, and how much wasted mana will happen on turns 4 and 5 to do that. He'd be so far behind that it wouldn't matter at that point.
Regardless, think about how many classes have a 7 attack minion revealed so far? Just Hunter x2, Shaman and Warrior, and all of them are legendaries. The rest of the set for those (so far) are generally lower health minions. That means that most classes can rely on their toolset/removal to handle those few big minions.
The ones without reliable removal are Hunter/Druid. Hunter probably wouldn't care and go face/trade up with their zoo. That leaves Druid, who we don't know how they will play yet, or even if they'll get a removal. Jade Druid probably won't care since it'll have big minions on the board itself, and my guess is that the Druid quest will involve summoning beasts meaning they also will have their own big minions to handle it, if Druid quest even is a thing in the meta.
Funny cause I was thinking this same exact thing yesterday myself! As these minions get bigger and bigger where they can take 1/3 of your health in 1 turn...you gotta have ways to get rid of them!
Regardless, think about how many classes have a 7 attack minion revealed so far? Just Hunter x2, Shaman and Warrior, and all of them are legendaries. The rest of the set for those (so far) are generally lower health minions. That means that most classes can rely on their toolset/removal to handle those few big minions.
I count 2 in Hunter, one in Mage (Pyros), a Dinosized minion, one in Priest (Amara, Warden of Hope), two in Shaman (Kalimos and Megafin), one in Warrior, and several of the Adapt minions if they get +3 Attack.
So, more like 10 out of the 50 revealed? Not that all of them will be meta, but we still have 84 cards to go. I guarantee that early lists in Un'goro could run Big Game Hunter to some success.
How will BGH come back when hunter ends games before turn 5?
Lol Hunter ending games in 5 turns seems unlikely to be consistent. The Quest and stuff like the new 1-drop are good but they're definitely going to be slower than something like Pirate Warrior.
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I doubt it. He's just a very niche card these days. If you remember before MSoG released every one was running Ragnaros, Yogg, C'thun, Arcane Giants etc. and BGH still saw little to no play.
Almost every deck has some form of removal that is better than BGH. Even Assassinate is better than BGH now. So I don't think there is a chance in hell he comes back. Even if Dr. BOOM rotated into standard, BGH would struggle to find play.
Hunter won't pull out the Queen on turn 6, do the math on how many one drops need to be drawn in the first X cards, the likelihood of drawing them, and how much wasted mana will happen on turns 4 and 5 to do that. He'd be so far behind that it wouldn't matter at that point.
Regardless, think about how many classes have a 7 attack minion revealed so far? Just Hunter x2, Shaman and Warrior, and all of them are legendaries. The rest of the set for those (so far) are generally lower health minions. That means that most classes can rely on their toolset/removal to handle those few big minions.
The ones without reliable removal are Hunter/Druid. Hunter probably wouldn't care and go face/trade up with their zoo. That leaves Druid, who we don't know how they will play yet, or even if they'll get a removal. Jade Druid probably won't care since it'll have big minions on the board itself, and my guess is that the Druid quest will involve summoning beasts meaning they also will have their own big minions to handle it, if Druid quest even is a thing in the meta.
I'm not disagreeing with your statements but hunter can pull out Queen turn 5.
Go first: 1 portal, 6 cards can be drawn before turn 5, not including portal. The card Firefly adds a second 1 drop that you can play in your hand. 9 mana in total is possible from turns 2-4. You will run out of cards by turn 4 but if you have at least 1 Firefly in your hand in your 30 1 mana drop deck, you will play it on curve.
I'm assuming the math for going second is similar but yeah you get the point. It is possible and not that unlikely.
BGH will mostly be in warlock(siphon soul costs 6, too slow) and druid(naturalize costs 1 but huge downside) and perhaps some control warriors. The other classes have cheap removal costing 5 mana or less. When BGH used to cost 3 mana, he was run in almost every class and outperformed class removals. At 5 mana, he's balanced and just a tech card now.
A lot of the quests give the player 5 mana 8-8s. The hunter's quest seems like it'll be able to consistently be able to pump out Queen Carnassa turn 5 or turn 6 or maybe even turn 7 with the help of Firefly. Do you think because of all these giant minions being pumped out with a low cost from these quests mean that BGH will make its return to the meta? Even at 5 mana now, BGH is still a good answer to the 5 mana 8-8.
Yes BGH is a good answer, but most classes have the necessary hard removal already. It might come back in a couple classes (mainly hunter and druid due to lack of reliable/good removal) But it just isn't that good of a card.
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I was thinking about this earlier as well, and it very well could see a resurgence in popularity. It could fit into a handbuff deck (if those are viable) or in Rogue, where (after completing the quest) it comes down as a 5/5 instead of a 4/2.
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BGH should see more play in Druid due to the loss of Mulch, but Hunter might be able to make use of Deadly Shot instead. Rogue might enjoy BGH for some extra removal but the new plant thing might be better in some regards.
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Who's the Beatdown?
Possibly Druid, if the player feels Naturalize is giving too much. Doubtful that it goes into Rogue, as the 5 mana combo "Destroy a minion" card is just outright superior even if it requires combo. Handbuff Paladin is probably the best candidate as every other class has a lot more versatile hard removal.
Hunter won't pull out the Queen on turn 6, do the math on how many one drops need to be drawn in the first X cards, the likelihood of drawing them, and how much wasted mana will happen on turns 4 and 5 to do that. He'd be so far behind that it wouldn't matter at that point.
Regardless, think about how many classes have a 7 attack minion revealed so far? Just Hunter x2, Shaman and Warrior, and all of them are legendaries. The rest of the set for those (so far) are generally lower health minions. That means that most classes can rely on their toolset/removal to handle those few big minions.
The ones without reliable removal are Hunter/Druid. Hunter probably wouldn't care and go face/trade up with their zoo. That leaves Druid, who we don't know how they will play yet, or even if they'll get a removal. Jade Druid probably won't care since it'll have big minions on the board itself, and my guess is that the Druid quest will involve summoning beasts meaning they also will have their own big minions to handle it, if Druid quest even is a thing in the meta.
Funny cause I was thinking this same exact thing yesterday myself! As these minions get bigger and bigger where they can take 1/3 of your health in 1 turn...you gotta have ways to get rid of them!
I got a beast in mah sights
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Who's the Beatdown?
I doubt it. He's just a very niche card these days. If you remember before MSoG released every one was running Ragnaros, Yogg, C'thun, Arcane Giants etc. and BGH still saw little to no play.
Almost every deck has some form of removal that is better than BGH. Even Assassinate is better than BGH now. So I don't think there is a chance in hell he comes back. Even if Dr. BOOM rotated into standard, BGH would struggle to find play.
BGH will mostly be in warlock(siphon soul costs 6, too slow) and druid(naturalize costs 1 but huge downside) and perhaps some control warriors. The other classes have cheap removal costing 5 mana or less. When BGH used to cost 3 mana, he was run in almost every class and outperformed class removals. At 5 mana, he's balanced and just a tech card now.
BGH won't see any major play until the meta slows down. I'm not sure we'll see the meta slow down that much.