However, I don't think it's any good. You probably won't play on turn 4 because you give your opponent a 12/12, and if you play it on turn 6 you are basically just playing a vanilla 8/6 which isn't impressive.
It's simple: you already have a minion with Poisonous or Freeze out when you play Theldurin. Then you can use his inspire to get rid of any Deathwing, Dragonlord the enemy plays.
It's simple: you already have a minion with Poisonous or Freeze out when you play Theldurin. Then you can use his inspire to get rid of any Deathwing, Dragonlord the enemy plays.
But I'd say that's a very niche situation. It requires you to play a minion with poisonous or freeze on the board while being a head, not lose Thelduran to hard removal or lose freeze/poisonous minion to trades/removal.
I cannot see how this is any good. And it's not like Deathwing is something you encounter that often.
It's a win-more card and generally they see little to no play in HS.
It's simple: you already have a minion with Poisonous or Freeze out when you play Theldurin. Then you can use his inspire to get rid of any Deathwing, Dragonlord the enemy plays.
But I'd say that's a very niche situation. It requires you to play a minion with poisonous or freeze on the board while being a head, not lose Thelduran to hard removal or lose freeze/poisonous minion to trades/removal.
I cannot see how this is any good. And it's not like Deathwing is something you encounter that often.
It's a win-more card and generally they see little to no play in HS.
Well, this card is really more of an appreciation card for one of the greatest questlines in World of Warcraft, The Day That Deathwing Came.
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Summoned: I'm gonna punch that dragon in the face!
Attack: I'm gonna punch you too!
Inspire: P-p-punch!
Wowsers...that card is pretty cool. Something about the voice lines reminds me of this card for some reason:
This card is special - I'll give you that. :-)
However, I don't think it's any good. You probably won't play on turn 4 because you give your opponent a 12/12, and if you play it on turn 6 you are basically just playing a vanilla 8/6 which isn't impressive.
It's simple: you already have a minion with Poisonous or Freeze out when you play Theldurin. Then you can use his inspire to get rid of any Deathwing, Dragonlord the enemy plays.