[WILD] #1Legend Budget OTK Priest
- Last updated May 10, 2017 (Un'Goro Launch)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: OTK Priest
- Crafting Cost: 1560
- Dust Needed: Loading Collection
- Created: 4/14/2017 (Un'Goro Launch)
- sipiwi94
- Registered User
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Total Deck Rating
547
Hi, Sipiwi94 here!
I am currently playing on NA because I am #1 on EU. However, my collection is very limited on NA, so I am only able to play Egg Druid, Pirate Warrior, and Aggro Shaman. I don't find these decks very fun, so I tried to figure out if you could create a control or combo deck without needing a lot of legendaries. And here it comes!
EDIT: I just hit #1 legend with the deck.
The OTK Priest for the poor player
I haven't tested this list a lot, and it might be possible to improve it with epics or legendaries. But the list works very well between rank 5 and legend so far. I am convinced that epics and legendaries wouldn't improve this list.
The gameplan is to gain board control and stack health on one minion to threaten the huge buff combo kill. You have to be aware of single target removal, but sometimes you can't play around it. Against Reno decks that most of the time only use 1 single target removal you rarely play around it. You can check for it though by not buffing a minion with all you have at once.
You have to draw with this deck. Acolytes and clerics are your main draw tools. These are powerful in combination with Pyromancers and Circles.
Against aggro just forget all the above. You want to survive at all cost and you have a lot of different tools to do that.
I will update this guide further when I have played the deck more, if people find the decklist useful.
Would it be possible for you to make a mulligan guide pls? Thanks!
Always keep 1-2 drop minions, if you have a minion keep Power Word: Shield, Velen's Chosen, Kabal Talonpriest, Deathlord
The key is to have a curve for turns 1-3 and then keep a minion on the board by buffing it past their burst damage. I haven't exactly figured out how to avoid Polymorph and Hex yet but those are the only big stumbling blocks in my experience
Just tried it out, but got obliterated. I definitely need more practice. Saw ControltheBoard pilot this in the Wild Heroic Brawl to 12 wins I believe.
i've been playing controltheboard's list which is the EXACT same list -1 auchenai and +1 shadow visions. I'm liking the shadow visions more.
that said, Control hasn't hit legend let alone legend rank 1 yet, so I attest this to you just being an EXTREMELY good player. Do you stream or archive your play anywhere i can watch? would love to pick your brain.
I agree that visions is better :) I dont stream unfortunately. I dont have the time.
could iget your bnet id? like pm me it? I'd like to spectate some of your matches on the side whenever u are on NA
can we add at least 1 shadow visions?
i tried controls version without auchenai and got good results.
LOL
https://hsreplay.net/uploads/upload/MwyS66uPn5MRMhQrE5v9sA/?utm_source=hdt&utm_medium=client
Turn 3 18/18 wowowowow
Think im going to use this deck in brawl. I can't decide if if should use my Freeze Mage or my Loathebless RenoLock instead.
I can go aggro but it's kinda disgusting :/
EDIT: used it, 6 wins :D
Nice deck, mate. But I see it's hard to make decisions with it.
You could do a video showing us how to pilot this. That would be really nice.
I've made some changes, then managed to get Rank 5 with it (out from 15, undefeated).
I see the secret is to not keep so much combos in hand, utilizing them to clear the enemy board and harass them, while still saving some for lethal.
One problem, indeed, is when you have a buffed minion to hit and win, but the enemy just throw a big taunt, or various taunts (as often happens). Having this in mind, I decided to put a Mass Dispell to silence their entire board and getting that "Well played.".
In rank 5, I'm having troubles with some Control Paladins, and some lucky Mages. Due to this fact, my win rate lowed a bit.
wait... you hit legend #1 with this specific deck in NA? no way
I did lol :D
This deck is surprisingly hard to play. There are so many synergies so it is impossible to say which cards to keep unless you see all the cards that you can choose from. I will make a mull guide at some point, but it will be long.
I haven't played the deck on EU so I don't know. But I think it should be able to hit legend on all servers.
Not even Lyra the Sunshard is good in this list?
I don't think she fits the aggro gameplan. I haven't tried her though. I don't own the card.
U try to pressure, but without overextending into execute or brawl too hard. After you see 1 execute or brawl you go all in. It is not a great matchup though.
proof?
http://imgur.com/a/89Bix