I’m playing a standard Prince Keleseth with Corpsetaker option. The deck works very well but I seem to get smoked by Quest Mage. Is it worth adding a tech card just for this match up or should I just take the loss and move on ? Maybe I’m playing it wrong but I can’t ever seem to do enough face damage before the fireball-palooza. Feels like a auto loss which is fine it that’s how it is. I’m just curious if there’s an option here....
I’m playing a standard Prince Keleseth with Corpsetaker option. The deck works very well but I seem to get smoked by Quest Mage. Is it worth adding a tech card just for this match up or should I just take the loss and move on ? Maybe I’m playing it wrong but I can’t ever seem to do enough face damage before the fireball-palooza. Feels like a auto loss which is fine it that’s how it is. I’m just curious if there’s an option here....
Have a price to pay running strong but slow minions like Bonemare, you can't kill Exodia mage fast enough and after he start to freeze your board every turn is lost already.
Have some techs but Keleseth can't use Dirty Rat and Eater is garbage vs anything else, better accept the loss.
Face is the place. You should be able to put them on a short enough clock unless they draw into their removals and stalls perfectly, which can happen. But just ignore their board and go face as hard as you can (quest mage doesn't rely on their minions at all it's a waste of damage to control board), pop ice blocks close to (or ideally at) 1 and you should have an easy win.
I’m playing a standard Prince Keleseth with Corpsetaker option. The deck works very well but I seem to get smoked by Quest Mage. Is it worth adding a tech card just for this match up or should I just take the loss and move on ? Maybe I’m playing it wrong but I can’t ever seem to do enough face damage before the fireball-palooza. Feels like a auto loss which is fine it that’s how it is. I’m just curious if there’s an option here....
Face is the place. You should be able to put them on a short enough clock unless they draw into their removals and stalls perfectly, which can happen. But just ignore their board and go face as hard as you can (quest mage doesn't rely on their minions at all it's a waste of damage to control board), pop ice blocks close to (or ideally at) 1 and you should have an easy win.
That’s my thinking as well.