Note: I didn't consider formats being introduced while making this guide, so atm this can be considered as a wild mode crafting guide. If you are planning on only playing standard, you can consider all GvG cards as trash tier.
Why did I make this guide?
There are already many guides like this, and in my previous thread someone asked why I re-invented a wheel. Well, I found other guides like this outdated, incorrect or not specific enough. For example the thread that is sticky here in Hearthpwn had 3 tiers last time I checked, and dividing legendaries into 3 tiers doesn't exactly help much when you're trying to decide what legendary to craft.
Some of you may notice that this is pretty much copy pasted from another thread I made about 6 months ago. I moved this to the card discussion instead of general discussion, made some changes because this list was heavily outdated and wanted to get rid of some half an year old comments about the list not being completed.
Tier 1: versatile cards that fit in most decks (keep, keep golden, always craft)
Tier 2: good legendaries, but not used in as many decks as tier 1 (maybe disenchant golden, keep normal (maybe disenchant if class specific and for a class you don't play), craft)
Tier 3: same as tier 2 but not as crucial for their decks, or great but used only in few decks (possibly disenchant golden, maybe disenchant normal, maybe craft)
Tier 4: good/decent cards that don't have any place or can be used in some decks, but aren't important enough to be crafted (disenchant golden, maybe disenchant normal, don't craft)
Tier 5: Gimmicky cards that some players will try to make work, but will fail (disenchant golden, probably disenchant normal, if your goal isn't winning but having fun and you have a crapload of dust, maybe craft)
Nice guide! Though I think Justicar Trueheart would deserve to be in Tier 1
I'm not sure about that. While it is an awesome card for Control Warrior and also fits Midrange Paladin and Control Priest very well, it doesn't have the versatility of Dr. Boom or Sylvanas, fitting almost any non-aggro deck, and thus doesn't fit the definition of tier 1:
I decided to move Edwin VanCleef to tier 2. I'm thinking about moving Malygos and Leeroy Jenkins into tier 3 and Varian Wrynn into tier 4, what do you think? I decided to make this thread about Wild mode, but I'll consider also making a similar guide for standard.
Note: I didn't consider formats being introduced while making this guide, so atm this can be considered as a wild mode crafting guide. If you are planning on only playing standard, you can consider all GvG cards as trash tier.
Why did I make this guide?
There are already many guides like this, and in my previous thread someone asked why I re-invented a wheel. Well, I found other guides like this outdated, incorrect or not specific enough. For example the thread that is sticky here in Hearthpwn had 3 tiers last time I checked, and dividing legendaries into 3 tiers doesn't exactly help much when you're trying to decide what legendary to craft.
Some of you may notice that this is pretty much copy pasted from another thread I made about 6 months ago. I moved this to the card discussion instead of general discussion, made some changes because this list was heavily outdated and wanted to get rid of some half an year old comments about the list not being completed.
Tier 1: versatile cards that fit in most decks (keep, keep golden, always craft)
Tier 1.5: same as tier 1 but class specific (same as tier 1)
Tier 2: good legendaries, but not used in as many decks as tier 1 (maybe disenchant golden, keep normal (maybe disenchant if class specific and for a class you don't play), craft)
Tier 3: same as tier 2 but not as crucial for their decks, or great but used only in few decks (possibly disenchant golden, maybe disenchant normal, maybe craft)
Tier 4: good/decent cards that don't have any place or can be used in some decks, but aren't important enough to be crafted (disenchant golden, maybe disenchant normal, don't craft)
Tier 5: Gimmicky cards that some players will try to make work, but will fail (disenchant golden, probably disenchant normal, if your goal isn't winning but having fun and you have a crapload of dust, maybe craft)
Tier 6: Trash ('nuff said)
Your guide is better than a few others on here, that being said, it would probably be better if you specified Wild/Standard Formats in it.
Good list, but you've missed The Black Knight
Nice guide! Though I think Justicar Trueheart would deserve to be in Tier 1
One does not simply ignore the amazing Tinkmaster Overspark and Hemet Nesingwary synergy.
Forgot King Mukla Also
Nice list but I believe cards such as Alexstrasza and Justicar Trueheart shouldn't be in the same tier as Rhonin and Cenarius (both these cards see no play at all).
I love Hearthstone and afros.
Thank you all for feedback and for being polite and constructive even while disagreeing with me, I really appreciate that :)
I'll think about Rhoninthought enough, moved down.I decided to move Edwin VanCleef to tier 2. I'm thinking about moving Malygos and Leeroy Jenkins into tier 3 and Varian Wrynn into tier 4, what do you think? I decided to make this thread about Wild mode, but I'll consider also making a similar guide for standard.
Can you update this with WotOG?
I think you missed Lorewalker Cho