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Call of the Ultrasaurs [KFT Wild]

  • Last updated Nov 7, 2017 (Marin's Treasure)
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Wild

  • 14 Minions
  • 13 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 9180
  • Dust Needed: Loading Collection
  • Created: 10/23/2017 (Triggered)
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  • Total Deck Rating

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CALL OF THE ULTRASAURS

Please note that this deck is purely for fun: Personally, I have climbed from Rank 11 to Rank 23 with it. 

 

Mulligan:

Hard mulligan for Call Pet. Depending on the matchup, you can keep DoomsayerExplosive TrapFreezing Trap, and Eaglehorn Bow.

 

Strategy:

Call Pet into one of your big beasts early. Preserve your health points as much as possible, even if it means making trades/removals that don't seem very great. The rest is just a control game (try to out-value them with Deathstalker Rexxar. If Barnes summons a large beast, you can use Abominable Bowman and Play Dead to summon it.

 

Card Choices and Replacements:

Really, you can replace the big minions (UltrasaurKing Krush, etc.) with anything you want, as long as they are beasts so you use Call Pet on them. Abominable Bowman and Play Deadcan also be replaced for survivability cards.

Feel free to play around with the removal in this deck to make it more effective.

Additional Notes:

-  Whenever you successfully get a large minion from Call Pet, you MUST emote after playing it. 

- Drag out your turn to its full length for maximum BM (and emote so they know you didn't just d/c). 

- If you don't get your Call Pet combo in the first few turns, just concede. This deck sucks.

- I am still a beginning deckbuilder, so if you have any suggestions for the deck to make it more effective please comment down below.