[Legend] Snower's N'Zoth Dragon Priest
- Last updated May 29, 2016 (Old Gods)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Dragon Priest
- Crafting Cost: 9800
- Dust Needed: Loading Collection
- Created: 5/16/2016 (Old Gods)
- snower_HS
- Registered User
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- 5
- 7
- 16
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
312
Edit: Wow! Huge thanks to the guys over at Tempostorm for featuring my deck as the standard dragon priest list! You can check out their writeup here: https://tempostorm.com/hearthstone/decks/dragon-priest-standard-meta-snapshot-may-29-2016
Below is a video detailing my card choices and showing off some gameplay:
Hey Guys! Today I would like to share a spicy new dragon priest list I played exclusively from rank 7 to legend. The list went 65-26 in games (~71%) and is so strong that I truly believe it could lead to a new resurgence of dragon priest. So without further ado:
Legend Proof:
Edit: Trump played a version of this inspired by me! available here: https://secure.twitch.tv/trumpsc/v/67402200
(starts at 39:35, yes he gets my name wrong...)
Edit: Kibler's on the hypetrain!: http://i.imgur.com/4CcJmvL.jpg
What's so special about this deck?:
Well as you can see, the deck is significantly greedier than lists of old. Rather than playing lots of early game and mid-game with one or two finishers, it plays a large amount of lategame, with cards like Deathwing, Dragonlord, Ysera, and N'Zoth, the Corruptor as big finishers. This deck has gone a bit light on the 3 drops to ensure it can run with the big boys in the lategame.
Card Choices:
Deathwing, Dragonlord: Deathwing may at first seem like a very strange include in a naturally defensive deck, but this monstrously large 12/12 can win you game singlehandedly. Often times will get to a grindy state where both players are topdecking. Playing a 12/12 puts a lot of pressure on your opponent to kill it, and they don't know what might behind him. Not to mention that he is resurrected by N'Zoth, the Corruptor. Dragon Priest has always struggled to have enough dragons to activate the Dragon matters cards, and this guy does a lovely job of fitting the bill.
Chillmaw: I have gotten a lot of questions on reddit about this one. A lot of people are quick to point out the anti synergy with shifting shade post N'Zoth. Chillmaw is a straight up excellent minion in this deck. It's a dragon (which matters a lot), it has taunt, and it can be revived by N'Zoth. The card is very powerful and won't always kill your shifting shades, and even if it does, you still draw 2 cards, doesn't seem too bad to me.
2x Shadow Word: Pain: We play 2 of these because it is stupidly good right now. The list of pain targets is too large to list off, but some key ones are: Bloodhoof Brave, Tunnel Trogg, Totem Golem, Thunder-Bluff Valiant, and Imp Gang Boss.
Excavated Evil: A solid AoE card. The extra damage is a really big deal in many situations. I would run 2 if I was seeing alot of shaman, but Holy Nova has also been very good. So I choose to play one of each.
N'Zoth, the Corruptor: This majestic old god allows us to get away with a much greedier and lategame oriented deck. Priest naturally has some of the best defensive early game in Hearthstone and curves into a strong midgame, and thanks to this bad boy: an unbeatable lategame.
But What if I Don't Have:
Deathwing, Dragonlord: Deathwing is a powerful finisher in this deck, and while he's gotten a lot of skepticism, he does work in this deck. My advice would be to replace him with another high impact Deathrattle or Dragon card. Against control, Cairne Bloodhoof and against aggro, Alexstrasza.
Chillmaw: This card is really core to the deck. The taunt and AoE are so critical, both against Aggro and Control. Make him if you can, but if you REALLY can't make chillmaw, try playing some more proactive early game, a good example would be Doomsayer.
Matchups:
Hunter: Yogg and load is good, Midrange is roughly 50-50, perhaps slightly against you. Mulligan for your early drops. Be very conscious of your life total as cards like Call of the Wild mean that your life total is never enough. Make proactive plays to preserve your life.
Paladin: I played against virtually no paladin, but the few I did were favorable. Be conscious of equality clears as you play.
Shaman: One of the deck's best matchups. Look for Shadow Word: Pain and early minions. You should be glad to see these guys, as this is almost always a win.
Warrior: Another great matchup. Against tempo you want your Cabal Shadow Priest, Shadow Word: Pain, and early minions. Against control, look for Wyrmrest Agent and lategame. Be very cognizant of Sylvanas Windrunner + Shield Slam. Often I will hold her until I can kill it myself to ensure I get another one later.
Priest: A free win. Control priest doesn't have good answers to tons of high health minions, and dragon priest's wont be as greedy as yours, making you the favorite. Try to offer them smaller pain targets so you can make space for your Twilight Guardian to do work.
Warlock: Zoo is a fantastic matchup as well your early minions stem their pressure quite well, and you have efficient answers to their threats, namely Sea Giant. In this matchup it can sometimes be right to keep an Excavated Evil to recover the board on turn 5, it all depends on your hand. Reno can be a little tricky because of their high level of threatening cards, but you are definitely still favored. Try to curve out. Look for your Twilight Guardian.
Rogue: Concede.
Druid: A great matchup. Recently there have been some more aggressive token style decks floating around, which stand up quite poorly to your deck. C'Thun druid still rears it's head here and there, but just curve out and look for a Shadow Word: Death and this should be yours for the taking.
Mage: Tempo/Yogg is favored for you, and Freeze is almost as bad as rogue. Look for Blackwing Technician and Wyrmrest Agent to contest the tempo mage early game cards, like Mana Wyrm and Sorcerer's Apprentice
That's all for now! Thanks for reading this far! If you have any feedback or questions, feel free to leave a comment or reach me on twitter at @snower_hs. Happy Priesting!
I want to play it very badly, but it is not worth it in ranks 3-1 because there are often aggro sham, and if you don't get a 2-3 drop WITH a dragon by turn 3, you have about sub 1% chance of winning. The variability and inconsistency of the rng draws, activating effect necessary, and priest being naturally slow to start makes this deck just not viable more often than not. Sadly. I don't think there is a sub that would work without destroying the deck. Without chow or sludge priest just takes a hit with zoth.
However, if you are lucky enough to secure a 2-3 drop by turn 3. You at least have a chance.
LOL love the instant concede To Rouge haha
I'd rather craft ysera than chillmaw, just saying
Definitely craft Chillmaw if you can. I would rather play alex and craft chillmaw than craft ysera.
Fantastic fun deck. Priest is now the hero I'm closest to getting a golden. Going to play this deck until that happens. Need approximately 160 more wins.
I haven't used N'zoth in the first 10 games though. Can propably replace it with harrison or Justicar?
Been losing a lot to this deck as Warrior. Opened a golden Deathwing Dragonlord today so I figured, if I can't beat 'em join 'em. Have to say it's pretty fun on the dark side.
This deck went undefeated yesterday in a tourney I played in. 6-0 against warriors :)
Thank you so much for this awesome deck, Snower! :) I'm finding it both fun and super effective.
Wow, what an amazing deck you crafted together!
I love priest and have used this list from 12-4 so far with very good results. Well, except for against rogue. (luckly) I have encounterd little to no mages. I must admit that I was one of those players that instantly replaced your cleric for one museum curator. Funny enough I changed it back after like 20 games and it feels really solid and good to have the cleric back. She is so much better in the early game and can make a huge diffrence against shaman or hunter.
Very clear guide and video too! The only complain I have is that you didn't mention a single time how INSANE ysera and N'zoth are together. I have menaged to get dream in like 6/7 games. Using Dream on N'zoth litterly wins you the control matchup. Where you would normally have to bait out remaining removale, that is now no longer needed.
PS. I also started with cairne instead of Deathwing. Took me 5 games to decide to craft him. Deathwing in this deck is NOT greed. He is soinsanely good and valueable vs priest and warrior.
Thankyou Snower! (by the way, Trumps version is definetly not better and needs work)
Fun deck but didn't get many wins with it. Kept getting put against face decks and never getting my board clears.
Try adding a second nova in place of the cleric maybe
Really enjoying this deck - dropped from rank 12 to 8 with almost continuous win streaks. Probably half of my losses were in mirror matches :-)
Thanks!
D5
From the deck guide:
Deathwing, Dragonlord: Deathwing is a powerful finisher in this deck, and while he's gotten a lot of skepticism, he does work in this deck. My advice would be to replace him with another high impact Deathrattle or Dragon card. Against control, Cairne Bloodhoof and against aggro, Alexstrasza.
in my opinion, Museum Curator perfectly fits as sub for Deathwing here. Not bad to contend early drops against aggro, and you get to choose which deathrattle you get. You can get a free Deathwing here, or even a 2nd Chillmaw!
Auggh i love deathwing, he was one of the first legendaries i crafted this expansion and thought his way of holding a few dragons and playing more conservatively would be worth it. unfortunately hes too slow... And n'zoth wins games with chillmaw and sylvanas by his side alone. Waiting to pop n'zoth after deathwing dies seems too greedy situational on top of a very control greed deck.
Forbidden shaping was in one of the less refined versions of this deck and i believe it still fits today. Play it early to keep up with curve or play it on turn 8 on good games and have rag and his 8 mana legend friends appear regularly. A cheaper option at the very least.
Would brann be good for this deck?
Running a variant of this deck with brann and I find him to fit well in this deck. 2x the battle cries of your small and midrange dragons and if you get him late game he can double your n'zoth minions.
Yep. Very annoying for enemies.
Been running different variations of this deck over the last week or so, and I am very happy with it!!! Great against control, and pretty solid against most aggro decks too. Very unusual. Pity about the rogue thing...I miss Loatheb. :(
I do personally prefer 2x Museum Curator replacing 1 Shifting Shade and the Northshire Cleric. Usually the Curators give me more value than the Cleric would anyway, via Shifting Shade, Chillmaw, Polluted Hoarder, Sylvanas Windrunner, and even the occasional extra Deathwing, Dragonlord in slower matchups (or if I desperately need a dragon activator).
All in all, amazing deck!